Hunter spec change discussion

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Rikaku
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Re: survival is melee?

Unread post by Rikaku »

Wain wrote:At least you can transmog over the artifact and make it a bow, though it would suck if you wanted it to look like the artifact. I really hate guns normally, but have you tried some of the recent ones? The sounds (at least in some) are quite different to the old ones and were really quite (for me) tolerable. More of a slugging noise, like it has a silencer on, but still gives a satisfying thunk so you feel you hit something good. Maybe the artifact will be the same.
If BM only gets a gun, I will cry. I will transmog it, but it will seriously detract from my interest in this game if I don't get to see any upgrades/changes for a whole expansion. I hate guns sounds and looks in this game. There's only been one gun I remotely like, in design, and that's the transmog gold challenge gun.
Junrei wrote:The upgrading artifact does have new looks. We haven't seen them all yet, you know. It changes as it gets stronger. Also there's a crapton of customization you can do for it. Not only does it change as it gets stronger, and per spec, you can change the color of it too like they do for Heroes of the Storm. Probably lots more too.

Also, be honest, you have a favorite mog. You stick with it the entire expansion if not longer. I have ONE staff look I've always used. Always. I mogged it over everything. Very rarely did I ever change it. Same goes for a lot of people I know. They have one look they always use for a certain mog set so really.....weapon drops are just pointless. My fiance was stuck with the weapon from two raids ago due to his rng luck. With this new system, he won't have to worry about that.
Maybe I'm the oddball here, but I actually change my weapon transmog a lot. I have sets and different bows (though some sets have 3-4 dif bows for them) and I do switch it up every month usually (if not every few weeks). XD

But the no weapon drops, I'm sorry, I don't like it either. I do see some pro and cons to it but... IDK this is the most unhyped I've ever been for a WoW expansion. I was at least a little interested in the expansion but with these recent idea announcements. I admit, I cringed.

But like you all have pointed out, it's early. There's a lot that's going to change between then and now I'm sure. So fingers crossed it isn't as 'confining' as first glance makes it seem.

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Re: Hunter spec change discussion

Unread post by Quiv »

You're not an oddball, I don't have a favorite mog. I change my mog all the time. Some stay with a mog, some change it often. Theres no right or valid or default way. We all have different preferences.
Pepsi Jedi wrote:My mage for example.. I don't want a sword and off hand. All my mages use staves.
This is an example of a real problem. Sure hunters can mog any ranged (minus wands) to the other, and Paladins can mog all the 2H stuff together, but classes with mixed weapon skills will run into this. I am not a fan of 1h+OH either, but fire mages are stuck with it. They can ever only mog that kind of stuff. Other classes will likely run into similar issues. This is 100% a valid concern that mog can't even begin to address, let alone fix. Makes me sad :(

I just hope as more news comes out, they take a look at this kind of stuff because they absolute language they are using in interviews paints a grim picture for those whom this stuff matters.
Junrei wrote:We don't know that Lupen. I don't recall reading anything saying we couldn't. It's not a legendary. They did mention they're revamping the mog system.
Actually a dev interview confirmed this "one way mog." :( They could change it, but for now, you man mog something over the Artifact's look, but can't mog something else with the Artifact's look.

http://www.wowhead.com/news=248628/legi ... at-we-know

------------------------------

Edit: Something else to keep in mind about the "no weapon drops" in Legion. Just because no weapons drop doesn't mean new cosmetic weapon looks won't be made available in some way. I'm not referring to the variants of our Artifacts (cuz lets be honest, all variants and colors of Ashbringer are still Ashbringer. Ashbringer will never look like anything but a 2H sword). But maybe new cosmetic looks available. It doesn't fix the bigger problems with Artifacts, but it could happen.
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Re: Hunter spec change discussion

Unread post by Arthur »

I don't like the idea of NO weapon drops. I liked finding something new to hoard for transmog. I change my mogs constantly. The fact there will be nothing new weapon-wise makes me frown a little =(

I love the artifact idea but just not the no drops. They don't even have to be green, they could just be cosmetic white items. ~shrugs~ I feel like the fact that they will design at least one or two weapons for NPCs to use makes it kind of sad that they won't have a drop? Like I know. A lot of NPCs have unobtainable weapons. But it just feels WEIRD to me to do *one weapon ONLY!!* for the whole expansion!?

