Why thank you Sarayana for your faith in me knowing what I'm on about!
AdamSavage wrote:
The reason for the +10 crit +5 mp5 as it was the best fit for a Blue Gem Socket. This is the reason for the odd Gemming on some of my gear. I go to
http://www.wow-gem.com/gems.aspx to figure out what gems would be go for what socket if I'm faced with a odd one like blue.
EDIT: Curios thought. Armor Pen is good for a mark's Hunter , so then why is using gems to boost it bad ? I know it was talked about on here but it wasn't really made clear as to why gems with it are not good to use and that agility would be better.
That is not the best fit for a Blue socket. You don't even need to match sockets, and Hunters should only have one Blue gem to activate their Meta gem, and that one Blue should be a Nightmare Tear. So put that in a Blue socket where the bonus is Agility (like your Shoulders).
For other Blues, the socket bonus will not be worth the lower worth gem. For example, an item has a Red and Blue socket and a +4 AGI socket bonus. Let's say you put a +20 AGI and a +10 AGI +15 STA (Shifting Dreadstone - which aside from the Nightmare Tear is the only other Blue socket gem a MM or SV Hunter should consider using), that gives you 36 AGI and 15 STA result. Whereas two +20 AGI gems is +40 AGI with none of that useless +STA. Now an SV Hunter may want the STA for Hunter vs Wild, but we're really talking Marks here anyways.
A general rule of thumb for Marks is gem +20 AGI, unless the socket is Yellow in which case use Deadly Ametrine (+10 AGI +10 Crit), assuming the socket bonus is +AGI. Put a Nightmare Tear in a Blue socket where there's a +AGI bonus.
Now, ArPen is good for Marks Hunters, absolutely. However, gemming for it is only good if that gemming helps you reach either the hard cap (1400) or the soft cap (1400 minus whatever ArPen proc you have that would bring your ArPen to 1400; 722 soft cap if you have the Needle Encrusted Scorpion). Since your ArPen is sitting at 382, those gems aren't really helping you and you'd be better off with AGI equivalents and you are far better to get gear with ArPen on it.
Sarayana wrote:
I can't recall the rule of thumb for socket bonuses, but I'm sure someone will correct me if I'm wrong (/wave @ Anansi ;P), but iirc you should only socket for the bonus if it's more than 9 agil.
Well, there's no hard and fast rule. Basically, for most Hunters you're looking at wanting AGI, so look at your socket bonus and the slot colours and do some quick additions, and whatever gives you the most AGI is what you want to gem for.
Yellow sockets and an AGI bonus are a bit of a wild card since the Deadly Ametrine gives you +Crit, so what I just said may not apply exactly, but generally speaking if you have a Yellow and Red socket and the bonus is +AGI, go with the Deadly Ametrine. If the sockets are Blue and Yellow and the socket bonus is +AGI, just go with two +20 AGI gems.