Future of Raiding in WoW

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Kayb
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Re: Future of Raiding in WoW

Unread post by Kayb »

as far as looting goes, i'd prefer if they just label all of it with classes so we don't get paladins rolling on hunter gear etc etc. it would just solve all sorts of frustrations if your class could only roll on things for your class.

at least for purples anyway.
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Re: Future of Raiding in WoW

Unread post by AdamSavage »

We did the first boss today in 10 man normal, he didn't seem or do anything different really then the 25 LFR version. We didn't make it past the 2nd boss because we had a healer that was only 365 item lvl and LFR alone requires 372 so our heals in general was lacking. I guess with proper healing we will be able to see what the difference is. It also seems the LFR quene doesn't know how to handle a 10 man raid queening up for it. We sat in queue for over 30 minutes and it never poped up.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Kalliope
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Re: Future of Raiding in WoW

Unread post by Kalliope »

Was the group bouncing the purple ball correctly? On LFR, it jumps to the boss automatically at 10 stacks or so. On the 10m, the players have to do it.

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AdamSavage
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Re: Future of Raiding in WoW

Unread post by AdamSavage »

Kalliope wrote:Was the group bouncing the purple ball correctly? On LFR, it jumps to the boss automatically at 10 stacks or so. On the 10m, the players have to do it.
I think it only bounced 4-5 times. Either way, the only way we will get any of the other bosses down is if we have the same people each time. It becomes very hard to progress when the raid group make up is always changing from week to week.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Kalliope
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Re: Future of Raiding in WoW

Unread post by Kalliope »

AdamSavage wrote:
Kalliope wrote:Was the group bouncing the purple ball correctly? On LFR, it jumps to the boss automatically at 10 stacks or so. On the 10m, the players have to do it.
I think it only bounced 4-5 times. Either way, the only way we will get any of the other bosses down is if we have the same people each time. It becomes very hard to progress when the raid group make up is always changing from week to week.
Yeah, that's why I like the LFR option. If you can't get a consistent group, at least you can get pugs and equivalent difficulty.

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Re: Future of Raiding in WoW

Unread post by peanutbuttercup »

Kalliope wrote:
Schatzy wrote:
AdamSavage wrote:How much of a difference is there from the 25 man raid finder version, compared to 10 man non heroic ?
The first four bosses are all extremely easy on normal as well (though Hagara and the two faceless ones actually require some brain capacity, unlike in raid finder), but the last four bosses require planning (or at least significant amounts of thought). For example, Ultraxion's Hour of Twilight ability one-shots anyone who's not under the effects of Heroic Will or a major cooldown (unlike in raid finder where you just get a slap on the wrist).
This is well-put; I agree completely.

There are also little extra things to watch that aren't in the raid finder fights. On the normal 10m on Ultraxion, a player other than the tank has to phase out before hour of twilight, because they get the same extra debuff. I haven't dpsed that fight on normal 10 myself (and therefore haven't had to phase), but it looked annoying to keep track of to me.
I would agree the first four bosses are fairly easy on normal, certainly easier than Firelands was when it first came out, but you do have to pay more attention than LFR or risk dying very quickly. Personally I prefer a bit of a challenge so LFR is not for me.

Ultraxion is super fun. It's a dps race with the addition of potentially being one shot if they're bad at timing things. The debuff is not difficult to handle - it is like the debuff from Majordomo Staghelm so it varies in time, but you simply click Heroic Will towards the end of the countdown and that's all there is to it.
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Re: Future of Raiding in WoW

Unread post by Vephriel »

LFR loot has been reclassified for its intended classes, hopefully this helps cut out a lot of the ninjaing and such:
http://wow.joystiq.com/2011/12/13/raid- ... d-classes/
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Re: Future of Raiding in WoW

Unread post by Kalliope »

Already been noticing this, thank goodness. :D

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Re: Future of Raiding in WoW

Unread post by RHMakonea »

Love the heck out of LFR, gives my characters who aren't my healer to raid for fun and enjoy it whenever I'm free versus having a schedule. Adding a set class on the loot system helps a lot too I wish they didn't count a roll if you pass on something, but I enjoy it regardless. It's also something fun to do in the week. I hope they continue it with future raids.
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