I get it. there's a ton of old weapons to get or farm. But.. NEW! That was one of my favorite parts of new expansion, seeing the new gear or weapon models! Ahhh

I guess I will get over it!! But it's just confusing the heck out of me!



....They MIGHT add new skins obtainable from PvP and Challange Modes...? (Which I can't do either of..lmao///)

But at least they would still be new. Are they still doing challange modes in Legion anyways?? I don't even remember hearing it.

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Shinryu Masaki
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Re: Hunter spec change discussion

Unread post by Shinryu Masaki »

I think no weapons drop can be a good thing. Back in WotLK one of my friend switched to a DK and was really happy to get Armageddon from Naxxramas. He continued to raid with his guild all through the expansion, but what was his next weapon upgrade? Bryntroll, the Bone Arbiter from Lord Marrowgar in Icecrown Citadel! Every time he was there to raid, no 2 handed weapons dropped at all. It was such a running gag for his guild that when the axe dropped the guy who was appointed master looter immediately gave it to him and no one argued and instead cheered like there was no tomorrow.
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Wain
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Re: Hunter spec change discussion

Unread post by Wain »

Scarlet wrote:I don't like the idea of NO weapon drops. I liked finding something new to hoard for transmog. I change my mogs constantly. The fact there will be nothing new weapon-wise makes me frown a little =(
I'm still hopeful that by "no weapon drops" they mean "no weapons that we'd use to upgrade" and that we'll still see green vendor trash weapons that can use the new art and we can use for transmog. If not, we should start pushing for it during beta. It wouldn't hurt anything, as green items are really just vendor trash most of the time anyway, but it would be great for people who want the look of a particular tier.
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Quiv
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Re: Hunter spec change discussion

Unread post by Quiv »

Wain wrote:I'm still hopeful that by "no weapon drops" they mean "no weapons that we'd use to upgrade" and that we'll still see green vendor trash weapons that can use the new art and we can use for transmog. If not, we should start pushing for it during beta. It wouldn't hurt anything, as green items are really just vendor trash most of the time anyway, but it would be great for people who want the look of a particular tier.
I would be for this as well. The world drops in WoD were higher quality art than in previous expansions (at least IMO) so I would love to see that trend continue.
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Re: Hunter spec change discussion

Unread post by Sukurachi »

It's just strange to develop this whole system of altering the look of the single weapon you'll get as you "upgrade it".

I understand the pleasure of altering the appearance, but if you mog it you lose the advantages of that upgraded appearance change.

It's just a bit contradictory and disappointing.

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Re: Hunter spec change discussion

Unread post by Shade »

The altering the look of the weapons thing has me a bit worried. Say there is Look A which you get from PvP, and Look B, which you get from say raiding, and Look C which you get from questing.

If I have never played anything more than a smattering of PvP, and do not like it as a whole, there is very little chance, if ever, of me getting the Look A-which would be really horrid if that was something that I really wanted to get.

Look B-if I only raid LFR-I can still get a version of that look, just not the same color as the hard core raids.

Meanwhile everyone and their dog will have Look C because it is the easiest to get and then it may not feel as special.

With weapon drops and such, you could still get, within reason, a weapon that looked like what you wanted, or close enough, from the AH if you had enough gold.

I cannot say that, as a BM, I am happy being locked into one type of weapon. Guns can be decent, though the one they showed is a very masculine, ugly thing in my opinion. I am not at all thrilled with how it looks so far. I play a hunter because I love playing with my pets-I dislike being made to wear gear or weapons that have skulls and dead animal parts on them... And the barrel of that gun-bleck, the base it looks like this is coming from is my least favorite weapon design in the game.

I would wish that they would do something, for those classes that can have multiple weapon options, more along the lines of one base form of each weapon that is available.

IE for hunters-a bow or a gun, you pick which you go after and the specs of it change depending on what spec you are.

IE for elemental Shamans-go for the mace, the dagger or the staff based on what your preference is.

