Reality is alot of times people dont go for something because its a rare, they go for it because they like the skin or.. ok.. they go for it cause its a rare and they like the challenge of it. Yes to be honest a cat is a cat, a wolf is a wolf but dont we all have certain pets that we enjoy having out? Sometimes its that one rare you could never get who just pops up at the right time then steals your heart, or it could be a common skin that just clicks so well with your char. The problem with long spawn timers is that you lose your sanity for something you think you may like but may not click with then you feel bad about releasing it because you worked so hard to get it. Madexx is insane.. I dont care what anyone says the normal timer on Madexx on my server is 12-16 hours from last spawn timer, and he picks and chooses what he likes.. when I got my green though 6 hours he spawned again in green so it really is all just luck.
But some of us see someone with a pet, you ask where they get it from and they tell you its some rare from some place so then the search begins. Is it really fair to tell that person who has been looking so hard for Sambas to just suck it up and go for a common skinned cat to save their sanity? I agree with Teevo, camping isnt hard but in reality what SANE person wants to sit infront of a computer screen either sitting in one spot, or circling the basin- I mean area for hours looking for one mob? Not a sane person, but a petopian ^.^
I would prefer timers would be about 6 hours... there really is no reason for it too be longer.. yes you can say that since Sambas is used by so many he may not be the rarest cat out there, but hes still Sambas and to me thats good enough to enjoy the thrill of the hunt. I camp cause I want said pet.. plus the thrill is great.. would I enjoy it if the spawn timer was cut to a 6 hour spawn timer even more? yes... yes I would.
Nubhorns wrote:I don't really know how I feel about camping. It sounds fun - and it can be! - and it's exciting when you get what you want...but until then, it's soul crushing. It's depressing, it's boring, it's unhealthy in so many ways if it stretches more than a few hours.
I spent four days looking for Karoma, and while that isn't a long camp by any definition it was already turning me into a monster. The discomfort was unbearable, I was paranoid and needlessly aggressive to anyone in the same tiny circle on my map. I kept trying to offer increasingly large sums of money so people wouldn't kill her, got no less than three guys being jerks to me - which hurts even more, considering how vulnerable I felt at the moment. I drove the regulars insane with my near-constant "She doesn't drop anything! ANYTHING" posts in General. I memorized the circles and had a path full of shortcuts to hit all of the spots within a short amount of time. I didn't actually find her alive until I was giving up. I did one last circle before going to run dungeons with my friend, and happened to catch her in the spot that I considered lowest priority. I damn near broke down. I haven't been back to the Highlands for anything. Not gear, dailies, roleplay, ore I'm starting to need - nothing. I refuse to go back, which is probably silliness on my part, but I'm even hesitant to start the mainland quests on my warrior - just in case I run into her again. I hate seeing NPCScan_Overlay because I may find something, miss it, and be forced into camping it again.
I camped the Time-Lost for all of an hour. Got up, made a sandwich, ate my PB&J while reading a book, but I kept wondering if I should do circles or not, and some jerkwad paladin was trying to sit on me anyway, so I just left.
I'm not a "pro" at camping and I doubt I'll ever really 'camp' anything again - I'm limited to flybys now, and I'm certainly never ever going to find Madexx or Terrorpene at this rate. All of my friends seem to have such fantastic luck - "I waited for an hour and got Skoll!" or "I flew out there and there she was!" and it admittedly colored my view of camping, but as it is now, I hate it.
If we could, in some alternate universe, hack the spawn times in half and limit mobs to two or three spots and have them personally whisper you when they spawn, I would never be happier. But that will never happen, because people love the thrill of the hunt. No one is really in it for the camp - they want the reward. Having to sit for hours murmuring crazy things is just an unfortunate prereq to your shiny pet or mount or loot, but when it shows up, that rush can't be compared to anything else.
I don't really think Blizzard set mobs with bazillion hour spawn timers with the intention of some sad sap sitting there the full time, or powernapping with their headset cranked up to max. It's unhealthy, obviously so. But at the same time, they can't really be responsible or, heck, even predict if they put in something with a bazillion hour respawn timer that someone does sit out there for. (My grammars, let me show you them.)
On the subject of rares vs commons though, there's something I've been saying for a long time that I'm kind of sad I don't see more of around these parts. It doesn't matter if a pet is rare or if it's common, unique or elite. What matters is that the pet is special to you. If that means you bond with Karoma like I did, sure, fine, but that doesn't make Bob and his black wolf any less valid. Love is love is love. That alone should be common knowledge.
Marry me.
But don't tell my wife.
"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it." ~ Terry Pratchett
I need more hunters, IMO.
