Screenie of Chro tamed in 4.0.3a PTR?

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Hero
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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Hero » Sat Nov 20, 2010 12:18 am

Lohuran wrote:The only possible way around Razorgore that I can think of is to just let everyone die. But like I said, the GMs responded to our ticket within minutes of putting it in.

*'Course, even if we did try to die, I'm not 100% sure that would've fixed our particular bug.


razz wasnt a problem for me this run

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Anyia » Sat Nov 20, 2010 12:33 am

Update: Looks like it's only Wrath raid locks that will get wiped, so BWL should be safe. http://blue.mmo-champion.com/topic/1351 ... -lock-wipe

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Airrana » Sat Nov 20, 2010 12:59 am

Anyia wrote:Update: Looks like it's only Wrath raid locks that will get wiped, so BWL should be safe. http://blue.mmo-champion.com/topic/1351 ... -lock-wipe
I sure hope so *crosses fingers*

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Lohuran » Sat Nov 20, 2010 1:00 am

Anyia wrote:Update: Looks like it's only Wrath raid locks that will get wiped, so BWL should be safe. http://blue.mmo-champion.com/topic/1351 ... -lock-wipe
YEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSSSSS. *camps out in Flame Crest*

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Renle » Sat Nov 20, 2010 1:13 am

Clear BWL with your hunters at the same time. Once you get to Chromaggus, have Hunter One leave and hop on another high level alt, or if you don't have one, make up a Death knight. Invite this new Death knight to the raid, kick Hunter One of the raid, then have Hunter Two tame Chromaggus. Once he's done, swap spots with Hunter One running into BWL, which should still be saved up to chromaggus, and Hunter Two hopping on an alt high enough leveled to be able to form a raid with.
Won't work sadly. The raid ID will be the same. So whether the group kills the boss with the hunter saved to that lock-out there, or gone, the hunter will still have the same bosses alive and dead.
At least that's the way I understand that it works xP

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by SylviaDragon » Sat Nov 20, 2010 2:47 am

think a 70 could tame this guy with a lil help? I have all my arena gear and sit at about 16k health. my 80 priest and pally friend seems more then willing to help me. I solo tamed the beast (what when he was still a boss v.v) without any trouble whatsoever. (took a trash core hound with me for it.)
i would probably wait for them to hit 85 or talk a fewo ther friends into helping us get to him.

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Hero » Sat Nov 20, 2010 2:47 am

clear up to him lol then wait

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Victorelle » Sat Nov 20, 2010 3:01 am

Wow he does look awesome cant wait to really tame him!

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Kurasu » Sat Nov 20, 2010 8:08 am

Moonlost wrote:Clear BWL with your hunters at the same time. Once you get to Chromaggus, have Hunter One leave and hop on another high level alt, or if you don't have one, make up a Death knight. Invite this new Death knight to the raid, kick Hunter One of the raid, then have Hunter Two tame Chromaggus. Once he's done, swap spots with Hunter One running into BWL, which should still be saved up to chromaggus, and Hunter Two hopping on an alt high enough leveled to be able to form a raid with.
If someone can confirm for sure this'll work, I would be in your debt. My best friend and I have been saying how we would do BWL with one another for taming purposes. This would mean that one or the other wouldn't have to wait the entire week like we were afraid of! :D Plus, it means that people wanting the rep for a Huhuran kill won't be ticked at me for usurping a raid in order to tame her.
Renle wrote:Won't work sadly. The raid ID will be the same.
With raid locks changing, this *might* actually work. They've already (in 4.0.1) changed Ulduar to the 'new style' of lock. Are they changing old world raids as well? If so, this might actually work and it would be a huge help.
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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by François » Sat Nov 20, 2010 1:55 pm

Great to see that regarding the raid lock wipes. Hopefully it's true :)

That said, I would heavily recommend that anyone interested in Mr. Chromaggus go do it asap with a small group and extend that ID. Have it already flagged as "extended" rather than extending it post-expiration on Tuesday/Wednesday.

Not just because that simply seems safer, but Razorgore is notoriously buggy, especially when patches hit, and a potential 10 minute wait today for a GM to unlock the door to Vael could easily take hours on patch day or the following days due to GM's being completely bogged-down by tickets about any other bugs that pop up on that day.

Either way, good find, thanks :)

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by ZeroEdgeir » Sat Nov 20, 2010 8:03 pm

Well, gonna burst the bubble of clearing as a big group and then separating for each Hunter to tame in a different ID.

The Flex Raid ID System, as of 4.0.3a, only applies to Northrend raids, not TBC and Classic. It will still run on the old Raid ID lock system, that is shared on all toons involved, present or not for the kill, the ID will progress.

