Why should SV / MM hunters get Exotic Beast families?

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Nefretiti »

Why should SV / MM hunters get Exotic Beast families?

They should not ...

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Turgus »

I figured I would chime in with my 2 cents.

As a hunter that has played and experienced each of the specs through all the many changes that Hunters have seen over the years I have to say a couple of things.

The ONLY thing that makes BM fun for me is the fact that I get to run around with King Krush by my side, the two of us taking down bosses, Alliance in PvP ect. It isn't the minor attacks speed increase, the 3-second stun that my pet gets, or the big red button.

First, strictly speaking, in my opinion BM has little utility in comparison to the other specs, Intimidation: the 3-second stun is on a 45 second cooldown (with talents of course, 1 min cooldown otherwise) while nice is no where near as useful as scatter shot (which I personally love)
The Beast Within: a 10 second minor increase to damage for you and your pet (10% for you 50% for your pet) and immunity to CC for its duration is nice, and is essentially a second PvP Trinket is on a 1 min 20 sec cooldown (talented and glyphed of course, 2 min cooldown otherwise)
The synergy that this ability gives, the TWO of you get big red and deadly for 10 seconds to take down a target makes the BM spec kind of fun. While it is used primarily as a burst button, this ability doesn't hold a candle to the burst that both Survival and Marksman can throw down (Chimera Shot, Explosive Shot), nowhere even close.
The only thing that makes it shine for me is the CC immunity in PvP, aside from that it is about the same as using a DPS trinket or getting a proc from my armor or trinket.

If I could have King Krush and spec Survival with its wyvern sting, scatter shot, and not to mention explosive shot, or if I could spec Marksman with its double trapping capability, silencing shot, chimera shot, and bleeds on (some) shot crits too, it would be no contest.

Second, I enjoy the variety of different play styles, but the most boring of them to me is BM, there is little variation (steady shot, arcane shot, aimed/multi shot, ...rinse repeat), though sometimes that is good, (like when I am grabbing a drink and not seeing my DPS go down) it is very difficult at times to enjoy, while Survival and especially Marksman specs are much more dynamic, having to change your play style to match your opponent and situation. If I had to choose which play style I would want to play, it would again, be no contest.

I understand why hunters would like to have these beautiful pets with them when they are raiding ICC, since BM isn't raid viable in any kind of guild that is focused on raiding. (I have raided ICC as BM, the last one I was in I got allot of dirty looks even though I was pulling better DPS than all but one of the MM hunters in the raid, which I shouldn't have been able to do, but I digress.)

But you must understand the resistance that BM hunters, (and yes, I am dividing the Hunter community into factions, because they are divided on this issue) would have to this change. To a MM or SV hunter, it doesn't seem to be that much of issue ("its just a cool skin" ...ect, which is true) but we BM hunters are quite attached to our pets and don't want to let just anyone have them. Maybe it is a bit selfish, but considering it is THE last talent, taking 50 others in BM to get to, I think we have a right to be.

Simply giving us two pets instead of one, or giving us some "insert name here" shot would take away the shine, the uniqueness that Beast Master Hunters have right now.

While I am resistant to the idea, I love discussing it, and am always open to hearing a differing opinion.
Who knows? Maybe I can be convinced ;)

(edited to add this)

Now, I don't agree that BM should be this way, BM should have more than just a shiny pet to make it unique, to make it stand out and offer something unique in comparison to the other specs. Maybe pets that are REALLY tougher, i.e. Tenacity Pets actually having Tank like Hit Points (30-40k at 80), ect.
Of course what these changes would be I am not sure, but I am willing to muse over them.
Last edited by Turgus on Sat Jun 12, 2010 3:18 pm, edited 2 times in total.
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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Shandorei »

Turgus wrote:I figured I would chime in with my 2 cents.

As a hunter that has played and experienced each of the specs through all the many changes that Hunters have seen over the years I have to say a couple of things.

The ONLY thing that makes BM fun for me is the fact that I get to run around with King Krush by my side, the two of us taking down bosses, Alliance in PvP ect. It isn't the minor attacks speed increase, the 3-second stun that my pet gets, or the big red button.