Or something like that? Give us a bit more variety then "you only get one base weapon option and poor luck for you if you don't like it, you have to transmog it then." I really do like the idea of seeing the weapon 'grow and change' as I level-but I am really irked that I am going to be stuck with an ugly gun. :(

Going to keep my fingers crossed that there are at least some prettier versions of the gun coming down the pipeline, as I guess that is the only real hope at this point. Le sigh.
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Re: Hunter spec change discussion

Unread post by Ickabob »

pop wrote:Does anyone else feels unhappy with how the Eagle Spear looks? it doesn't look like a Tauren weapon, at all. Should had added TOTEM.
No please don't. Not everyone is a cow or enjoys cow design sensibilities.
Wain wrote:I'm still hopeful that by "no weapon drops" they mean "no weapons that we'd use to upgrade" and that we'll still see green vendor trash weapons that can use the new art and we can use for transmog. If not, we should start pushing for it during beta. It wouldn't hurt anything, as green items are really just vendor trash most of the time anyway, but it would be great for people who want the look of a particular tier.
Maybe we'll see some more cosmetic only weapons similar to the CM weapons. Just something that looks cool and exists purely for transmog.
Shade wrote: But like you all have pointed out, it's early. There's a lot that's going to change between then and now I'm sure. So fingers crossed it isn't as 'confining' as first glance makes it seem.
Good point. Let's not totally overreact here, but also remember to voice our opinions and concerns to the proper channels early enough to make a difference.
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Re: Hunter spec change discussion

Unread post by Equeon »

Shade wrote:If I have never played anything more than a smattering of PvP, and do not like it as a whole, there is very little chance, if ever, of me getting the Look A-which would be really horrid if that was something that I really wanted to get.

Look B-if I only raid LFR-I can still get a version of that look, just not the same color as the hard core raids.

Meanwhile everyone and their dog will have Look C because it is the easiest to get and then it may not feel as special.
I'm sorry if this comes off as rude, but please, take a closer look at what you're saying here.

"I wouldn't want to have to spend effort for something that takes effort."

"I want to get this reward without doing the activity it is rewarded from."


I am generally not in favor of an elitist attitude, but it is inevitable in MMOs. There are just going to be some things that not all of the playerbase gets. I loved the Challenge Mode armor/mount of MoP, but didn't really have the time or motivation to get them. Now I never can, and I'm OK with that. I love the newer PvP mounts, but I doubt I'll be able to win all those RBGs in one season with such little PvP experience. I'm OK with that too.

As great as fancy artifact skins and Vicious PvP mounts are, they are special because of how difficult it is to get them.
With a minimum of 5 model types for each artifact, and 4 color/style variants for each of those, I doubt most artifacts will look the same as you are worried about. Keep in mind that the weapon is different for each spec as well as each class.

And if the most elite artifact rewards were more easily available, then they too would "not feel as special".
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Re: Hunter spec change discussion

Unread post by SylviaDragon »

I agree 100% Equeon. They have to have rewards out there so that there is something for players in all sections of gaming to collect and enjoy. The pvper should have something they can obtain if they can't pve and visa-versa. And i am sure there will be non raid/pvp core weapon looks to go unlock through other means for the casual players to love and enjoy. special looks, mounts and colors being locked behind certain activities is nothing new, but now they are purely cosmetic and won't effect gameplay. you won't be forced to go after anything you don't want to so some will be out of reach and that's ok. if you still want it then that's a new goal to work towards.
I wanted the new pvp mounts this xpack but i did not enjoy pvp so i did not go for them. i may try for them at a later time but if i am not willing or capable to put in the work for them, i won't worry about not getting the prize.

I am however, far less agreeable with all of these new weapons been locked in to a single spec and artifacts not being able to be used as xmog on other weapons or each other. I imagine we may see a few token mog items like CMs give us, but i don't see why the art team would roll out a whole new set of xpack themed gear that boils down to cosmetics instead of necessity. I don't personally change my mog up too often but i do roll a lot of alts and love mogging them out. I love seeing the new, higher quality looks added in an xpack. i also have mog-a-holic friends who swap looks every other week. So having every weapon being a reskin of itself is kind of meh.
it also worries me that we have no say in what we have to use. in wod they chose my stats for me, removed my ability to gem and enchant most of my gear, had flightpaths fly for me, garrisons craft and farm for me and followers did my quests for me. so now having someone choose my weapon for me so soon after that mess sets off warning bells in my mind. I like to have a say in some of these things, ya know? :lol: good thing there is xmog.

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Wain
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Re: Hunter spec change discussion

Unread post by Wain »

Make your opinions known on the official forums too. They're obviously still nutting this out and anything is subject to change. If they saw enough desire for specs not to be locked to a single weapon type (like BM tied to a gun) and they felt the argument was compelling enough, there's a chance they could still change their minds. The closer to release it gets the less likely they'll be to do so, so make your opinion known now or during early beta :)
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Re: Hunter spec change discussion

Unread post by Nachtwulf »

If they let you mog within artifact limits... then that should solve the problem. Like you can't mog a non-artifact to an artifact's look but you could possibly be allowed to mog one artifact to look like another. It won't help with the spear, or with, say, 1h frost fans that have to use two weapons now, but like... if you had Marks as one spec and BM as the other, you SHOULD have both the gun and the bow in your inventory. And I don't see what harm there'd be in allowing hunters to switch between.