"A hobby should pass the time, not fill it." --Norman Bates "Psycho"
I would be comfortable with rares having a respawn of 4-6 hours on average. Maybe 4-8, I dunno.
If it gets too long, the end doesn't seem to justify the means in my opinion. Like it's been said, camping isn't HARD. It isn't WORK. It's TEDIUM. And while I've always enjoyed hunting and finding rares, I've seldom enjoyed camping for them, and have seldom been able to truly camp for an extended period of time. The way I see it, I'm paying to play the game, not sit in one spot/fly in a loop for 12 hours a day, every day. I want to, you know... play. At least if I'm farming some rare drop, like a minipet, or even just farming gold/ore/herbs, I'm ACTIVELY doing something. Not zoned out, tabbed out, reading e-mail or watching a movie and waiting for NPCscan to make loud noises.
On the other hand, if it gets too short, can you really call it rare? Not talking about rarity in terms of "everyone's going to have it now", but just rarity in terms of how often you come across it in the wild. Lowbie zones used to have rares that had something like a 5 minute respawn. I wondered why they were even flagged as rare. They were always there.
ummeiko wrote:Lowbie zones used to have rares that had something like a 5 minute respawn. I wondered why they were even flagged as rare. They were always there.
What I am going to say is already known by most/all of us...
For the most part the silver dragon around the portrait is there to let you know the mob is different than the others in the same area, and is named, and drops something "special".
Most people see the silver dragon and first thing comes to mind is "oohh, it has shinies" which always use to be the case, but not so much with some of the rares in Cataclysm.
The thing that I see on the lower level rares are their ability to be around so low level players can see there are named mobs that always drop an item... which has taught most of everyone that silver dragon equals loot.
"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it." ~ Terry Pratchett
I need more hunters, IMO.
"A hobby should pass the time, not fill it." --Norman Bates "Psycho"
Do I want the timers to be shorter on some? Yes. Would this make me want the pet more? No.
For me, personaly, the camping is all the fun. Yeah I kinda went the opposite there, but still. For me, its the case of "The longer I don't have it, the more I want it".
I never really bond with pets that I hadn't camped. Never really bonded with rares who were just there for me to grab. Nor do I bond with rares I see all the time. I choose my pets because of the feeling of acomplishment, their rarity, having the rarest of the rare. No, don't get me wrong, I don't tame pets purely for the rarity purpose. I carefully browse, select, look at pets before I decide to go for one. Most of the cases, the pet finds me, and I instant love them before I even get them. Has been the case with Terrorpene, Sambas, and many many more, not just Cata ones.
But at the same time, the harder it was to get it, the more I love it. It's just a personal feeling that you achieved something, and your prize is next to you, and becomes your bestest buddy. I love all my pets, but I love the ones who were a pain to get more than the ones who I got on one try.
If it was up to me, leave it how it is. Blizz didn't make them long to force you to sit there 24/7 awake, it's people's personal choice to camp. Yes, it can be unhealthy, can cause sleep issues, but again...it's only your personal choice.
As for the common rares, no. They are too short as it is already. A rare is a rare because it's rare. Making him spawn every hour, two or three will make them more common, more accesible, and that won't make me go after them.
Also, inb4 ZOMG NO COMMONS HATE, I have alot of commons, alot of common skins, infact my fave of all times pet is my Sporebat, but there's something about having the rarest of rares that gives them special meaning to me and makes me bond with them more. And that's the feeling that I worked for them, and earned them.
Jessibelle wrote:Teevo: He never even really mentioned the green madexx. He's speaking for hunters everywhere. I personally think you need to read this a bit more closely.
Lets face it, Pent's opinions (heck, all of ours) stem from his experience.. and his green Madexx has been his white whale, being the center of his attention/efforts. I understand that its not just about one hunt, especially for this conversation... but this is being so heavily debated due to peoples extreme experiences. I'm reading it quite closely
Jessibelle wrote:Teevo: He never even really mentioned the green madexx. He's speaking for hunters everywhere. I personally think you need to read this a bit more closely.
Lets face it, Pent's opinions (heck, all of ours) stem from his experience.. and his green Madexx has been his white whale, being the center of his attention/efforts. I understand that its not just about one hunt, especially for this conversation... but this is being so heavily debated due to peoples extreme experiences. I'm reading it quite closely
Actually I am posting on this thread regarding most, if not all, Cataclysm rares.
Karoma and Sambas are both in a very high traffiic farming/questing area and hunters would benefit a ton from a shorter spawn timer.
Terrorpene is getting ready to be near a major raid zone-in, so making him spawn faster and more often might counteract raiders killing him for fun.