First, strictly speaking, in my opinion BM has little utility in comparison to the other specs, Intimidation: the 3-second stun is on a 45 second cooldown (with talents of course, 1 min cooldown otherwise) while nice is no where near as useful as scatter shot (which I personally love)
The Beast Within: a 10 second minor increase to damage for you and your pet (10% for you 50% for your pet) and immunity to CC for its duration is nice, and is essentially a second PvP Trinket is on a 1 min 20 sec cooldown (talented and glyphed of course, 2 min cooldown otherwise)
The synergy that this ability gives, the TWO of you get big red and deadly for 10 seconds to take down a target makes the BM spec kind of fun. While it is used primarily as a burst button, this ability doesn't hold a candle to the burst that both Survival and Marksman can throw down (Chimera Shot, Explosive Shot), nowhere even close.
The only thing that makes it shine for me is the CC immunity in PvP, aside from that it is about the same as using a DPS trinket or getting a proc from my armor or trinket.

If I could have King Krush and spec Survival with its wyvern sting, scatter shot, and not to mention explosive shot, or if I could spec Marksman with its double trapping capability, silencing shot, chimera shot, and bleeds on (some) shot crits too, it would be no contest.

Second, I enjoy the variety of different play styles, but the most boring of them to me is BM, there is little variation (steady shot, arcane shot, aimed/multi shot, ...rinse repeat), though sometimes that is good, (like when I am grabbing a drink and not seeing my DPS go down) is very difficult at times to enjoy, while Survival and especially Marksman specs are much more dynamic, having to change your play style to match your opponent and situation. If I had to choose which play style I would want to play, it would again, be no contest.

I understand why hunters would like to have these beautiful pets with them when they are raiding ICC, since BM isn't raid viable in any kind of guild that is focused on raiding. (I have raided ICC as BM, the last one I was in I got allot of dirty looks even though I was pulling better DPS than all but one of the MM hunters in the raid, which I shouldn't have been able to do, but I digress.)

But you must understand the resistance that BM hunters, (and yes, I am dividing the Hunter community into factions, because they are divided on this issue) would have to this change. To a MM or SV hunter, it doesn't seem to be that much of issue ("its just a cool skin" ...ect, which is true) but we BM hunters are quite attached to our pets and don't want to let just anyone have them. Maybe it is a bit selfish, but considering it is THE last talent, taking 50 others in BM to get too, I think we have a right to be.

Simply giving us two pets instead of one, or giving us some "insert name here" shot would take away the shine, the uniqueness that Beast Master Hunters have right now.

While I am resistant to the idea, I love discussing it, and am always open to hearing a differing opinion.
Who knows? Maybe I can be convinced ;)

(edited to add this)

Now, I don't agree that BM should be this way, BM should have more than just a shiny pet to make it unique, to make it stand out and offer something unique in comparison to the other specs. Maybe pets that are REALLY tougher, i.e. Tenacity Pets actually having Tank like Hit Points (30-40k at 80), ect.
Of course what these changes would be I am not sure, but I am willing to muse over them.

What you say explains the situation very good^^ Don't have anything else to say than that I totally agree with you and... Quote for the truth!

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Siliverin »

Quelthasa wrote:
Turgus wrote:I figured I would chime in with my 2 cents.

As a hunter that has played and experienced each of the specs through all the many changes that Hunters have seen over the years I have to say a couple of things.

The ONLY thing that makes BM fun for me is the fact that I get to run around with King Krush by my side, the two of us taking down bosses, Alliance in PvP ect. It isn't the minor attacks speed increase, the 3-second stun that my pet gets, or the big red button.

First, strictly speaking, in my opinion BM has little utility in comparison to the other specs, Intimidation: the 3-second stun is on a 45 second cooldown (with talents of course, 1 min cooldown otherwise) while nice is no where near as useful as scatter shot (which I personally love)
The Beast Within: a 10 second minor increase to damage for you and your pet (10% for you 50% for your pet) and immunity to CC for its duration is nice, and is essentially a second PvP Trinket is on a 1 min 20 sec cooldown (talented and glyphed of course, 2 min cooldown otherwise)
The synergy that this ability gives, the TWO of you get big red and deadly for 10 seconds to take down a target makes the BM spec kind of fun. While it is used primarily as a burst button, this ability doesn't hold a candle to the burst that both Survival and Marksman can throw down (Chimera Shot, Explosive Shot), nowhere even close.
The only thing that makes it shine for me is the CC immunity in PvP, aside from that it is about the same as using a DPS trinket or getting a proc from my armor or trinket.