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Re: Hunter spec change discussion

Unread post by SylviaDragon »

sadly I an not subbed so i can not talk on the official forums. :(

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Re: Hunter spec change discussion

Unread post by Castile »

It feels to me that artifacts will act like Legendaries do now mog wise. You can't use them to mog other items etc. (although you couldn't change the cloaks either which was annoying) I still want to use the look of my thori'dal so i'd be happy if they'd change this rule - and maybe with artifacts they will :)

Also the whole special snowflake thing "look" wise is kinda redundant now with xmog anyway. Most raiders I know mog over their "special" teir anyway and you can most likely get the pvp look a few seasons later. And yeah I've had my gun xmoged to my old BWL bow for the whole expansion nearly lol!

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Re: Hunter spec change discussion

Unread post by Sukurachi »

Equeon wrote:
Shade wrote:If I have never played anything more than a smattering of PvP, and do not like it as a whole, there is very little chance, if ever, of me getting the Look A-which would be really horrid if that was something that I really wanted to get.

Look B-if I only raid LFR-I can still get a version of that look, just not the same color as the hard core raids.

Meanwhile everyone and their dog will have Look C because it is the easiest to get and then it may not feel as special.
I'm sorry if this comes off as rude, but please, take a closer look at what you're saying here.

"I wouldn't want to have to spend effort for something that takes effort."

"I want to get this reward without doing the activity it is rewarded from."


I am generally not in favor of an elitist attitude, but it is inevitable in MMOs. There are just going to be some things that not all of the playerbase gets. I loved the Challenge Mode armor/mount of MoP, but didn't really have the time or motivation to get them. Now I never can, and I'm OK with that. I love the newer PvP mounts, but I doubt I'll be able to win all those RBGs in one season with such little PvP experience. I'm OK with that too.

As great as fancy artifact skins and Vicious PvP mounts are, they are special because of how difficult it is to get them.
With a minimum of 5 model types for each artifact, and 4 color/style variants for each of those, I doubt most artifacts will look the same as you are worried about. Keep in mind that the weapon is different for each spec as well as each class.

And if the most elite artifact rewards were more easily available, then they too would "not feel as special".

I don't think the issue is that there are things that are hard to get, or require considerable extra work.
At least, it isn't for me.
I think the real issue is that there is ONE weapon for my character, and it has 3 looks, depending on whether I am "an elitist", or do PvP, or am a regular shmoe.
Period. It stops there. As in, there's nothing else for your toon.

It took a LOT of work for my non-raiding, non-PvP toon to farm up enough materials to make my toons' weapons in WoD, then upgrade them.
There's nothing special about the crafted weapons I made, other than the stats, so I didn't mind (actually, I enjoyed) mogging them.

But with the next expack it just seems strange to give everyone an obligatory weapon, then go into all this work to give them "unique" looks as they get upgraded, and make it so that absolutely everyone has basically the same weapon.

All PvPers will have the same weapon, all raiders will have the same weapons, all of my toons will have the same weapon.

It comes across as strange reasoning.
Since everyone ends up with identical weapons, why bother with the "special looks"?
To me, at least, that is principally where the issue lies.

Now, if the visual "upgrade" effects ALSO carried over into whatever you mogged your weapon into... THAT would be different.

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Re: Hunter spec change discussion

Unread post by SpiritBinder »

I'm pretty sure that there will be a LOT of options, even among the styles.

This is the Lighting version of ashbringer, yet has more than one colourway

Image

And the standard Ashbringer had 3 colour options, who knows how many colour options will be avalible for each model unlocked. It's also just the start, who knows how many there will be, like Wayne suggested it's always helpful to submit ideas/suggestions. Also there will be more options every patch, every pvp season, every raid tier, etc.

There may be a looks for, rated Pvp, Pvp Bg's, Pvp Metas, etc. and one would not HAVE to use that look while Pvping, they unlock and be cosmetic, just like transmog is now.