Madexx is in a high traffic area for questing, farming, and archeology.. plus he has 5 colors that he can spawn in and he does so randomly.
Ghostcrawler is in an awesome place (out of the way) AND he hits like a Mack truck. No one is going to get him unless they tame him or come prepared.
Jadefang is a weird one. He spawns in an area that you have to have a daily to get to, or you lag a little and fly in. He also drops a pet that hunters and non-hunters want.
I have them all (in some form), and yet I still want other hunters to be able to get them if they can't camp a ton. I WANT other hunters to have fun without having to camp a lot or compete with each other over something that could technically respawn in 6 hours or less.
I tried to leave my "white whale" out of this thread. I have not said specifically anything about the green Madexx.
"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it." ~ Terry Pratchett
I need more hunters, IMO.
"A hobby should pass the time, not fill it." --Norman Bates "Psycho"
You guys would have 'hated' SWG then, heh.. the most saught-after rare pet in that game (back in the day before Sony ruined it and did away with Creature Handlers) was the Bull Rancor. I'm talking like maybe 10-20 people across all servers had found and tamed one over the course of 2yrs. Countless debates went back and forth on if it even existed, if it was consistently tameable, or if its' spawn-rate was bugged to something crazy like .1%. The only reason I got one was because I put a bounty out for it. I promised 1 million credits to the person who found me one unscathed; I had dozens of false claims and people wanting their money despite nothing ever being where they said it was, heh... but someone finally came through after 10mths; I still have the screenshot from over 6yrs ago; I'll post it so you can see his crazy size.. aka the reason everyone wanted one so bad, plus come on.. it was a rancor!
But ya, now -THAT- was absurd in regards to something being "too rare." So maybe thats partially why I don't have a problem with the way things are now, cause I've already seen and experienced something much, much worse. Bottom line is I dont believe they're gonna change it - its all about having a balance, and right now they pretty much do: If you want a certain skin (whether its a regular devilsaur or Krush.. a venonscale spitter or Madexx.. a regular shale spider or Jadefang.. , you can get it without camping - However if you want a specific color, you'll have to work for it. And yes I know you guys want rares, just the timers reduced.. but if you take into consideration how many hours people put into this game on average, I think things are reasonable. Heck, I wouldn't be surprised if they took some sort of consensus or collected data from random hunters/servers and created an average fair timer in relation to how much people play. Maybe thats a bit of a stretch, but I really wouldn't be surprised if that were somewhat true.
Attachments
Me handing off my bull rancor to a good friend as I was leaving the game (you were able to trade pets); notice my pet is a good 25yds behind us.. he was HUGE heh
passing of the torch.jpg (630.17 KiB) Viewed 2903 times
I like rare spawns to an extent. So for me, 6 hours or so. Longer than that and it becomes a chore, a fight, RNG, and not fun, imo. Are there a select few who thrive on it? Sure, I did my TLPD camp. But to be honest, I'd love to see more pets available through questing and whatnot than long camping--that's not effort, it's chance, and chance-based stuff (though addictive!) can be frustrating enough to not be worth it I think.
Consider someone who has 2 hours a day to play on WoW, and REALLY loves OCJ's skin. LOVES it. Had a gray dog with green eyes (just pretend >.>) as a kid and really wants a WoW pet to match. Pre-patch, they'd sit there for their 2 daily WoW hours, and then have to leave--and when they come back, have no idea if he's spawned while they're at work or whatever, or how long they'll have to wait.
For those of us with stupid amounts of time on our hands it's different, of course, but I still don't like very long spawn timers on pets.
I'd like to see all rare timers reduced to around the 6hr mark. All hunters would benefit from reduced timers. If you don't want a reduced timer and need to camp something insanely, go visit TLPD. You can spend huge crazy amounts of time camping one of the prettiest mounts in game.
I'll admit, all these threads of "I was just flying by and there he/she was!" make me sad. I've never been that lucky with anything but low level rares (Except Humar damn him! He's never jsut been there). And none of the other hunters I count among my game friends have been that lucky either.
Samarachan wrote:
For me, personaly, the camping is all the fun. Yeah I kinda went the opposite there, but still. For me, its the case of "The longer I don't have it, the more I want it".
As for the common rares, no. They are too short as it is already. A rare is a rare because it's rare. Making him spawn every hour, two or three will make them more common, more accesible, and that won't make me go after them.
Please. I see more spirit beasts, Sambas and Terrorpene in SW than any common. A long respawn timer does not make it rare. I think the timers should be shorter. Sure, you might enjoy camping - but most of us don't. Least of all to lose it to some griefer either killing it, pulling aggro and taming or what have you. I really don't get this 'more accessible means EVERYONE ELSE might have it and I won't be a special snowflake!' thing. Honestly, it's WoW. Most of us will never be entirely unique.
