Healer changes for WoD

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SylviaDragon
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Healer changes for WoD

Unread post by SylviaDragon » Fri Mar 07, 2014 5:59 pm

Just thought I would put this here for any healers/pvpers interested in how Blizz is planning to balance out healers this Xpack.

http://www.wowhead.com/news=230104/dev- ... ng-changes


Lots of spells are being removed and many instant casts are getting cast times. Personally I'm rather relived on the pvp front- as healers have become nearly impossible to kill. (Ever go 5v1 on an oom healer in rbgs and still lose the fight?)
I will miss some of my pally and shammy's instant casts but I'm remaining optimistic since they are going to take the new cast times into account for raids and other pve encounters.
Last edited by SylviaDragon on Sat Mar 08, 2014 5:09 pm, edited 1 time in total.

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Re: Healer changes for WoD

Unread post by Aeladrine » Fri Mar 07, 2014 8:21 pm

This actually makes me kinda happy! Healing as a priest do won't seem so stressful (even though I mostly it at lower levels). My problems has always been that every OTHER healing class already has instants when I don't, so tanks just keep running through the dungeon, thinking I can heal them while I run. This should balance things out a bit at lower levels, though I have no idea how it'll affect end game. Maybe I'll actually heal again.
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Re: Healer changes for WoD

Unread post by LupisDarkmoon » Fri Mar 07, 2014 9:02 pm

Super excited about this- I've always avoided healing because of the whole "players might die instantly" thing, and I just can't react fast enough. The slowed down system sounds a heck of a lot more fun.

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Re: Healer changes for WoD

Unread post by SylviaDragon » Fri Mar 07, 2014 9:27 pm

Yeah the more I think about it the more I like this.
I am hearing a lot of complaints from pvpers of course but since everyone is getting a cc nerf I think this will be great. I can't wait to see what happens to my poor neglected priest. I kind of gave up on her because there were just so many spells to memorize for every occasion. learning to heal is a pretty brutal experience since people tend to go form 100% to dead in the blink of an eye.

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Re: Healer changes for WoD

Unread post by Lazurianis » Sat Mar 08, 2014 8:29 am

I am very happy about this, they made Healers way too overpowered in MoP, which is what killed a lot of the fun in PvP for me, is because I knew that if I was training a DPS and they were to run to their healer friend, they would get them from 10% to 100% in two-three casts. I am not going to lie, healers in some aspects also ruined parts of MoP because they felt that they were so over-powered, they didn't need to be as attentive to what they were doing. I hope whatever they plan in WoD that their heals are significantly reduced so that way a DPS vs a Healer, the DPS could overcome the healer, because 5v1 against a healer is ridiculous, you don't see ANY DPS in MoP PVP that are able to do that, so why should healers? It should remain as how it did in BC and Wrath where a single DPS could kill a healer without any problems if they knew what they were doing.

That's my two cents.
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Re: Healer changes for WoD

Unread post by Shinryu Masaki » Sat Mar 08, 2014 8:52 pm

I really like that they're making the smart heals a little bit more stupid, since those spells are really just brain dead skills to use. At least now some people will need to pay more attention to who is taking damage and who isn't instead of letting the smart heal do all the job.
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