If I could have King Krush and spec Survival with its wyvern sting, scatter shot, and not to mention explosive shot, or if I could spec Marksman with its double trapping capability, silencing shot, chimera shot, and bleeds on (some) shot crits too, it would be no contest.

Second, I enjoy the variety of different play styles, but the most boring of them to me is BM, there is little variation (steady shot, arcane shot, aimed/multi shot, ...rinse repeat), though sometimes that is good, (like when I am grabbing a drink and not seeing my DPS go down) is very difficult at times to enjoy, while Survival and especially Marksman specs are much more dynamic, having to change your play style to match your opponent and situation. If I had to choose which play style I would want to play, it would again, be no contest.

I understand why hunters would like to have these beautiful pets with them when they are raiding ICC, since BM isn't raid viable in any kind of guild that is focused on raiding. (I have raided ICC as BM, the last one I was in I got allot of dirty looks even though I was pulling better DPS than all but one of the MM hunters in the raid, which I shouldn't have been able to do, but I digress.)

But you must understand the resistance that BM hunters, (and yes, I am dividing the Hunter community into factions, because they are divided on this issue) would have to this change. To a MM or SV hunter, it doesn't seem to be that much of issue ("its just a cool skin" ...ect, which is true) but we BM hunters are quite attached to our pets and don't want to let just anyone have them. Maybe it is a bit selfish, but considering it is THE last talent, taking 50 others in BM to get too, I think we have a right to be.

Simply giving us two pets instead of one, or giving us some "insert name here" shot would take away the shine, the uniqueness that Beast Master Hunters have right now.

While I am resistant to the idea, I love discussing it, and am always open to hearing a differing opinion.
Who knows? Maybe I can be convinced ;)

(edited to add this)

Now, I don't agree that BM should be this way, BM should have more than just a shiny pet to make it unique, to make it stand out and offer something unique in comparison to the other specs. Maybe pets that are REALLY tougher, i.e. Tenacity Pets actually having Tank like Hit Points (30-40k at 80), ect.
Of course what these changes would be I am not sure, but I am willing to muse over them.

What you say explains the situation very good^^ Don't have anything else to say than that I totally agree with you and... Quote for the truth!
After reading that, i seconed your opinion, totally the truth and a awsome idea
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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Rhyela »

I have been BM since I started playing this game five years ago, since before there was even such a thing as exotic pets. BM hunters took whatever pet they wanted to, just like the other specs. I don't have a good memory so I don't remember what the final talent back then was, but it wasn't the exotic talent. And everyone was fine with that.

I've raided as BM and have done exceptionally well. However, one thing I don't like is the boring shot rotation, so I went Survival a week or two ago to mix things up a bit. I actually really, really like it. The only crappy thing is, I miss Apollyon....a lot. He's King Krush, for those of you who aren't familiar with my pet names.

So to be honest....yes, I wish my SV spec could still bring Apollyon. I don't think it's make me overpowered, either, because while the devilsaur does have a great ability, it pales in comparison to its strength in the BM spec.

So speaking from my standpoint, someone who has been BM for forever and a day, I have a right to say what I'm about to say. BM's "signature" should not be pets. What Blizzard really needs to do is put something else in there; a skill, a better talent, a dual-pet thing, SOMETHING, to really make them stand out. The only thing I miss about BM is my devilsaur, and that's pretty sad. There was nothing else in that spec to keep me there now that I'm Survival. I enjoy the SV spec a lot more because it's more interesting.

So, go back to the old days when exotics didn't exist, and any hunter could tame any pet. Blizzard needs to invent something else that will set Beast Mastery apart from the other specs; whether it be a shot or whatever. Currently, the BM 51-point talent is more or less strictly cosmetic.

