For anyone wondering what "Illusion: Wraithchill" looks like for the Epic Edition...

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Sigrah
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For anyone wondering what "Illusion: Wraithchill" looks like for the Epic Edition...

Unread post by Sigrah » Sat Nov 02, 2019 1:20 am

You know what they say, a picture is worth a 1,000 words. In a nutshell, it doesn't just give part of the weapon an illusionary enchantment, it transforms the entire weapon into an illusionary enchantment.

Breath of Yulon vs Wraithchill.png
Breath of Yulon vs Wraithchill.png (856.04 KiB) Viewed 2118 times

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Re: For anyone wondering what "Illusion: Wraithchill" looks like for the Epic Edition...

Unread post by WerebearGuy » Sat Nov 02, 2019 1:55 am

My first thought was to find the edgiest sword I could, get full black and red plate armor, then rock that enchant on two swords. Daedric Armor and Bound Weapons from The Elder Scrolls, let's go!

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Re: For anyone wondering what "Illusion: Wraithchill" looks like for the Epic Edition...

Unread post by Wain » Sat Nov 02, 2019 5:36 am

Oh that looks great!
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Shinryu Masaki
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Re: For anyone wondering what "Illusion: Wraithchill" looks like for the Epic Edition...

Unread post by Shinryu Masaki » Sat Nov 02, 2019 10:29 am

Wow! I didn't expect it to do that! It will be fun to test it out with certain weapons! 8-)
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Re: For anyone wondering what "Illusion: Wraithchill" looks like for the Epic Edition...

Unread post by Kempera » Sat Nov 02, 2019 10:15 pm

This is amazing! I saw your post and immediately upgraded from the second tier. The enchant looks great with the Mythic Eagleton set on a lot of weapons! I hope we'll see more of this in the future, it's a perfect way to match transmogs. Now if only we could enchant bows...
Weapon Enchant 2.JPG
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Weapon Enchant 1.JPG
Weapon Enchant 1.JPG (48.1 KiB) Viewed 1978 times

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Re: For anyone wondering what "Illusion: Wraithchill" looks like for the Epic Edition...

Unread post by Skeppio » Sun Nov 03, 2019 3:53 am

So I assume ranged weapon users are screwed out of another cool thing as usual? Especially when it should work fine, changing the model texture directly and all. :/

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