So I am guessing ... Madexx and 4.1 PTR... no change? =/

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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Ijomi »

I always love it when someone throws a dictionary at me. :)

"Etc." The pretense I mentioned is the desire to keep Madexx "special". Hence all the gyrations and polls wanting silver frames still visible after tame, elite tag, so on, and so on. That definition of "special" apparently doesn't count for bronze, which has a common counterpart. The only reason to remove it that I can see is to better someone's chances of getting the "special" colors. The colors you can't think might belong to a common mob. A lot of people I know like the bronze, because he is a match for the Horde scorpion mount, and we have Horde pride. :lol: My Jackpot is mine, I fell in love with him whether he came from the riverbank or a lucky flyby, but the rarespawn aspect is important to some who also want to be "special", if only in a personal sense, like anyone who's tamed a "common" rare. If you honestly want him to remain "special", I'd think I would see lobbying to change the common mob, not remove the bronze skin from the table. The colors are meant to reflect the dragonflights. It makes little sense to change the theme.

Hunter doesn't like bronze. Hunter wants one of the "special" colors. Bronze spawns more often. "Take bronze from the table!"

Yeah, that seems a bit biased to me. :|

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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Celi »

Well considering I went through the same thing as Pent (but mine came to an end sooner), it's of no surprise I support everything he's saying.

Personally, what I'd like to see is a (much much) shorter timer and perhaps each colour tied to a spot. That way someone who wants green can just camp the green spot until they get lucky. None of this flying around in constant circles KNOWING that taming/killing + skinning takes such a short amount of time that you might never know he spawned while you were flying around to that spot.

Or heck. I wouldn't complain if all the colours were available as common mobs. No, really. I wouldn't. I'd go and tame the common version (of any colour except bronze, not a fan) on my other hunters any day.
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Pent »

Ijomi wrote:I always love it when someone throws a dictionary at me. :)

"Etc." The pretense I mentioned is the desire to keep Madexx "special". Hence all the gyrations and polls wanting silver frames still visible after tame, elite tag, so on, and so on. That definition of "special" apparently doesn't count for bronze, which has a common counterpart. The only reason to remove it that I can see is to better someone's chances of getting the "special" colors. The colors you can't think might belong to a common mob. A lot of people I know like the bronze, because he is a match for the Horde scorpion mount, and we have Horde pride. :lol: My Jackpot is mine, I fell in love with him whether he came from the riverbank or a lucky flyby, but the rarespawn aspect is important to some who also want to be "special", if only in a personal sense, like anyone who's tamed a "common" rare. If you honestly want him to remain "special", I'd think I would see lobbying to change the common mob, not remove the bronze skin from the table. The colors are meant to reflect the dragonflights. It makes little sense to change the theme.

Hunter doesn't like bronze. Hunter wants one of the "special" colors. Bronze spawns more often. "Take bronze from the table!"

Yeah, that seems a bit biased to me. :|
I still don't see how what I said makes me biased or a hypocrite.

Am I color biased? Yeah, I like green more than the other colors.

I never said that people should lose their brown Madexx, but I did say that I don't get Blizzard having a rare scorpion in the same zone as the common one of the same skin/color AND having the rare one have an obscene spawn timer. If they fixed the timer to spawn Madexx at certain times or at least a shorter (and more constant) timer then I would see no problem at all keeping the brown one in the mix.

Or you know... put the brown Madexx spawning in Tanaris or in a different area of Uldum... that would work too.

On a side note... I threw that definition in there so you could tell me which meaning was the one I was doing... and I would stop, because like... I still have no clue why you said "Hypocrisy much", ... according to the definition(s) I don't think I was doing any of those intentionally.
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Pent »

Celi wrote:Well considering I went through the same thing as Pent (but mine came to an end sooner), it's of no surprise I support everything he's saying.

Personally, what I'd like to see is a (much much) shorter timer and perhaps each colour tied to a spot. That way someone who wants green can just camp the green spot until they get lucky. None of this flying around in constant circles KNOWING that taming/killing + skinning takes such a short amount of time that you might never know he spawned while you were flying around to that spot.