But keep in mind that AS IT STANDS RIGHT NOW, exotic pets should not be given to the other specs because sadly that is all that BM has. The things I'm talking about are in the future, other things would need to happen for BM first before I'd accept exotics being tameable by all. Keep that in mind before the flame attacks begin.

And before someone says that I don't care about the pets because I'm SV, read a few paragraphs up where I said that I've been BM for five years and I miss my devilsaur like crazy. He's my baby, and it does frustrate me that I can't raid with him. I worked my patootey off to get him, but I shouldn't be forced to raid with a boring spec to use him. In fact, that's the problem....BM shouldn't be boring. That seems to be the real root of the issue to me. The only thing that currently makes it interesting is the pet at my side, because other than that, all I do is multi-shot/arcane-shot/serpent sting/steadysteadysteadysteady. Boring. Make BM not boring with other methods, and then let all hunters tame any pet they want in any spec. That would be an acceptable solution for me.

In fact, I've always thought it'd be awesome to do something like Titan's Grip, but for BM hunters. They can "equip" two pets at once, but each pet takes a little bit of a nerf when they're both out. (Note I said a little bit, so they wouldn't be imbalanced). And you couldn't send the pets at two different enemies at once, they function exactly the same and go after the same target. If both pets are out, the duration of Bestial Wrath is cut down by x% so you don't have any overpowered "beastcleave" teams again. Keep in mind that if pets get normalized as far as DPS is concerned, to where there is no furious howl or monstrous bite or spirit strike, and all pets are specced the way the hunter wants, that could make for some very cool BM action. Each pet would have a special utility skill, imagine having one pet that does a stun and the other one that does some debuff or something. No one pet does more damage than another in another spec (base stats, of course), but you'd have double the utility of the other specs.

Just tossing ideas out there. Basically all I'm trying to say is that the current BM situation is sad. Pets shouldn't be the only things that set them apart, especially since it sounds like Blizzard is going to normalize them a bit in Cataclysm. Their problem is that they need some flavor via another talent/shot (dual-pets ftw!!!)

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Shandorei »

Ya what you say there is very nice, and I got to agree that it is boring, but just a tip for you; Respec and spec into aimed shot, gives you some nice benefits in PvP and adds a shot in PvE, not really bad in any way..

Back to this: I could agree a ability that release two pets (Or as you said, having two pets out constantly) would have been awesome, but perhaps a little messy (See 5v5 arena, lol :D) I would rather see a shot, and size of the pet added. You know inside you there will be added a shot in Cata which will do nature damage, and replace steadyshot spam, think it will be better^^ And since it ignores armor I think it could be viable, and also the BM spec would be the spec that this shot belongs to, I just hope they dont change the spec too much :-( I kinda like it as it is atm,

Further I still would love the idea of simply giving BM hunters a size increase along with the end talent, nothing unfair tricks, only pure scaling... This would allow us to still keep the BM feel that we get from having ferocious and strong beasts. Also, we freaking specialize in the pets, scaling them bigger wouldn't be unlikely

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Rhyela »

Quelthasa wrote:Ya what you say there is very nice, and I got to agree that it is boring, but just a tip for you; Respec and spec into aimed shot, gives you some nice benefits in PvP and adds a shot in PvE, not really bad in any way..
I did spec into Aimed Shot at one point, but ended up messing around with my talents again to try to get something else. Either way, though, Multi-Shot and Aimed Shot are on the same cooldown, so you're using one or the other. It was still just too boring for me.

And I don't do arena so I can't speak for how messy it would be. :) I just felt that maybe forcing the two pets to act as one, in that they attack the same target, would prevent things from getting too crazy with having your two pets running all over the place. And with a small debuff, they wouldn't hit as hard. Blizz has said that they are going to substantially increase the amount of stamina for everyone in Cataclysm, to try to get away from this whole "bursting" idea. From what I remember reading (though that is subject to change), they don't want an entire fight to hinge on the first 5 seconds of battle.

