PetEmote Addon - A fond farewell

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Teigan
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Re: PetEmote Addon - BREAKING NEWS!!!!

Unread post by Teigan »

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Last edited by Teigan on Sat May 26, 2012 6:44 pm, edited 1 time in total.
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Re: PetEmote Addon - Working on things again :)

Unread post by VelkynKarma »

Indeed, it is very, very true XD

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Re: PetEmote Addon - BREAKING NEWS!!!!

Unread post by Foru21dr »

Taluwen wrote:None of those show up. hell it says I dont have wow installed and even though I show directly where it is, it comes up blank for me.
That's how it first starts out. Once you point the world of warcraft path for the software.. then is starts out blank. Click add configuration, select hunter, then the pet family you want to work with. It will bring that family into the editor. Then follow Teigans steps. Delete the new emote, as you don't want that in there, import the pet family emotes into the editor under the picture. wa la.. you got it.

I'm thinking it can't find the WOW directory because it is looking for it down the program files path. I have windows 7, and WOW is installed in User/public/games/ so every time I start it up, I have to tell the program where the WOW path is.
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Re: PetEmote Addon - BREAKING NEWS!!!!

Unread post by Lisaara »

Foru21dr wrote:
Taluwen wrote:None of those show up. hell it says I dont have wow installed and even though I show directly where it is, it comes up blank for me.
That's how it first starts out. Once you point the world of warcraft path for the software.. then is starts out blank. Click add configuration, select hunter, then the pet family you want to work with. It will bring that family into the editor. Then follow Teigans steps. Delete the new emote, as you don't want that in there, import the pet family emotes into the editor under the picture. wa la.. you got it.

I'm thinking it can't find the WOW directory because it is looking for it down the program files path. I have windows 7, and WOW is installed in User/public/games/ so every time I start it up, I have to tell the program where the WOW path is.
Yeah thats what I have. but before, it used to show everything once i showed it the path.

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Re: PetEmote Addon - BREAKING NEWS!!!!

Unread post by Foru21dr »

Taluwen wrote:
Foru21dr wrote:
Taluwen wrote:None of those show up. hell it says I dont have wow installed and even though I show directly where it is, it comes up blank for me.
That's how it first starts out. Once you point the world of warcraft path for the software.. then is starts out blank. Click add configuration, select hunter, then the pet family you want to work with. It will bring that family into the editor. Then follow Teigans steps. Delete the new emote, as you don't want that in there, import the pet family emotes into the editor under the picture. wa la.. you got it.

I'm thinking it can't find the WOW directory because it is looking for it down the program files path. I have windows 7, and WOW is installed in User/public/games/ so every time I start it up, I have to tell the program where the WOW path is.
Yeah thats what I have. but before, it used to show everything once i showed it the path.
if you had the custom_emote file in the PetEmote directory, it would show that immediately when you opened the editor. If you installed the new version, the custom_emote file is gone as the emotes are in the default_emote file.
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Re: PetEmote Addon - BREAKING NEWS!!!!

Unread post by Lisaara »

Foru21dr wrote:
Taluwen wrote:
Foru21dr wrote:
That's how it first starts out. Once you point the world of warcraft path for the software.. then is starts out blank. Click add configuration, select hunter, then the pet family you want to work with. It will bring that family into the editor. Then follow Teigans steps. Delete the new emote, as you don't want that in there, import the pet family emotes into the editor under the picture. wa la.. you got it.

I'm thinking it can't find the WOW directory because it is looking for it down the program files path. I have windows 7, and WOW is installed in User/public/games/ so every time I start it up, I have to tell the program where the WOW path is.
Yeah thats what I have. but before, it used to show everything once i showed it the path.
if you had the custom_emote file in the PetEmote directory, it would show that immediately when you opened the editor. If you installed the new version, the custom_emote file is gone as the emotes are in the default_emote file.
Ooooh...that explains it.

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Re: PetEmote Addon - Working on things again :)

Unread post by Lisaara »

Works now.

Also I saw a bit of a grammar issue with a corehound emote.

"...amuses himself melting rocks by breathing on them."

Could be reworded....

"...amuses himself by spitting lava on some rocks and watching them melt." or something like that.

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Re: PetEmote Addon - Working on things again :)

Unread post by Kalliope »

I like the essence of the original emote.

Maybe something like

"...amuses himself by breathing on rocks to melt them."

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Re: PetEmote Addon - BREAKING NEWS!!!!

