Warfront rares reset timers
Re: Warfront rares reset timers
Maybe they'll change their minds. I'm afraid I've never experienced an expansion where I've grown tired of content so quickly. I wasn't expecting it, but suddenly realised that WQs are already giving me almost nothing worth getting - we outgeared 325 gear so fast - and the rash of instance content to gather resources is just not interesting to me, and that seems to be their major focus for this xpac. And that's about all there is, other than rerunning dungeons and I'm outgearing that quickly too. I was really not expecting this. I'm glad I have website and database stuff to focus on.
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Re: Warfront rares reset timers
...at least I'll have time now to go back and do class hall stuff on my alts 

Re: Warfront rares reset timers
YeahGormanGhaste wrote:...at least I'll have time now to go back and do class hall stuff on my alts


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Re: Warfront rares reset timers
The warfronts seem so poorly thought out. WoW players aren't known for a super long attention span and having events other than, say, raids, that measure in weeks doesn't seem like a good idea. It's tiring to even think about, and the fact that it won't advance without the already bored and annoyed players...urgh. That doesn't sound promising. And I'm just baffled that they gave one faction such an obvious advantage with gear from this. Really, what were they thinking?
Yep, I was thinking I wouldn't have time for alts, but, I'm thinking I'm going to after all. Can't say this bodes well for the rest of BFA. I hate to say that, because some relatively minor gripes aside, I love alot of what BFA has to offer. Perhaps it's good that I'm so fond of the questing and zones and have so many alts, though.
Yep, I was thinking I wouldn't have time for alts, but, I'm thinking I'm going to after all. Can't say this bodes well for the rest of BFA. I hate to say that, because some relatively minor gripes aside, I love alot of what BFA has to offer. Perhaps it's good that I'm so fond of the questing and zones and have so many alts, though.
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Re: Warfront rares reset timers
What do you mean? I've only done the alliance side so far so I'm abit in the dark - what gear advantage?Teigan wrote: And I'm just baffled that they gave one faction such an obvious advantage with gear from this. Really, what were they thinking?
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Re: Warfront rares reset timers
Agreed, the only difference so far as I've understood it is that when the Warfront first opened, the Alliance had an extra WB, but either faction could kill the rares in the zone once for loot. So basically the Aliance had a chance for an extra piece of loot, nothing guaranteed.Castile wrote:What do you mean? I've only done the alliance side so far so I'm abit in the dark - what gear advantage?Teigan wrote: And I'm just baffled that they gave one faction such an obvious advantage with gear from this. Really, what were they thinking?
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Re: Warfront rares reset timers
Yeah and then when it swaps Horde get the world boss and we don't which seems fair if thats what you meant Teigan?
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Re: Warfront rares reset timers
Well, I meant more the guaranteed 370 piece the Horde gets from the scenario, as opposed to the smallish chance from a world boss that the Alliance could access. And the ability for the Horde to farm 340 pieces, which is not the greatest exactly, but helpful especially for getting alts geared up fast, and certainly more than the Alliance gets for another couple weeks from warfronts.
Nobbel said it better. Obligatory profanity warning though. Eff bombs dropped haha.
https://twitter.com/Nobbel87/status/1039297137547374592
Nobbel said it better. Obligatory profanity warning though. Eff bombs dropped haha.
https://twitter.com/Nobbel87/status/1039297137547374592
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Re: Warfront rares reset timers
Being gated for the first round doesn't bother me tbh BUT what does (a little bit) is that apparently its been hotfixed so 320 ilvl is now required to queue meaning horde got to speed gear alts for two weeks. In the long run this isn't a massive deal but they should of atleast given the alliance one swing before they fixed it...Teigan wrote:Well, I meant more the guaranteed 370 piece the Horde gets from the scenario, as opposed to the smallish chance from a world boss that the Alliance could access. And the ability for the Horde to farm 340 pieces, which is not the greatest exactly, but helpful especially for getting alts geared up fast, and certainly more than the Alliance gets for another couple weeks from warfronts.
Nobbel said it better. Obligatory profanity warning though. Eff bombs dropped haha.
https://twitter.com/Nobbel87/status/1039297137547374592

