@grim: thx, wish I could take credit for it, but found it off of a google search. I am not talented enough to make something this cool

Silent as night, silent as death, silent as your last breath
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I cry inside every day, as common courtesy withers away. Are you part of the problem or will you help it grow?
Er maybe because you should realize that FH is exactly the same as TS, Thunderstomp is what made Gorillas op/ou [overpowered/overused] FH is making wolves OP/OU the same way. If you give all pets the same chance at FH it evens the playing field a bit and would give way to more diversity.Makoes wrote:So, it seems the general consensis is that the problem could easily be solved by allowing the hunter to chose the spec of the pet. However, I can't help point out that FH has become the new TS...so even if FH gets put into the talent tree...what ability would then take its place for popularity? moths ability to heal? Ferocius bite? Tendon rip/pinch/warp??? How would this issue get solved?
@grim: thx, wish I could take credit for it, but found it off of a google search. I am not talented enough to make something this cool :P
Problem:Cryptography wrote:Remove all family skills.
Move some of the better ones into the talent trees.
Rebalance/tweak trees as needed to remove OP combinations.
Allow pets access to any of the three trees.
Result: DPS speced sporebat
Flight Rising Lair
http://flightrising.com/main.php?p=lair&id=26145
I'm sorry but I don't want to return to the days of Bite, Claw, Rake. Do you?By allowing all pets access to all available pet talents, and by eliminating the DPS increases due to family abilities, Blizz would create a situation where pet choice was largely a matter of cosmetics, with perhaps a small element of utility thrown in (e.g. snares, roots, stuns, interrupts, non-stacking buffs and debuffs).
*nods at Nimizar* If I were their producer, I would have put my foot down about this long past, entirely on the basis of resource prioritization. But I'm not ... and they probably have enough resources that it's almost impossible to tell their team to just do it the easy way anyway.Nimizar wrote:It's this contrast that GC was talking about in his post btw - it isn't that the devs *want* one extreme or the other to be the case, it's that they've been *trying* to allow more pet diversity for years, and nothing has really worked - raiders have always figured out which family provided the most DPS and gravitated towards it.
There are Alot of better skills though. http://www.wow-petopia.com/html/skills/skills.html is an example. Then what about the fact that Exotics are supposed to have buffed up versions of their non exotic cousins? IE Raptors have an attack that can buff their attack- Devilsaurs have an attack that for sure, buffs their attack aslong as it hits.Removing all family skills while moving some of the better ones into the talent trees allows hunters to select pet skin purely for cosmetics. Customisation of a pet would be entirely through talent choices.
Read what I wrote again: I'm in favour of keeping pet family skills. I'm merely in favour of eliminating/marginalising their effects on DPS.Ryai wrote:There's nothing wrong with pets keeping their family skills, as I've said before, FH would actually be a boon to several pets and would make a lot more viable for endgame and even instances than wolves, cats and devilsaurs. But if we return to the day of before family skills, that will just see a return/increase of cats again.
Rake is still pretty damned good, which is why cats are still up there in terms of viable dps pets. Making FH baseline for dps pets would give cats that AND Rake, which puts us back in BC with cats dominating.Nimizar wrote:All that said, I'm not clear on why you think completely removing pet family abilities would suddenly lead to a resurgence in cats. They originally dominated due to their fast attack speeds, then for a long time in TBC they were the only ones with both Claw and Bite (ravagers only became viable once they were given the TBC version of Gore as a focus dump to complement the better damage-per-focus of the CD limited Bite).
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
Kalliope wrote:It's just raw number crunching, really. As long as different pets have different ways of dealing the "same" amount of damage, there will be players saying that one pet is "better" than another. For example, certain classes/specs do better on short burst fights and others are geared more for longevity. The same is of course true of pets.
Ryai, your claim that "oodles" of pets will be viable might be true, but these are the same pets that are already viable now. However, since wolves still SLIGHTLY surpass them, they're the flavor of the expansion pet. It'll be the same pets rotating in and out of the coveted "top spot" unless Blizzard tinkers with the system again or slips in a new zomgOP pet family skill.
That's how things are now. People don't care what you bring to vault and the other easy raids. If they do, then these raids are still hard for them, which is a different problem entirely.Ryai wrote:Kalliope wrote:It's just raw number crunching, really. As long as different pets have different ways of dealing the "same" amount of damage, there will be players saying that one pet is "better" than another. For example, certain classes/specs do better on short burst fights and others are geared more for longevity. The same is of course true of pets.
Ryai, your claim that "oodles" of pets will be viable might be true, but these are the same pets that are already viable now. However, since wolves still SLIGHTLY surpass them, they're the flavor of the expansion pet. It'll be the same pets rotating in and out of the coveted "top spot" unless Blizzard tinkers with the system again or slips in a new zomgOP pet family skill.
Bleeding bloody blorp I had a post ready to reply to this but accidently closed FF
Anyways as I was saying I know that there will still be those that want to min/max and go hard core. Fair enough. But my point is I am guessing there are going to be Weekly raid quests, for bosses meant to be pugable, there will be raids that are designed to be pugable- IE like VoA. And easy normal modes. If they do change FH and the talent trees, as I said a lot of pets become viable and you wouldn't get slack for not having a wolf.
Kalliope's Pantheon of Pets
YouTube Edition
Thanks to Serenith for the avatar and signature!
Tell that to like 80% of hellscreams population >_>Kalliope wrote:That's how things are now. People don't care what you bring to vault and the other easy raids. If they do, then these raids are still hard for them, which is a different problem entirely.
Mains: [Burninrain|Zirconium|Ivoress|Nantosuelta|Sunrain]
Alts: [Emuishéré|Cynderlilly|Runicated|Marcell]