Or heck. I wouldn't complain if all the colours were available as common mobs. No, really. I wouldn't. I'd go and tame the common version (of any colour except bronze, not a fan) on my other hunters any day.
Yeah. When you are flying by a Sambas spawn point and he is there... that could be luck or just good timing. When I am flying in circles in Uldum for 9+ weeks and seeing all of these other colors of Madexx spawning but not green... that is not bad luck (I am at least seeing Madexx) that is just stupid RNG working its magic.

And I know everyone has had good experiences with the RNG monster... am I right?

I really wish more people who even thinks the RNG randomness of Madexx is wrong would speak up... I am not trying to kill the rarity of Madexx... I am just trying to cut down on some of the RNG-ways of him spawning.

The only thing that I have seen in my last 9 weeks of camping that is pretty consistent is he seems to always spawn on ??:00, ??:05, ??:10, ??:15, ??:20, ??:25, ??:30, ??:35, and etc....

P.S. - I would GLADLY take a green Madexx skin on a common mob. I have no problem with that.
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Kormai »

I've only recently started camping Madexx; seen him once so far in a colour I didn't want so I had the joy of giving him away (thank god he didn't get killed). So I haven't faced that insane frustration yet and I can only imagine what it's like.

My ideas/opinions on what could be done:

1. Change the colour of the common mob to something completely different...then, like someone else said (sorry don't remember who that was), we'd have even more options for colours! And I love having options ;). That way, no one loses their Madexx, the brown Madexx model is still special, and for those who don't care if it's Madexx or a common skin can tame the new colour.

2. Make the RNG have a little more structure. What I'm referring to is along the lines of an mp3/music player. For example, you put 5 different songs into a playlist and set it to shuffle and repeat the list. It will play each song once, in a random order before it repeats the list again, also making sure it doesn't play a song twice in a row. If Madexx spawns could be made to do that, it would take a bit of randomness out, yes, but then you would be confident the colour you want is going to spawn in the next few days at least. Sure you don't know exactly when, where, or for sure which colour is next, but that's the nature of Madexx.

Anyways, thats just my ideas and opinions, I know everyone won't share them and that's fine. I just really hate to see people so frustrated. :hug:

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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Acherontia »

Jin wrote:But I remember one thing many people asked for when Blizzard asked for feedback was some ultra hyper hard pet to get for the insane people :)
(Going to address this, but bear in mind it's not a personal attack--just how I see the situation! :) )

I don't think Madexx is hard; it's RNG. RNG is painful at the best of times. I, like many people, ran Zul'Gurub faithfully every lockout and -never- got my Tiger mount, nor did I see a raptor mount drop once. Yet, some people got it 1st run, 2nd run, more than once, whatever. I ran Anzu every day for about a year before I got mine, back when you had to duo with a druid; my husband walked in to "learn the dungeon" to see if it was worth him farming, and it dropped.

I think "hard" should be a quest chain. Effort. Gathering mats, travelling the world, fighting bosses to get that pet. It should be INTERESTING, not sitting /afk playing another game waiting for an addon to ping you back into WoW. I also am massively looking forward to such a pet--in fact, part of the reason I keep hoping Ohgan'aka returns in a tameable form was that so much effort was put into helping her, and attaching the player to the virtual beast emotionally!

Personally, I think that the original change (even if accidental) for Madexx would have been brilliant: some color-changers to provide the colors in a non-stable form, thus making the Madexx stable colors valuable to those who had already camped him. I don't camp him myself, mind, but the system as it is seems like it would be nothing but frustrating.
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Pent »

Kormai wrote:2. Make the RNG have a little more structure. What I'm referring to is along the lines of an mp3/music player. For example, you put 5 different songs into a playlist and set it to shuffle and repeat the list. It will play each song once, in a random order before it repeats the list again, also making sure it doesn't play a song twice in a row. If Madexx spawns could be made to do that, it would take a bit of randomness out, yes, but then you would be confident the colour you want is going to spawn in the next few days at least. Sure you don't know exactly when, where, or for sure which colour is next, but that's the nature of Madexx.
I like this idea. At least if you saw ... let's say color #1 spawn then you would know that your color would spawn sometime in the next 4 spawns...