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Re: Warfront rares reset timers
Of course they'd "fix" it before the Alliance got a turn. That is why it being gated was a problem.
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Re: Warfront rares reset timers
I hated how this round, Horde flying into Arathi to kill the rares is automatically PVP flagged. I get this is PVP themed, but its still a PVE feature.
Also needing 320 to chop wood lol
Also needing 320 to chop wood lol
Re: Warfront rares reset timers
Isn't it just one week? When the scenario part ends, it'll just be that the Horde controls it and Alliance will be in the contribution phase. Horde won't be able to do the scenario again for a couple weeks at that point.Castile wrote:Being gated for the first round doesn't bother me tbh BUT what does (a little bit) is that apparently its been hotfixed so 320 ilvl is now required to queue meaning horde got to speed gear alts for two weeks. In the long run this isn't a massive deal but they should of atleast given the alliance one swing before they fixed it...Teigan wrote:Well, I meant more the guaranteed 370 piece the Horde gets from the scenario, as opposed to the smallish chance from a world boss that the Alliance could access. And the ability for the Horde to farm 340 pieces, which is not the greatest exactly, but helpful especially for getting alts geared up fast, and certainly more than the Alliance gets for another couple weeks from warfronts.
Nobbel said it better. Obligatory profanity warning though. Eff bombs dropped haha.
https://twitter.com/Nobbel87/status/1039297137547374592
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Re: Warfront rares reset timers
Two weeks. One week that the Horde has the scenario and the Alliance can do nothing, then almost another full week just for the Alliance to unlock the scenario. Meanwhile, the Horde had a few days where they could take a fresh 120 and get them an almost full set of 340 gear. 340 is the ilvl of Mythic dungeon gear, so the Horde was able to skip Normal and Heroic dungeons as well as WQs.
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Re: Warfront rares reset timers
And now Blizz has "fixed" it so that Alliance will never have a chance to cheese it like that, because you NOW need to be 320 to do them. After Horde had that loot pinata for DAYS. That...I don't even know what to say about that. *shakes head*Valnaaros wrote:Two weeks. One week that the Horde has the scenario and the Alliance can do nothing, then almost another full week just for the Alliance to unlock the scenario. Meanwhile, the Horde had a few days where they could take a fresh 120 and get them an almost full set of 340 gear. 340 is the ilvl of Mythic dungeon gear, so the Horde was able to skip Normal and Heroic dungeons as well as WQs.
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Re: Warfront rares reset timers
Especially since it would of been a good leg up before lfr opens/getting into mythic + runs - the more I think about it the more unfair it kinda seems. My husband even said when I told him "and they wonder why ppl think Blizzard is biased towards horde..." yup...Teigan wrote:And now Blizz has "fixed" it so that Alliance will never have a chance to cheese it like that, because you NOW need to be 320 to do them. After Horde had that loot pinata for DAYS. That...I don't even know what to say about that. *shakes head*Valnaaros wrote:Two weeks. One week that the Horde has the scenario and the Alliance can do nothing, then almost another full week just for the Alliance to unlock the scenario. Meanwhile, the Horde had a few days where they could take a fresh 120 and get them an almost full set of 340 gear. 340 is the ilvl of Mythic dungeon gear, so the Horde was able to skip Normal and Heroic dungeons as well as WQs.
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Re: Warfront rares reset timers
I don't really think the 320 requirement is is that bad, I got to 330 on the 1st day of hitting 120.



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Re: Warfront rares reset timers
It's not that it's bad, it's that it should've been the requirement from the get go. Since it wasn't, fresh 120 Horde were able to very easily get gear. The fresh 120 Alliance will not have that same opportunity.
Re: Warfront rares reset timers
But if it'd been the other way around, it would have been okay? I'm sorry, but I'm getting kind of tired of everything being some kind of bias on Blizzard's part. It's getting to where I feel unwelcome on fan sites and blogs, just because I prefer to play Tauren.Castile wrote:Especially since it would of been a good leg up before lfr opens/getting into mythic + runs - the more I think about it the more unfair it kinda seems. My husband even said when I told him "and they wonder why ppl think Blizzard is biased towards horde..." yup...Teigan wrote:And now Blizz has "fixed" it so that Alliance will never have a chance to cheese it like that, because you NOW need to be 320 to do them. After Horde had that loot pinata for DAYS. That...I don't even know what to say about that. *shakes head*Valnaaros wrote:Two weeks. One week that the Horde has the scenario and the Alliance can do nothing, then almost another full week just for the Alliance to unlock the scenario. Meanwhile, the Horde had a few days where they could take a fresh 120 and get them an almost full set of 340 gear. 340 is the ilvl of Mythic dungeon gear, so the Horde was able to skip Normal and Heroic dungeons as well as WQs.
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Re: Warfront rares reset timers
The reason many claim Horde bias is due to Blizz's actions, especially in BfA. Lorewise, the Horde burned Teldrassil and prevented an Alliance victory in Lordaeron. The Horde are the first to attack whilst the Alliance continues to react.
The Horde BfA reps get unique mounts, whereas the Alliance gets a bunch of horses. The Horde gets to take fresh 120s and easily gear them to 340, but Alliance has to get a fresh 120 to 320 before they can start farming the 340 gear.
The reason why the vast majority of Mythic Raiding and PvP teams are Horde is due to them having better racials, despite the Alliance having tried for years to either make theirs better or to nerf the Horde's.
There are other reasons that don't immediately come to mind, but there is a reason why people claim Horde bias. Whether it is intentional or not on Blizz's end is another matter. And no, it wouldn't be ok if there was Alliance bias.
The Horde BfA reps get unique mounts, whereas the Alliance gets a bunch of horses. The Horde gets to take fresh 120s and easily gear them to 340, but Alliance has to get a fresh 120 to 320 before they can start farming the 340 gear.
The reason why the vast majority of Mythic Raiding and PvP teams are Horde is due to them having better racials, despite the Alliance having tried for years to either make theirs better or to nerf the Horde's.
There are other reasons that don't immediately come to mind, but there is a reason why people claim Horde bias. Whether it is intentional or not on Blizz's end is another matter. And no, it wouldn't be ok if there was Alliance bias.
Re: Warfront rares reset timers
I suspect a lot of it is unintentional. You only have to look at the sheer scope of play-disrupting bugs that are reported in Alpha and still make it through Beta to release, to realise they have a general plan, they assemble stuff as quickly as they can, and a lot of details get lost. With the warfront thing, I doubt they had enough time left to think about the design and realise how much it would affect gameplay for one faction (or they realised and didn't have time left to do much about it), and now just want it fixed and don't have time to worry about evening things up. That's my gut feeling, anyway.
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