But one thing I will agree on is that so far it looks like we will be stuck using the Mogable type/category in which you classes spec's artifact is asingned to. For casters that like staffs and end up with a one hander its a bit :\

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Re: Hunter spec change discussion

Unread post by Shade »

Sukurachi wrote:
Equeon wrote:
Shade wrote:If I have never played anything more than a smattering of PvP, and do not like it as a whole, there is very little chance, if ever, of me getting the Look A-which would be really horrid if that was something that I really wanted to get.

Look B-if I only raid LFR-I can still get a version of that look, just not the same color as the hard core raids.

Meanwhile everyone and their dog will have Look C because it is the easiest to get and then it may not feel as special.
I'm sorry if this comes off as rude, but please, take a closer look at what you're saying here.

"I wouldn't want to have to spend effort for something that takes effort."

"I want to get this reward without doing the activity it is rewarded from."


I am generally not in favor of an elitist attitude, but it is inevitable in MMOs. There are just going to be some things that not all of the playerbase gets. I loved the Challenge Mode armor/mount of MoP, but didn't really have the time or motivation to get them. Now I never can, and I'm OK with that. I love the newer PvP mounts, but I doubt I'll be able to win all those RBGs in one season with such little PvP experience. I'm OK with that too.

As great as fancy artifact skins and Vicious PvP mounts are, they are special because of how difficult it is to get them.
With a minimum of 5 model types for each artifact, and 4 color/style variants for each of those, I doubt most artifacts will look the same as you are worried about. Keep in mind that the weapon is different for each spec as well as each class.

And if the most elite artifact rewards were more easily available, then they too would "not feel as special".

I don't think the issue is that there are things that are hard to get, or require considerable extra work.
At least, it isn't for me.
I think the real issue is that there is ONE weapon for my character, and it has 3 looks, depending on whether I am "an elitist", or do PvP, or am a regular shmoe.
Period. It stops there. As in, there's nothing else for your toon.

It took a LOT of work for my non-raiding, non-PvP toon to farm up enough materials to make my toons' weapons in WoD, then upgrade them.
There's nothing special about the crafted weapons I made, other than the stats, so I didn't mind (actually, I enjoyed) mogging them.

But with the next expack it just seems strange to give everyone an obligatory weapon, then go into all this work to give them "unique" looks as they get upgraded, and make it so that absolutely everyone has basically the same weapon.

All PvPers will have the same weapon, all raiders will have the same weapons, all of my toons will have the same weapon.

It comes across as strange reasoning.
Since everyone ends up with identical weapons, why bother with the "special looks"?
To me, at least, that is principally where the issue lies.

Now, if the visual "upgrade" effects ALSO carried over into whatever you mogged your weapon into... THAT would be different.

Equeon You were not getting what I was trying to say. I was more thinking along the lines of people are going to be locked in only a few options for variation and that is not that fun.

I do not PvP-it is something I find infuriating and I think it is unfair for people new to it to be forced to go up against people who do nothing but PvP. Your mount example is valid-but I do not think it is the same thing though- mounts are something you use every once in awhile, this is the weapon I will be using from 100-110 I will be looking at this a great deal. That PvP mount is an optional mount. I've already got 183 in game mounts-I can tolerate not getting an armored PvP horse when I already have 16 horses that I can use. I have SIXTEEN, not counting the talbucks, alternatives to that look that I can use instead.

But the way this is looking so far, each weapon that we are being locked into only has what, six versions and that is it? If I do not want to PvP, I am then locked into only five versions. Period. For the entire expansion. That is a lot harder to swallow than 1 armored horse vs the 16 other horses that my character can use.

There has always been, up to now, an alternative way to get a gear item or something close to it, in terms of looks for most items that have been released. I am not saying get the item without putting in some effort-heck I did the netherwing mount rep grind and the Cenarion hippogriff long after those zones were released, I do not shrink back from effort-but you can usually go buy it, go through a rep grind or some profession or go off and do a raid that drops something similar in style.

The way this is coming off now, say the flaming buff is PvP only-there is no alternative way to get that. Period. Ever in this expansion. In WoD and other past expansions, there was always some kind of alternative method to getting something similar or just as interesting.

I think Sukurachi is getting a bit closer to what I was trying to say anyways. *shrug*

I need to see and hear more about this entire concept from the WoW team. Right now I am really worried about how it will all pan out. It sounds interesting but very very limited and that concerns me. Up till now-there have been, say, many bows and guns released per expansion. Now were being limited to just one and the only variation of looks available will be from whatever achievements that WoW picks to go there.