That's why I was thinking that the ideas I have would be infinitely better in Cataclysm than Wrath. I definitely don't think anything should change until other things change with them. :)

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Tahlian »

The only thing making pets bigger would do is increase the size of their hitbox. Back when devilsaurs first became available, they had hitbox issues. That combined with the STOMP STOMP STOMP sound effect got them kaiboshed from raids really really quick. What Beast Mastery needs (and what they've said they'd like to give us - whether or not they actually get around to it is entirely a different question) is for pets to scale fully with their masters' stats, and for the tree to have more pet/hunter interactive abilities, somewhat like Kill Command. To my mind, as it stands, yes. I put up with getting called a huntard, with being hassled for the last five years of my WoW life, with being afraid to post to try and help someone on the official forums because I don't want to get reamed about my spec by the trolls, with doing less damage because of stupid beastcleave compositions in the arena. The devilsaur and spirit beast are MINE. When Blizzard fixes my talent tree to be more in-line with the other two, then we can talk about pets being universally available. Until then, hands off the lizard, bub.

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Rhyela »

While I'm on the subject of boring, I know I've heard that BM benefits from armor pen at a much earlier soft cap than the other specs. They should theoretically start gemming ArPen at what...450? Something like that? Then when they do finally reach whatever the higher cap is, they drop Arcane Shot out of the rotation. So, as if BM isn't bad enough, you should eventually drop Arcane Shot as well. Wooo, so now you have Aimed/Multi, Serpent, and Steady. WOW. Not to mention that in essence takes away from the power of your pet when you're buffing yourself instead of them.

So, in theory, for people who want to end-game raid BM, they have to do it in such a way that they become a watered-down, more boring version of the other two specs, with a pet that does do better, sure, but not as strong as it would normally be if you had AP/Agility gems.

Ugh. I could be all wrong, but that's the general jist I'm getting. Three-shot rotation (technically two when serpent is already up), less of an ability to be mobile, and a weaker pet. How is that fun? You gotta go through all that to have a more boring shot rotation, all so you can bring a devilsaur to the raid.

Blizzard, please make BM interesting in some other way. :lol:

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Acherontia »

We need a boost to BM for raiding as well, where sadly recount rules all.
The lengthening of Bestial Wrath is specifically FOR raiding. Bestial Wrath increases damage done, so lengthening the time you spend Wrathed increases damage by quite a bit--hence me suggesting the other changes, to balance it for PvP. They'd halved the duration just to nerf it in PvP :(

Edit:
BM's "signature" should not be pets.
That pretty much sums up exactly my opinion, only in a far better, more concise fashion!
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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Shandorei »

Rhyela wrote:While I'm on the subject of boring, I know I've heard that BM benefits from armor pen at a much earlier soft cap than the other specs. They should theoretically start gemming ArPen at what...450? Something like that? Then when they do finally reach whatever the higher cap is, they drop Arcane Shot out of the rotation. So, as if BM isn't bad enough, you should eventually drop Arcane Shot as well. Wooo, so now you have Aimed/Multi, Serpent, and Steady. WOW. Not to mention that in essence takes away from the power of your pet when you're buffing yourself instead of them.

So, in theory, for people who want to end-game raid BM, they have to do it in such a way that they become a watered-down, more boring version of the other two specs, with a pet that does do better, sure, but not as strong as it would normally be if you had AP/Agility gems.

Ugh. I could be all wrong, but that's the general jist I'm getting. Three-shot rotation (technically two when serpent is already up), less of an ability to be mobile, and a weaker pet. How is that fun? You gotta go through all that to have a more boring shot rotation, all so you can bring a devilsaur to the raid.

Blizzard, please make BM interesting in some other way. :lol:

Don't think pets scale with ARP, so I doubt anyone BM would ever gem that knowing the pets scale from agi gems etc.

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Rhyela »

Quelthasa wrote:
Rhyela wrote:While I'm on the subject of boring, I know I've heard that BM benefits from armor pen at a much earlier soft cap than the other specs. They should theoretically start gemming ArPen at what...450? Something like that? Then when they do finally reach whatever the higher cap is, they drop Arcane Shot out of the rotation. So, as if BM isn't bad enough, you should eventually drop Arcane Shot as well. Wooo, so now you have Aimed/Multi, Serpent, and Steady. WOW. Not to mention that in essence takes away from the power of your pet when you're buffing yourself instead of them.

