Jade Forest offline next patch (update)
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Re: Jade Forest offline next patch (update)
Time to make character roster space. 8)
(But really, why isn't there a horde turtle vendor yet?)
As for not playing, I just haven't had anything to test lately.
Related note to this madness: Since the existing premade can hearth to Wayward Landing, I can actually see Jade Forest for half a second before it ports me out again. I wonder if I can try that in the future and possibly see in-progress zone changes. Uh, granted they actually do anything to Wayward Landing...
EDIT: So I just noticed (because I am the super-Horde and so I'm hardly ever in Stormwind)... is there really no way for a land-bound character to reach the area with Aysa? She seems to be surrounded by cliffs and walls, like "Rawr rawr let me meditate in peace!"
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Re: Jade Forest offline next patch (update)
?Neilaren wrote:I was thinking I'd just have to make a premade mage to port there myself if I had to... so I guess it seems like they just really overlooked something with the already existing pre-mades?
Time to make character roster space. 8)
(But really, why isn't there a horde turtle vendor yet?)
As for not playing, I just haven't had anything to test lately.
Related note to this madness: Since the existing premade can hearth to Wayward Landing, I can actually see Jade Forest for half a second before it ports me out again. I wonder if I can try that in the future and possibly see in-progress zone changes. Uh, granted they actually do anything to Wayward Landing...
EDIT: So I just noticed (because I am the super-Horde and so I'm hardly ever in Stormwind)... is there really no way for a land-bound character to reach the area with Aysa? She seems to be surrounded by cliffs and walls, like "Rawr rawr let me meditate in peace!"
Aysa is located on the small island with the Turtle vendor so going through SW you can reach her by land. Unless you're talking about another area she's located at.
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Re: Jade Forest offline next patch (update)
Coxy#1419
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Re: Jade Forest offline next patch (update)
They planned that real well...
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Re: Jade Forest offline next patch (update)
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Re: Jade Forest offline next patch (update)
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Re: Jade Forest offline next patch (update)
Thanks, I finally found that out. One hunter is stuck, as his hearth is set in jade forest. For Slick, I was able to hearth back to SW and get that, and came back into a massive pvp zone, lol.Wassa wrote:I had the same problem Slick. You need to get to Stormwind/Orgrimmar to start the new quests. Hopefully your hearthstone is set there otherwise ask a mage for a port.
Re: Jade Forest offline next patch (update)
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In case people didn't read the Admiral's title text (like me), it says <The Most Interesting Questgiver in the World>.
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Re: Jade Forest offline next patch (update)
You could also walk into sw keep and jump into the water from the little garden area. Thats what I did on my lvl 32 monkNeilaren wrote:We only found one way to get to that area by land, and it required walking up a hill being clipped into by tree brush; it seemed kind of unintended. Or just not as obvious as I would have expected.

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Re: Jade Forest offline next patch (update)


There are new villages in the north and south of the zone, where the Horde and Alliance landing points are. So I wonder if the starting areas will change much or if this is a phased thing. Maybe they want us to encounter Pandaren sooner (and the names of the villages would almost certainly have to be Pandaren... "Paw'don" and "Honeydew")
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It's very fascinating to me that the horde town moved! I wonder why.

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Re: Jade Forest offline next patch (update)
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Re: Jade Forest offline next patch (update)
Looks like there's no text for the Wayward Landing anymore either.
So I guess instead, we won't have the landing areas emphasized and we'll start in those new villages?
If it means less "BAWWW GRAAAAGHHHH KILL THE ALLIANCE", I'm all for it. >_>
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Re: Jade Forest offline next patch (update)
I'd prefer less emphasis on faction conflict as well.Neilaren wrote:we won't have the landing areas emphasized and we'll start in those new villages? If it means less "BAWWW GRAAAAGHHHH KILL THE ALLIANCE", I'm all for it.
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Re: Jade Forest offline next patch (update)
I'd guess that the theming remains, but the emphasis is more turned toward the pandaren split between the factions.GormanGhaste wrote:I'd prefer less emphasis on faction conflict as well.Neilaren wrote:we won't have the landing areas emphasized and we'll start in those new villages? If it means less "BAWWW GRAAAAGHHHH KILL THE ALLIANCE", I'm all for it.
Just speculation, though.

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Re: Jade Forest offline next patch (update)
Blizz occasionally likes to do a "shout-out" to contributors so this could be one of them or just a coincidence.Yoruko wrote:I wonder if "Honeydew Village" is a reference to the Yogscast!They used to do lots of WoW videos back in Wrath and the other guy in the duo had a dwarf hunter called Honeydew. (If I recall that correctly, of course.)
In regards to the new map though, it is interesting to see Wayward and the Crash Site replaced by villages and Hellscream's Fist completely removed. Maybe it does point to Blizz wanting to re-vamp Jade Forest so players meet the Pandarans before forming alliances and arming the Jinyu and Hozen for war. Which if they did that then that probably means that the Jinyu and Hozen story lines will be getting some tweaking too.
Actually, probably a few story lines/quests will be getting tweaked in other zones to reflect the changes in Jade Forest.
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Re: Jade Forest offline next patch (update)

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