I'm not sure how it works in Wildstar but you do develop your garrison as you go, though it's not like you see buildings being raised over days or anything (at least not currently!).Lycanthrope wrote:I really wish they could make Garrisons like WildStar did with the Housing, only better! I would love to "build" my Garrison up, while still having access to the NPCs, buildings, etc.Wain wrote:BTW, garrisons seem like they'll be a lot of fun, and they also seem to have become quite central to the play experience. Building your garrison happens at the very start of the zone experience for both factions and you soon have a portal up and running, back to your capital. Beyond that I don't think they'll become a huge time-sink if you don't want them to be, but I could be wrong. But they do serve as a very handy central hub to launch certain gameplay aspects from. If you get into the beta, it's worth following the short storyline to get your garrison up and your portal built before you run off and frantically explore
Currently your very first starting quest in either Frostfire or SMV leads to you a short distance to patch of undeveloped land where someone important tells you to found a garrison. Craftsmen are ported in from your capital, you do a few quests to gather resources, clear the land of wildlife and angry indigenous humanoids that were already using it (in the case of Horde), pick up some plans and suddenly you have a basic garrison. A couple more quests and you have a portal. Killing stuff and finding the occasional loot node will award you "resources" which are the currency needed to add more buildings (profession workshops etc.) or upgrade current ones. The stable is usually a good one for us to add first and I found that was a cheap and easy one to get. But you also need to buy or find blueprints for additions and upgrades, and it also seems to be linked to the follower daily quests somehow. The garrison stuff suddenly stopped advancing in FFR so I never really worked that part out. Various encounters around the world will result in you getting more followers. Some of them can be sent on missions, which result in more stuff for you. There's a guy in your main building with an interface for seeing which missions are available, which are in progress, and which have completed and you can collect your rewards.