So, in theory, for people who want to end-game raid BM, they have to do it in such a way that they become a watered-down, more boring version of the other two specs, with a pet that does do better, sure, but not as strong as it would normally be if you had AP/Agility gems.

Ugh. I could be all wrong, but that's the general jist I'm getting. Three-shot rotation (technically two when serpent is already up), less of an ability to be mobile, and a weaker pet. How is that fun? You gotta go through all that to have a more boring shot rotation, all so you can bring a devilsaur to the raid.

Blizzard, please make BM interesting in some other way. :lol:

Don't think pets scale with ARP, so I doubt anyone BM would ever gem that knowing the pets scale from agi gems etc.
But they do, there's been a whole article somewhere dedicated to helping out BM hunters gear for ArPen even though it doesn't benefit the pet. It's to get bigger numbers in BM in end-game raiding, even though it doesn't help the pet at all. And that was my point, the only way BM can get bigger numbers is by helping themselves rather than their pet, which takes away the whole essence of being BM. But they do it so that they can bring their devilsaur or what-have-you. And that is pretty sad, indeed. You shouldn't have to sacrifice the heart of a spec just to pull bigger numbers, there's something fundamentally flawed with the idea. Removing ArPen will help probably, but it's not going to fix the issue. Something else needs to be given to BM hunters to give them their boost. I love Tahlian's idea of something that's based on hunter-pet synergy, having the two work together as a team. THAT is the heart of BM in my opinion, not which pet it is but how the two work together as one. Anything they can do along those lines would be fantastic. Then the new or not-so-new SV hunters like myself can bring their "exotic" pets that they adore, without having to go BM. I know my husband adores his tiger Mittens, but I know he really wanted Gondria back in the day. But, he couldn't have her and raid with her. Well, he *could* have, but he wasn't willing to sacrifice the things he enjoys about SV. :(

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Acherontia »

BM goes through the AP->Agi->ArP progression just like everyone else, but at different gear levels. I personally prefer not to go for ArP as that decreases pet dmg output, though increasing your own--I think if you do that, why not just spec MM : /
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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Rhyela »

Acherontia wrote:BM goes through the AP->Agi->ArP progression just like everyone else, but at different gear levels. I personally prefer not to go for ArP as that decreases pet dmg output, though increasing your own--I think if you do that, why not just spec MM: /
Exactly.

That's part of the reason I went SV. The other classes in my guild were starting to pull ahead of me because of the way their stats scale. But I didn't seem to be doing as well because I wasn't going with ArPen. So while the rogue and druid were merrily beating everything into oblivion, I was still doing *okay* damage. And I really, really, REALLY despised the thought of gemming ArPen when I'm BM, it just felt...wrong. I want my pet to be beefy, but at higher gear levels things just don't scale in the favor of BM, or so it seemed. Maybe I'm just looking at it the wrong way.

So, I wanted to perform better the way everyone else was, and so I made the tough decision to leave Apollyon behind in the stables for a while and try out SV. Well, plus, BM was getting boring after doing it for so long. And SV has really helped me in the more mobile fights. I honestly like the SV spec better when it comes to having things to do, but I miss my exotic pets like you wouldn't believe. :( And I'm not trying to "have my cake and eat it too," I just honestly wish that Blizz could figure out a way to improve the situation in most peoples' favor (because you can't make everyone happy).

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Shandorei »

But they do, there's been a whole article somewhere dedicated to helping out BM hunters gear for ArPen even though it doesn't benefit the pet. It's to get bigger numbers in BM in end-game raiding, even though it doesn't help the pet at all. And that was my point, the only way BM can get bigger numbers is by helping themselves rather than their pet, which takes away the whole essence of being BM. But they do it so that they can bring their devilsaur or what-have-you. And that is pretty sad, indeed. You shouldn't have to sacrifice the heart of a spec just to pull bigger numbers, there's something fundamentally flawed with the idea. Removing ArPen will help probably, but it's not going to fix the issue. Something else needs to be given to BM hunters to give them their boost. I love Tahlian's idea of something that's based on hunter-pet synergy, having the two work together as a team. THAT is the heart of BM in my opinion, not which pet it is but how the two work together as one. Anything they can do along those lines would be fantastic. Then the new or not-so-new SV hunters like myself can bring their "exotic" pets that they adore, without having to go BM. I know my husband adores his tiger Mittens, but I know he really wanted Gondria back in the day. But, he couldn't have her and raid with her. Well, he *could* have, but he wasn't willing to sacrifice the things he enjoys about SV.

