Sukurachi wrote:Equeon wrote:Shade wrote:If I have never played anything more than a smattering of PvP, and do not like it as a whole, there is very little chance, if ever, of me getting the Look A-which would be really horrid if that was something that I really wanted to get.
Look B-if I only raid LFR-I can still get a version of that look, just not the same color as the hard core raids.
Meanwhile everyone and their dog will have Look C because it is the easiest to get and then it may not feel as special.
I'm sorry if this comes off as rude, but please, take a closer look at what you're saying here.
"I wouldn't want to have to spend effort for something that takes effort."
"I want to get this reward without doing the activity it is rewarded from."
I am generally not in favor of an elitist attitude, but it is inevitable in MMOs. There are just going to be some things that not all of the playerbase gets. I loved the Challenge Mode armor/mount of MoP, but didn't really have the time or motivation to get them. Now I never can, and I'm OK with that. I love the newer PvP mounts, but I doubt I'll be able to win all those RBGs in one season with such little PvP experience. I'm OK with that too.
As great as fancy artifact skins and Vicious PvP mounts are, they are special because of how difficult it is to get them.
With a minimum of 5 model types for each artifact, and 4 color/style variants for each of those, I doubt most artifacts will look the same as you are worried about. Keep in mind that the weapon is different for each spec as well as each class.
And if the most elite artifact rewards were more easily available, then they too would "not feel as special".
I don't think the issue is that there are things that are hard to get, or require considerable extra work.
At least, it isn't for me.
I think the real issue is that there is ONE weapon for my character, and it has 3 looks, depending on whether I am "an elitist", or do PvP, or am a regular shmoe.
Period. It stops there. As in, there's nothing else for your toon.
It took a LOT of work for my non-raiding, non-PvP toon to farm up enough materials to make my toons' weapons in WoD, then upgrade them.
There's nothing special about the crafted weapons I made, other than the stats, so I didn't mind (actually, I enjoyed) mogging them.
But with the next expack it just seems strange to give everyone an obligatory weapon, then go into all this work to give them "unique" looks as they get upgraded, and make it so that absolutely everyone has basically the same weapon.
All PvPers will have the same weapon, all raiders will have the same weapons, all of my toons will have the same weapon.
It comes across as strange reasoning.
Since everyone ends up with identical weapons, why bother with the "special looks"?
To me, at least, that is principally where the issue lies.
Now, if the visual "upgrade" effects ALSO carried over into whatever you mogged your weapon into... THAT would be different.
Equeon You were not getting what I was trying to say. I was more thinking along the lines of people are going to be locked in only a few options for variation and that is not that fun.
I do not PvP-it is something I find infuriating and I think it is unfair for people new to it to be forced to go up against people who do nothing but PvP. Your mount example is valid-but I do not think it is the same thing though- mounts are something you use every once in awhile, this is the weapon I will be using from 100-110 I will be looking at this a great deal. That PvP mount is an optional mount. I've already got 183 in game mounts-I can tolerate not getting an armored PvP horse when I already have 16 horses that I can use. I have SIXTEEN, not counting the talbucks, alternatives to that look that I can use instead.
But the way this is looking so far, each weapon that we are being locked into only has what, six versions and that is it? If I do not want to PvP, I am then locked into only five versions. Period. For the entire expansion. That is a lot harder to swallow than 1 armored horse vs the 16 other horses that my character can use.
There has always been, up to now, an alternative way to get a gear item or something close to it, in terms of looks for most items that have been released. I am not saying get the item without putting in some effort-heck I did the netherwing mount rep grind and the Cenarion hippogriff long after those zones were released, I do not shrink back from effort-but you can usually go buy it, go through a rep grind or some profession or go off and do a raid that drops something similar in style.
The way this is coming off now, say the flaming buff is PvP only-there is no alternative way to get that. Period. Ever in this expansion. In WoD and other past expansions, there was always some kind of alternative method to getting something similar or just as interesting.
I think Sukurachi is getting a bit closer to what I was trying to say anyways. *shrug*
I need to see and hear more about this entire concept from the WoW team. Right now I am really worried about how it will all pan out. It sounds interesting but very very limited and that concerns me. Up till now-there have been, say, many bows and guns released per expansion. Now were being limited to just one and the only variation of looks available will be from whatever achievements that WoW picks to go there.
I like hunting for achievements-but this is worrisome. Are the achievements to unlock these versions going to be the same across the board, are they going to vary by class? Are any of them going to be rare drops? Yuck at that thought because if they are, no matter how much skill you put in to beating that boss, in the end it is just a matter of how good your RNG luck is that week.
I really need to see more about it and that is going to be just a wait and see type of thing.
I hoping they will release more artifact variations before all of this comes out, or give more of an idea of what kind of achievements they are are looking at to unlock the varieties, I think that would help.
Eh but either way-I play BM and I am going to be stuck with what so far looks like a hideously ugly gun in my opinion, I'll likely be transmogging back to a bow anyways.
SpiritBinder wrote:I'm pretty sure that there will be a LOT of options, even among the styles.
This is the Lighting version of ashbringer, yet has more than one colourway
And the standard Ashbringer had 3 colour options, who knows how many colour options will be avalible for each model unlocked. It's also just the start, who knows how many there will be, like Wayne suggested it's always helpful to submit ideas/suggestions. Also there will be more options every patch, every pvp season, every raid tier, etc.
There may be a looks for, rated Pvp, Pvp Bg's, Pvp Metas, etc. and one would not HAVE to use that look while Pvping, they unlock and be cosmetic, just like transmog is now.
But one thing I will agree on is that so far it looks like we will be stuck using the Mogable type/category in which you classes spec's artifact is asingned to. For casters that like staffs and end up with a one hander its a bit :\
You posted right as I did, lol.
This does look a bit more interesting now-I only saw them recoloring the hilt of the basic Ashbringer in the livestream and that was not that thrilling or enticing. This actually looked like it has more variety within each base appearance change, because the recolor looks like it slightly alters the lightning ball etc to the original color.
If they were planning on doing something that makes the base appearance changes approachable for each player but make the color options locked behind more difficult things that would be interesting and a bit easier to swallow. Such as you can unlock the lightning effect by doing this much, but if you want all of the color options, you have to do this much more? Such as, you can unlock the basic lightning blade by doing LFR, you can unlock the other color variations by doing the higher tiers of raiding. That may be something I could get behind.