OR...

If there was a set rotation and color #1 spawned but you wanted color #5 then you know you have to be ready to camp for color #5 in 4 more spawns.

I would say something along the lines of "Man, I wish Blizzard would implement a Guitar Hero way of acquiring a certain color of Madexx." But considering Activision is killing off Guitar Hero...

...and yes, I was kidding about acquiring Madexx in the GH fashion.

:hug:
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by zedxrgal »

Pent wrote:I never said that people should lose their brown Madexx, but I did say that I don't get Blizzard having a rare scorpion in the same zone as the common one of the same skin/color AND having the rare one have an obscene spawn timer. If they fixed the timer to spawn Madexx at certain times or at least a shorter (and more constant) timer then I would see no problem at all keeping the brown one in the mix.
Um. There are several other rare spawns in the game with common skins. Snort the Heckler is one so was Murderous Blisterpaw. Araga now has a common skin also but is a rare. So the bronze /brown Madexx having a common skin but still being a rare is nothing "new" by any means. So why make the request because YOU (yes directly at you but can apply to others) want the brown out of the rare spawn rotation just because you cannot get the color you want??? What if Blizz makes you happy and removed the brown from the rare spawn rotation and you still cannot locate the color you want??????

No offense but what you're asking, in my opinion, is that your hoping an accommodation would be made simply so you can get the color you want. Sounds like it's your issue not Blizzards. Again this isn't meant offensively. :D

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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Pent »

zedxrgal wrote:Um. There are several other rare spawns in the game with common skins. Snort the Heckler is one so was Murderous Blisterpaw. Araga now has a common skin also but is a rare. So the bronze /brown Madexx having a common skin but still being a rare is nothing "new" by any means. So why make the request because YOU (yes directly at you but can apply to others) want the brown out of the rare spawn rotation just because you cannot get the color you want??? What if Blizz makes you happy and removed the brown from the rare spawn rotation and you still cannot locate the color you want??????

No offense but what you're asking, in my opinion, is that your hoping an accommodation would be made simply so you can get the color you want. Sounds like it's your issue not Blizzards. Again this isn't meant offensively. :D
All the rares you listed are in different zones than their common skins.

I also stated that if they (Blizzard) wanted to they could put the brown Madexx spawning in a totally different area or even in Tanaris, Blasted lands, etc...

Removing it from the rotation would be the easiest "fix" and that is why I pointed it out. Also, I am not the first person to bring this way up, so by default I am not the only one that doesn't see the need for the brown Madexx to be in the spawn table of the other Madexx spawns.

I think I am handling myself pretty well here and I have yet to get upset over anything anyone has said, because the way I see it I have a valid argument.

You kept saying that this would benefit "me" by getting rid of the brown color on the spawn table, but you do realize that it would also benefit every person who doesn't play the game for 10+ hours a day and can't camp a specific Madexx color because of life obligations. A 5% change (going from 20% chance to 25% chance) doesn't help a lot, but as many brown Madexxs I have personally seen spawn in Uldum it would help a ton. I know that others see a ton of other colors and only see a few browns... it's all about the RNG again.

The way I see it (and I think I have said this before) is if you are going to the Madexx spawn area to specifically get a brown Madexx then you deserve every minute you have to sit there waiting for a brown one to spawn... There is NO reason to go there looking for a brown Madexx at all... Going there looking for any color of Madexx and getting a brown Madexx is a totally different story though.

Everyone sees rares different. If I want a skin and a rare is the only beast with said skin then, yeah, I'll camp it. But if a rare shares a skin with a common mob then I will go to the rare spawn site first and maybe camp for a day or two, and if I don't get it I'll either give up and get something else or go get the skin that I wanted from the common mob. I realize that there are A LOT of hunters that will not do this, but I also know that there are a lot of hunters will do it because they don't have all the time in the world.
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Yaone »

Well I can't tell you if brown was taken out, but I did nab a blue on there earlier. Makes me a sad panda cause the reality of it hits that it's just the ptr >>
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Comett »

Pent, I do understand where you're coming from. I understand that a long, boring camp is a long, boring camp, made ever the worse by the are Madexx is positioned in and the random chance of his spawning. Personally I find it very very difficult to believe that in 9 weeks of camping a green has not spawned (or only one has) - RNG, yes, but that's, what, anywhere from 63-100 Madexx spawns (at one to two spawns a day) with only one of those being green? RNG doesn't work that way. Of course that's not your fault, however you must be missing spawns, and it's very probable green has been spawning and you're missing it. Which makes the issue less of a "Madexx spawn is fail" and more of a "wrong place at the wrong time", which really... isn't Blizzard's problem.