It's not an attack, it's just an honest curiosity for me.
Sofia, the remarkably purple spirit cat as drawn by Ket Shi.
Sambas and Terrorpene are only common because they're new. You don't see Skoll or Loque that often anymore. They will be gone off the streets as soon as a new shiny thing comes along. I actually don't mind seeing people with Sambas or Terrorpene, I usualy have a chat with them about their camp etc.
Again, that was my opinion. And I don't tame just to be a "special snowflake".
Samarachan wrote:And I don't tame just to be a "special snowflake".
Why do you tame rares?
It's a trap!
"Light thinks it travels faster than anything but it is wrong. No matter how fast light travels, it finds the darkness has always got there first, and is waiting for it." ~ Terry Pratchett
I need more hunters, IMO.
"A hobby should pass the time, not fill it." --Norman Bates "Psycho"
And mine is mine. It wasn't meant to be an attack. I just wonder why people would want others to have to camp, considering how awful many of us have had it. I've made friends and chattered. But honestly, rare spawns are still far more common out in cities than commons.
And I tame mine because I am a beautiful, sparkly special unicorn rainbow snowflake. >> <<
Sofia, the remarkably purple spirit cat as drawn by Ket Shi.
I tame for personal self acomplishment. I tame for what they are.
And sorry, did not mean to sound harsh If alot of people have Sambas it doesn't mean they didn't went thru hell to get him. One hunter was offering 3k for Karoma for about a week, and he finaly got it some days ago, and he just sits in Stormwind with her out now. Imagine how happy he must have been ^^
Well either way, I can see how camping can be a problem for some of you, and if I could revote I would I have all I need anyway...mostly..sorta.
Yes its great after a long camp to finally get your rare.. oddly enough sometimes when they just pop out of nowhere I have less bond with them then one I camped long and hard for.
Like King krush on Sasrei (2 friggen months before the tame beast nerf)
Green Madexx on Saon (4-5 weeks.. maybe 6.. dont recall)
and now Reika is on the hunt...
would I like lower spawn timer? yes.. my sanity would like it very much so.
Shorten respawn timers or leave them?
Leave them the way they are. I like it that way. 28% [ 13 ]
Only the longest timers should be reduced. 37% [ 17 ]
ALL timers should be reduced. 33% [ 15 ]
Other. 2% [ 1 ]
Total votes : 46
^The actual poll results^
Yes the majority, by a few but this wasn't posted as a means to add to trying to prove your case to have Madexx's spawn timer reduced.
That's what you and Pent's Madexx thread is for.
Shorten respawn timers or leave them?
Leave them the way they are. I like it that way. 28% [ 13 ]
Only the longest timers should be reduced. 37% [ 17 ]
ALL timers should be reduced. 33% [ 15 ]
Other. 2% [ 1 ]
Total votes : 46
^The actual poll results^
Yes the majority, by a few but this wasn't posted as a means to add to trying to prove your case to have Madexx's spawn timer reduced.
That's what you and Pent's Madexx thread is for.
You can seriously do without the personal attacks Zed. That wasn't my thread. You're lumping Pent with me just because I agree with him. Seriously...knock it off.
Also Option 2 and 3 are both voting for lowered respawn timers thus are added together regardless if you wanna split hairs or not. This isnt just about madexx anymore. :/
Shorten respawn timers or leave them?
Leave them the way they are. I like it that way. 28% [ 13 ]
Only the longest timers should be reduced. 37% [ 17 ]
ALL timers should be reduced. 33% [ 15 ]
Other. 2% [ 1 ]
Total votes : 46
^The actual poll results^
Yes the majority, by a few but this wasn't posted as a means to add to trying to prove your case to have Madexx's spawn timer reduced.
That's what you and Pent's Madexx thread is for.
You can seriously do without the personal attacks Zed. That wasn't my thread. You're lumping Pent with me just because I agree with him. Seriously...knock it off.
Also Option 2 and 3 are both voting for lowered respawn timers thus are added together regardless if you wanna split hairs or not. This isnt just about madexx anymore. :/
And where does me putting a AND a indicate it was a personal attack??? Maybe it's not me that needs to knock it off. It was meant to be funny hence the AND . So get over what you think is happening and you think I am meaning something when it's quite clear you're incorrect. I will not tolerate nor take your rudeness lightly. You have anything further you're more then welcome to PM but please do not get rude with me when I sure as hell didn't mean it that way.