HAHA, wtb pet socket spots !!!! xD



BM goes through the AP->Agi->ArP progression just like everyone else, but at different gear levels. I personally prefer not to go for ArP as that decreases pet dmg output, though increasing your own--I think if you do that, why not just spec MM : /
Agree'd :D

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Rhyela »

Quelthasa wrote:HAHA, wtb pet socket spots !!!! xD
Ooo, or I just remembered something a lot of people have been wanting - perhaps make armor that only Beast Mastery hunters can get for their pets? They could have special stats or "set bonuses" attached. I'm not sure how they could implement that to be fair, but it could be neat for raiding BM hunters. Maybe when they get a tier piece for themselves, they are also given a tier piece for their pet? That way they wouldn't fall behind so much. Plus, they'd still get the prettiness/shiny factor that the other specs wouldn't have. Devilsaur with spiky steel armor > plain devilsaur.

Obviously I haven't thought this through much, just regurgitated it all out as I went. But would something like that be acceptable for BM hunters? I know I would kinda like that. And like in the "Display" tab of your options, one could choose not to show pet armor if they think it's ugly. But that way it'd buff the pet like exotics currently do, make them look cooler, and hopefully scale better as well end-game. Although I still think they should get another shot. And not this Cobra Shot swill, sure it'll be sort of BM's "signature shot" but come on, it's just going to replace Steady Shot. They won't actually gain another button to push, they'll just be replacing one with another.

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Saturo »

Rhyela wrote:Ooo, or I just remembered something a lot of people have been wanting - perhaps make armor that only Beast Mastery hunters can get for their pets? They could have special stats or "set bonuses" attached. I'm not sure how they could implement that to be fair, but it could be neat for raiding BM hunters. Maybe when they get a tier piece for themselves, they are also given a tier piece for their pet? That way they wouldn't fall behind so much. Plus, they'd still get the prettiness/shiny factor that the other specs wouldn't have.
I seriously hope they do not add something like that, because having specific items, for ONE spec of ONE class, is just ridiciolous. No offense to those that want it, of course.

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Rhyela »

Saturo wrote:
Rhyela wrote:Ooo, or I just remembered something a lot of people have been wanting - perhaps make armor that only Beast Mastery hunters can get for their pets? They could have special stats or "set bonuses" attached. I'm not sure how they could implement that to be fair, but it could be neat for raiding BM hunters. Maybe when they get a tier piece for themselves, they are also given a tier piece for their pet? That way they wouldn't fall behind so much. Plus, they'd still get the prettiness/shiny factor that the other specs wouldn't have.
I seriously hope they do not add something like that, because having specific items, for ONE spec of ONE class, is just ridiciolous. No offense to those that want it, of course.
What I meant was that they wouldn't have to do anything extra to get it. No rep, no extra emblems, nothing like that. They don't have to work any harder or do anything more to get them, they aren't even treated as items in your bag. They'd be somehow attached to the tier pieces or something.

Like I said, I'm just trying to come up with things that would make everyone happy. If that wouldn't work, it wouldn't work, doesn't hurt my feelings. :D

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Saturo »

Well, in that case, it sounds sort of like what they're planning to do with BM Mastery in Cata, so you'll see a variety of it, at least.

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Re: Why should SV / MM hunters get Exotic Beast families?

Unread post by Rhyela »

Saturo wrote:Well, in that case, it sounds sort of like what they're planning to do with BM Mastery in Cata, so you'll see a variety of it, at least.
Then see, I'm a genius!!! :lol:

(just kidding)

I guess I don't remember much about the hunter mastery stuff. I'll have to check it out again one of these days.

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