The issue I have with your argument is this. Rare spawn pet. Scorpid. Nothing special, many others in game (essentially the only thing you want the green for is its colour and model; aka vanity reasons). Annoyingly painful to track, but doable. Should it be made easier to get?

... Aeonaxx/TLPD. Again, the only reason people want them is either for the joy of having a rarespawn (in which their pain is self inflicted) or because they like the colour (vanity reasons). Both of these guys have approx a 1 in 16 chance of spawning with their more common counterpart. How is that different from Madexx? Should these guys be made easier to get too?

Same can be said for pretty much all the spirit beasts. For the achievement rares in Northrend and Outland. Like you said: how hard is too hard? Is appallingly bad luck on your part truly "too hard"? Is something on your server broken (which, if you had documented 63-100 non green Madexx spawns, I think you could safely say that there was a bug).

Sure, there are plenty of people who don't have the time to hardcore camp their chosen targets, but that doesn't mean it's impossible. Many people get their rares from random flybys or else logging in and out at a spot and checking late nights and early mornings. Heck, I got Aeonaxx last night after casually camping for maybe 8 hours total over two days (I admit I was INCREDIBLY lucky but I feel Aeonaxx and TLPD to be on a different level to most rares), purely from chance because I needed to go out during the day. For those who genuinely don't have the time, there are common counterparts which generally "will do" until they do happen to get lucky.

I suppose, from the above, I'm in agreement that this is more of an issue about YOUR horrible, long, painful camp and overall bad luck (and I really am sorry for that btw, it's cruddy regardless), as opposed to a system Blizzard put in place with the idea of satisfying all those people who said they wanted something different. Atm it seems hunters are getting almost anything they want thrown at them, and in a way I really don't like that. While WoW is a community driven game, sure, I feel atm Blizz is almost bending to the community in a desperate bid to keep it happy. It's not going to kill anyone to have to camp or whatever. Soon there will be no different/interesting-tame pets left because the community has said "this is too hard" or "this is too RNG" or "I don't like getting groups together" etc... what about those people who still enjoy the challenge of all the above? But they don't get a say because, well, they can put up with it, everyone else wants a simpler game. ^^

I also honestly feel, that if you're spending 9 weeks "hardcore" camping a spawn with no luck, that perhaps you should take a break. But that's entirely up to you. Come back in a few weeks and he'll probably spawn within an hour lol. That's how it goes.

Having said all that, though, I do quite like Kormai's RNG-structure idea. :) If anything was to be implemented I'd find that quite reasonable and hopefully more encouraging for people who wanted to camp, without making the camp too "easy" or whatever for those who enjoy the random flavour of Madexx. I'd also be fond of the idea of adding in a new colour for the common scorpids and make them brown/new colour changers or removing the brown commons altogether.

But in general, Pent, that's why I'm inclined to disagree with you - I hope you don't think my opinion is unreasonable here, and really, Blizzard will do what Blizzard will do. I really feel your pain, and I'm sorry your camp is so long and painful, nor do I think it's cool you've waited this long. I just think there's a fine line between bad luck and genuinely lame RNG. ^^

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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Pent »

Comett wrote:I just think there's a fine line between bad luck and genuinely lame RNG. ^^
I like how you came across and at least you see from an outsider's point-of-view looking in.

I didn't quote your whole quote, because it would have taken up a lot of space to requote it. :P The other people out there that disagree with me to an extent needs to take notes on how you did it.

Does it change how I think Madexx should be tweaked? No, because I still see this as being too RNGy.

