Lore
Community Manager
Alright, I have a few updates, followed by a request. Here’s what the developers are currently thinking about several of the issues brought up in this thread:
Regarding Stampede: We’re happy with the damage it’s currently putting out in PvP. For PvE, we’re planning to buff its damage pretty heavily, so it becomes a substantially more potent DPS cooldown. We don’t want to give it any more utility than it has now, for reasons we’ve explained at length already.
Readiness is still under heavy discussion, and we haven’t made a final decision on what we’re going to do with it in 5.4. At the moment, we’re leaning towards just removing the ability entirely and giving the affected abilities shorter cooldowns or charges to compensate. If we end up taking that route, we will buff Hunter damage (most likely across the board, not just specific abilities), but as I mentioned, we’re still discussing.
Murder of Crows vs Blink strike is also still under heavy discussion. Our goal (with all talents) is that active abilities used properly will outperform passive ones. We haven’t decided yet what adjustments we’ll make to achieve that in 5.4.
Scatter/Silencing Shot: We don’t consider interrupts to be mandatory in PvE. If a Hunter would rather not take the Glyph of Scattered Thoughts, there are plenty of other players in the raid who could take on the responsibility. We like Silencing Shot as a Marksman perk overall, but we’re still discussing things. We may end up making a baseline Interrupting Shot that gets upgraded to Silencing Shot if you spec Marksman.
Speaking of spec differences, we agree that Hunter rotations feel cooler when your signature shots do a lot more damage than other shots, and we’ll discuss that some more. That’s part of the reasoning behind the Arcane Shot changes – our hope is that saving up more Focus for a bigger hit will feel better than firing off smaller shots more regularly.
As to overall Hunter performance and utility, we don’t think the issues are with the Hunter class specifically. Instead, we think that certain other classes are overperforming (in both) at the moment. Fixing those outliers will, in turn, make a good Hunter more attractive for their raid spot. You may have seen some (but not all) changes along those lines on the PTR already.
Pet pathing errors are unfortunately extremely difficult to fix. A lot of the time, the problem isn’t with the pet AI but with the environment or encounter. That means there’s no blanket fix here; we have to resolve every such error individually. When reporting these problems, it’s most helpful to be very specific. “My pet has trouble getting to the boss during this phase transition on this encounter” allows us to reproduce the issue and come up with a fix. “My pet is dumb” does not.
Which brings me to my request. This thread has a lot of great feedback put together by a good handful of Hunters who just want their class to be fun – which is amazing! The issue is that, in order to find those helpful posts, we have to dig through hundreds of other posts that contain no helpful information whatsoever (and instead focus on how class X got more blue posts this week, or employee Y must just hate Hunters, etc.). There’s always going to be some of that, and we expect as much, but this thread has been particularly out of hand.
I’m not bringing that up because it hurts my feelings or whatever. That sort of thing doesn’t really affect me. I’m bringing it up because it makes it incredibly difficult for us to figure out what you’re actually upset about. When we have to sift through so much noise just to find something we can actually bring up in our meetings and discuss, the end result is that we have less to talk about in our meetings. I’m sure there are still some concerns that I didn’t address above – if that’s the case, it’s 100% because they got lost in the pile. That sucks.
So please, try to keep things constructive. You’re only hurting yourselves and your fellow Hunters otherwise.