So, every Hunter that wants it, will have to clear a separate Raid ID to do it. It sucks. I'm looking at wanting it on my Hunter too, but will be hard, need to make sure my roster has an open slot.
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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Bundia » Tue Nov 23, 2010 12:04 am

I don't see a thread about this, but I'll just bump this one.

Any tips for taming Chromaggus tomorrow? I'm thinking to bringing along the macro that I made for Arcturis. It had me pop a Haste pot, blow my Corehound's BL and then Dismiss him. It takes my cast time to around 5 seconds. Anything I should worry about other than what I've mentioned?

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Lohuran » Tue Nov 23, 2010 1:16 am

Here is an interesting tidbit from MMO champion:

"That being said, where will players be when they log in? I know in beta it sent people to either the outside of Orgrimmar or the outside of Stormwind. Have you guys finalized where people are going to actually log in?

TC: Yeah they'll log in alive at the nearest graveyard of the zone they were at. So let's say they were in the middle of Arathi Highlands, they would be standing wherever the nearest graveyard is to where they were logged out at. So they're not like falling through the air to their deaths when they log in."

This is part of a Q and A session currently on the front page. This is very valuable information for people looking to get a jump on their 4.0.3a to-do list.

I, for one, am parking my fuzzy tauren butt in the Searing Gorge and making a beeline for BWL the second the servers are back online.

*Source here

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Moonlost » Tue Nov 23, 2010 2:02 am

Renle wrote:
Clear BWL with your hunters at the same time. Once you get to Chromaggus, have Hunter One leave and hop on another high level alt, or if you don't have one, make up a Death knight. Invite this new Death knight to the raid, kick Hunter One of the raid, then have Hunter Two tame Chromaggus. Once he's done, swap spots with Hunter One running into BWL, which should still be saved up to chromaggus, and Hunter Two hopping on an alt high enough leveled to be able to form a raid with.
Won't work sadly. The raid ID will be the same. So whether the group kills the boss with the hunter saved to that lock-out there, or gone, the hunter will still have the same bosses alive and dead.
At least that's the way I understand that it works xP
It was how it worked in the past, but with the new flexible raid lockout system, your character specifically gets saved, as opposed to the whole raid. The one issue? I don't know if this work with the older raids. I assumed it did, but evidence seems to point to no. Which makes me sad. *Hopefully* I'll be running this myself with a friend tomorrow, so I can see then.

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Shirohibiki » Tue Nov 23, 2010 5:29 pm

I hate to sound like a noob, but, is the attunement still required to get into BWL or whatever? I think I've only been there once and I can't exactly remember how it worked.

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Nightsights » Tue Nov 23, 2010 5:35 pm

i think it is. or a lock can summon you in.

for the attunement there's a mob betweeen the BRS entrance and the BWL orb. you get the quest item, then go into UBRS, kill Drak.

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Setanta » Tue Nov 23, 2010 5:42 pm

Moonlost wrote:
Renle wrote:
Clear BWL with your hunters at the same time. Once you get to Chromaggus, have Hunter One leave and hop on another high level alt, or if you don't have one, make up a Death knight. Invite this new Death knight to the raid, kick Hunter One of the raid, then have Hunter Two tame Chromaggus. Once he's done, swap spots with Hunter One running into BWL, which should still be saved up to chromaggus, and Hunter Two hopping on an alt high enough leveled to be able to form a raid with.
Won't work sadly. The raid ID will be the same. So whether the group kills the boss with the hunter saved to that lock-out there, or gone, the hunter will still have the same bosses alive and dead.
At least that's the way I understand that it works xP
It was how it worked in the past, but with the new flexible raid lockout system, your character specifically gets saved, as opposed to the whole raid. The one issue? I don't know if this work with the older raids. I assumed it did, but evidence seems to point to no. Which makes me sad. *Hopefully* I'll be running this myself with a friend tomorrow, so I can see then.
I thought the flexible lockout system only dealt with Northrend/lvl 80+ raid content and not the older content.

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Re: Screenie of Chro tamed in 4.0.3a PTR?

Unread post by Anyia » Tue Nov 23, 2010 6:10 pm

Shirohibiki wrote:I hate to sound like a noob, but, is the attunement still required to get into BWL or whatever? I think I've only been there once and I can't exactly remember how it worked.
It's not required, but if you're not attuned it means you have to run through a good portion of UBRS to get there, including the Rend Blackhand encounter (which you have to not do too fast or it can bug - autoshot only).

I'd suggest getting attuned first, it's not very hard. Before you enter UBRS, head into the corridor on the right then take the first left. You should see a mob named "something quartermaster". Kill him and get the quest object he drops, and accept the quest. Then* head into URBS and clear all the way through to the end (you can skip The Beast) and kill General Drakkisath. Behind him is an orb you need to click on. Once you've done that, you're attuned to BWL!


*) It's been a long time since I did this, so you might want to read the quest log to make sure I haven't forgotten a step here!

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