I assure you that I have indeed missed some spawns... I won't deny that, but take a look at the list below. I didn't record any times between Dec.18th and Jan.10th (which was the time I saw my only green was Dec.20-23ish), but if I am remembering correctly there was at least 7-10 spawns that I witnessed between those dates... and here are the rest... The ones without the colors were ones I forgot to note their colors, but trust me... they weren't green. :lol:

Date Time
1/10 - 2:00am
1/12 - 11:00am
1/14 - 3:20am
1/14 - 5:30pm
1/20 - 2:35pm (black)
1/20 - 8:05pm
1/21 - 11:40am (black)
1/22 - 5:10pm (brown)
1/23 - 5:15pm (red)
1/24 - 6:27am
1/24 - 5:13pm (red)
2/02 - 4:32pm (blue)
2/07 - 9:20pm (red)
2/12 - 1:21pm
2/19 - 8:10pm (red)
2/23 - 12:00am (brown)
2-23 - 11:00am (brown)
2/24 - 10:00am (black)

I was unable to see if one spawned at 9am this morning because of work, and I have not been able to find anyone that was on and in the area at that time either...

There is a reason I quoted your last line above and here it is...

I know that fine line... and I have one foot on each side. :cry:
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Comett »

I'm glad you understand how I was trying to come across hehe. But man, whatever happens here, that's really bad luck. x_x (Though knowing the ways of Madexx he'll probably spawn in green for you in ten minutes, just to be fickle.)

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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by zedxrgal »

Pent wrote:You kept saying that this would benefit "me" by getting rid of the brown color on the spawn table, but you do realize that it would also benefit every person who doesn't play the game for 10+ hours a day and can't camp a specific Madexx color because of life obligations. A 5% change (going from 20% chance to 25% chance) doesn't help a lot, but as many brown Madexxs I have personally seen spawn in Uldum it would help a ton. I know that others see a ton of other colors and only see a few browns... it's all about the RNG again.
I never once said it would benefit you unless you meant to say wouldn't instead of would.

My whole point is that you would like Blizzard to remove brown /bronze from the rare spawn rotation so 1) it won't spawn in that color because it would be a common skin and 2) you're hoping that by this removal you stand a better chance of green spawning.

Whether or not brown /bronze is removed from the rare spawn rotation may or may not increase the respawn time of a certain color. More then likely it's not going to adjust much simply because of the way Blizzard made it a crap shoot, luck of the draw kind of thing. That is the way they (Blizz) wanted it because, as already stated to make Madexx one of the hardest tames in the game.

You also stated that you cannot camp continuously because of real life obligations and as such have missed several respawns so green is probably spawning and very sadly you're missing it. That's the breaks though. :hug: I to, had to camp Madexx practically every night, right when I got off work till the late late late hours of the night and it took a month or more before I got him ONCE and that was by luck simply because a guildie had seen him spawn right in front of her. On Nesingwary he seems to have a 15 hour respawn timer. On that day (a Saturday) I'd spend 13 hours straight camping and hadn't seen him once. I didn't care what color he was just was SO thankful she was there at just the right second. So there are other players out there who also have real life obligations who didn't even see him dead or alive any where near the amount you have. :) But that is camping. It's the full 100% luck of the draw and even removing brown /bronze from the rotation probably won't increase the chance that green can spawn. :)

You also didn't answer my question in that if brown /bronze is removed from the Madexx rare spawn rotation and you still don't get the green ....................... what then??????? :)

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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Mozag »

zedxrgal wrote: You also didn't answer my question in that if brown /bronze is removed from the Madexx rare spawn rotation and you still don't get the green ....................... what then??????? :) [/color]
Remove black...then red...then blue... ;)
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Chimera »

I personally feel that all rares shout have a max limit of 12 hours on their spawn timer. And that means ALL rares. And as for Madexx, i feel the COMMON brown should be deleted. Madexx of Uldum was the original and he should stay original. I do feel his colors should have a set rotation like (for example): Brown, Black, Red, Green, Blue (repeat in such order).

People and i am not excluded in this for sure are forgetting to take breaks while they camp and they sit and stare at the computer screen watching, patrolling for anywhere from 4hours to 36 hours at a time for a pretty pet that they've fallen in love with and its destroying our eyes!