I like hunting for achievements-but this is worrisome. Are the achievements to unlock these versions going to be the same across the board, are they going to vary by class? Are any of them going to be rare drops? Yuck at that thought because if they are, no matter how much skill you put in to beating that boss, in the end it is just a matter of how good your RNG luck is that week.

I really need to see more about it and that is going to be just a wait and see type of thing.

I hoping they will release more artifact variations before all of this comes out, or give more of an idea of what kind of achievements they are are looking at to unlock the varieties, I think that would help.

Eh but either way-I play BM and I am going to be stuck with what so far looks like a hideously ugly gun in my opinion, I'll likely be transmogging back to a bow anyways.

SpiritBinder wrote:I'm pretty sure that there will be a LOT of options, even among the styles.

This is the Lighting version of ashbringer, yet has more than one colourway

Image

And the standard Ashbringer had 3 colour options, who knows how many colour options will be avalible for each model unlocked. It's also just the start, who knows how many there will be, like Wayne suggested it's always helpful to submit ideas/suggestions. Also there will be more options every patch, every pvp season, every raid tier, etc.

There may be a looks for, rated Pvp, Pvp Bg's, Pvp Metas, etc. and one would not HAVE to use that look while Pvping, they unlock and be cosmetic, just like transmog is now.

But one thing I will agree on is that so far it looks like we will be stuck using the Mogable type/category in which you classes spec's artifact is asingned to. For casters that like staffs and end up with a one hander its a bit :\
You posted right as I did, lol.

This does look a bit more interesting now-I only saw them recoloring the hilt of the basic Ashbringer in the livestream and that was not that thrilling or enticing. This actually looked like it has more variety within each base appearance change, because the recolor looks like it slightly alters the lightning ball etc to the original color.

If they were planning on doing something that makes the base appearance changes approachable for each player but make the color options locked behind more difficult things that would be interesting and a bit easier to swallow. Such as you can unlock the lightning effect by doing this much, but if you want all of the color options, you have to do this much more? Such as, you can unlock the basic lightning blade by doing LFR, you can unlock the other color variations by doing the higher tiers of raiding. That may be something I could get behind.
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Nachtwulf
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Re: Hunter spec change discussion

Unread post by Nachtwulf »

They're supposed to have bazillions of variants, not just three. Some of them (like the three basic versions you mentioned) will be easy to get, some will be hard (or at least harder). There'll be a set of pvp variants, raid variants... hell, for all I know there'll be pet-collection variants. They haven't said. But just for Ashbringer alone they showed something like 10 variants and that wasn't even allowing for color shifts like the Shattered Ashbringer up there.

Frankly, I -love- the model for Shattered Ashbringer... but none of my paladins would use it. QQ the curse of the RPer...

someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket

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Re: Hunter spec change discussion

Unread post by Shade »

Nachtwulf wrote:They're supposed to have bazillions of variants, not just three. Some of them (like the three basic versions you mentioned) will be easy to get, some will be hard (or at least harder). There'll be a set of pvp variants, raid variants... hell, for all I know there'll be pet-collection variants. They haven't said. But just for Ashbringer alone they showed something like 10 variants and that wasn't even allowing for color shifts like the Shattered Ashbringer up there.

Frankly, I -love- the model for Shattered Ashbringer... but none of my paladins would use it. QQ the curse of the RPer...
Where are you getting ten so far? I'm seeing 5 variations, plus color options here:

http://media.mmo-champion.com/images/ne ... nce025.jpg

And 5 base options here:

http://media.mmo-champion.com/images/ne ... nel027.jpg

Add in the screenshot of the PvP variation and that makes 6 bases I think so far? They could certainly be adding more to that but I've not heard a peep of that in the intereviews I've been watching/reading. I would love to see them add a lot of different options and such, hopefully that will even be something they do in each patch.

If they are making all six of these options relatively easy to unlock and then maybe making the color options more difficult based off of achievements-such as as downing the boss in LFR unlocks one base variation, doing it at progressive difficulties then unlocks the different color options-that I can get behind.

My biggest concern is locking just one base behind some major achievement/RNG drop-like downing the Lich King had a small chance of dropping Invincible's Reins-or, as my example earlier was-locking it behind the achievement of reaching some super high PvP rank. That leaves then only 5 other base option looks for those who do not reach that rank/achievement/RNG drop.

I do not know, I do hope that they are going to be doing more bases-that would be wonderful!
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