Unread post by Jorna »

Foru21dr wrote:I'm thinking it can't find the WOW directory because it is looking for it down the program files path. I have windows 7, and WOW is installed in User/public/games/ so every time I start it up, I have to tell the program where the WOW path is.
The editor looks for the WoW install path in your windows registry. I didn't find any useful information about the location of the path in the registry on Windows 7, so I have to believe it's still the same as in XP. But it may be the reason why it can't be found automatically. However, the next version will remember the path after it was once selected manually. :)

There will be more nice features in the next version of the editor, especially some hints for getting started with your first emote configuration.

I also plan to uncouple the editor from the addon itself. So there may be two downloads in the future, one for the addon and one for the editor. Why? Well, an executable is a reason for distrust. ;) And I can deliver a setup, not just a blank exe. This will prevent several problems, why the editor may not work.

Any (editor related) suggestions for useful features are welcome. :)
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Re: PetEmote Addon - Working on things again :)

Unread post by Kalliope »

So Jambalaya (my male lion) got all snuggly and licking my face....

Jambalaya rears up and places his paws on his mistress's shoulders and begins to lick her face.

Now, this would be okay, since I'm female and all, but that toon isn't. No clue where that came from...

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Re: PetEmote Addon - Working on things again :)

Unread post by Teigan »

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Last edited by Teigan on Sat May 26, 2012 6:45 pm, edited 1 time in total.
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Re: PetEmote Addon - Working on things again :)

Unread post by Kalliope »

*giggle* Thank you kindly! He was a bit hyper after being stabled for so long, so wasn't sure if that was an issue. xD

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Re: PetEmote Addon - BREAKING NEWS!!!!

Unread post by Cryptography »

Teigan wrote:
Qraljar wrote:....One thing though, with the random emotes. When it seeks a target, it says ''at &t'' except for '''%t'' which makes it so that Horakk does something like;

''Horrakk leaps maniacally around &t'' which looks abit silly. ....
:oops:
So, when you want to write a targetted emote, you put in %t. Apparently, I made a bit of a boo-boo there! Sorry!
there seem to be a few of these in the (now core) emotes Teigs:

Ravager : "scampers over to &t and bites them, grinning happily"

Silithid: "gibbers and shrieks maniacally, while darting towards &t."

also silithid, as a third option for "leaps maniacally in a circle around" when happy, there are His, Her and &t options.

These were the only three i found in the default-emotes.lua core file.
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Re: PetEmote Addon - Working on things again :)

Unread post by Lisaara »

PetEmote doesnt work with the new patch. *cry*

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Re: PetEmote Addon - Working on things again :)

Unread post by Teigan »

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Last edited by Teigan on Sat May 26, 2012 6:45 pm, edited 1 time in total.
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Re: PetEmote Addon - Working on things again :)

Unread post by Lisaara »

i guess we have to wait for the maker to fix it? I hope she does soon.....I miss the life my pets had.....

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Re: PetEmote Addon - Working on things again :)

Unread post by Teigan »

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Last edited by Teigan on Sat May 26, 2012 6:45 pm, edited 1 time in total.
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Re: PetEmote Addon - Working on things again :)

Unread post by Lisaara »

I hope she fixes it asap too. i miss it somethin fierce and the typos weren't that bad. They were just scattered here and there. XD Thats why you got us fluffballs to find em!

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Re: PetEmote Addon - Working on things again :)

Unread post by Cryptography »

1.7.0 is available on Jorna's site.

http://ammunition-company.zirkel-des-ce ... pet-emote/


About to try it now!
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Re: PetEmote Addon - Working on things again :)

Unread post by Jorna »

*pant pant* Here it is: PetEmote 1.7.0 for Patch 4.0

I hope it will instantly work for all of you. There is still some strange behavior on some systems that I can't figure out.

@Teigan: If you made any changes since I recently put your emotes to the core (I think you did), please send me your custom-emotes.xml file. I will merge the data and send it back to you as default-emotes.xml. Using the new editor, you can then edit the core emotes, if you like (at least I would like it, because it makes it easier for me to merge the data again later).

To do so, you have to create a link to the editor's executable, edit its properties and add -default at the end of the executable path (after the closing quote and separated by a space). Somewhat like "C:\Program Files\PetEmote Editor\PetEmote.Editor.exe" -default

Then, if you start the editor using that link, it will load and save the default emotes instead. It will also show the german ones, but they are separated.

Of course, @anyone can use the -default argument to edit the core emotes, but I do not recommend it. It will make future updates harder for you, because you have to merge the content of the files or will lose your emotes. I can't provide any support, if you use this undocumented feature (except Teigan).

Tell me if there are any problems with the addon, editor or setup of the editor. :)
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