I for one after spending highschool either in school or on the computer totally not realizing the damage i was doing cannot see two feet infront of me without glasses on (everything starts to get fuzzy). I have definitely changed that and now take healthy breaks but the fact is, the damage is done and i cant reverse it. More people are just going to keep falling for these beasts and spend every minute of their time looking around thinking it can spawn at any moment and if they dont jump on it immediately, someones gonna snatch it up.

And one last comment. If they do decide to bring out more 'fake' Madexx's, i hope they release blue. I really really want blue.

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Makoes
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Makoes »

(because my new mouse has buttons on the sides that appearently work as the <back> funcion thus loosing my post 4 times in a row, I'll make this short)

Rares should not exceed 6hr respawn timer

Why: Because no-one should be forced to camp for much longer then that on a MMO game. There are to many people out there to compete with for it to be any fun. By camping, players are being deprived of actually playing the game content.
Rares dont even have improved stats, they just look cooler.

Instead: I'd like to see chellanges added to the actual taming method. Much like the original ghost wolf or King Krush. Those tames actually had people working together towards a goal, it IS an MMO, lets work together.

Why: because when you actually are lucky (it IS luck) enough to find the mob before some griefer kills it or someone just passing by tames it, the tame itself is kinda dull. Tag, trap, tame, done...anti-climatic after the looooooooong mind numbing boring camp.

Intead of the spawn timer being a chellange nad headache, make thwe taming method the chellange, and this way, even people with more of an active real life or limited playing time can still get the pets they want to run with without having to wait a year two for the hype to die down and such (heck I spent 2yrs looking for King krush but due to my Real life I couldnt really activly camp him...thats a long time to wait for a pet)

A lot of the adrenaline that courses through the veins upon finding that rare mob has to do with fear that someone else is going to come along and kill/tame/steal it from you. and the other bit is joy at finding it.

One just has to read through the taming stories on these forums to see the horror of having tames ripped away from them acfter thier long camping. That is just plain wrong, and really unnessisary. Of course alot of this post is directed at tamable rare pets. However I think it is fine to have none tamable rares with longer respawn times because then if you stumble upon one its nice luck, something like finding a treasure chest in a cool package.
But tamables, because they are tamable shouldnt be as hard to find, but the taming method should definitly be something more chellanging.

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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Pent »

zedxrgal wrote:You also didn't answer my question in that if brown /bronze is removed from the Madexx rare spawn rotation and you still don't get the green ....................... what then??????? :) [/color]
Are you talking about "never" getting the green or are you talking about it taking more time to get it?

Considering I'll never know if I will ever get a green or not I guess at some point Blizzard will put in a new rare beast/pet for me to go after and I'll stop wasting my time on the green Madexx.

If you are talking about it just taking longer for me to get the green then I'll take the 5% increase (I guess it would be 5% seeing how going from 5 colors a shot down to 4 colors a shot) chance any day compared to me seeing a brown Madexx spawning 3-4 times in a row. (And yes, I know that by taking out the brown might make me see the black more instead of brown, thus still not getting the green.) +5% is still an increase, but RNG is still RNG.


So I am guessing no one likes my idea of moving the actual brown Madexx to another spawn point (or zone) entirely?
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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Sherbe »

I kind of think a brown Madexx would be cool in Tanaris or Silithus too, Pent. I for one love the brown skin, but was perfectly happy to nab the common cutie. I'll rub some luck on you, since I got my green recently... *rubrub*

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Re: So I am guessing ... Madexx and 4.1 PTR... no change? =

Unread post by Siliverin »

i can see where pent is coming from, then again i can see everyone points, everyone wil have their own opinion, but i think alot of people make a vailed point.
Another option could be leave madexx have the chance to spawn in the color's he has now but insted of taking brown out, or getting rid of the reg. mobs with his skin color and model, maybe make them a different color in general one that madexx doesnt spawn in.. maybe.. like the old school ones, where they are a bright color with darker spots, or vise versa? just my opinion :) though i think it would help the situation alot xD
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