3 Reasons why I think Gnomes Hunters should be playable

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Lisaara »

Broken and Lost ones arent draenei. :P Well they are but not draenei draenei(I hope that makes sense). They're devolved versions of them and don't have hooves. They have odd feet. Lost Ones are primal at that(I don't even think they can talk). Akama was originally a paladin. I think since he couldn't be one with the Light anymore and he wanted to spy on Illidan, he had to go the rogue route.

The Grimtotem do have them, this is true. Though they aren't the stealthiest, I'll admit. XD They stick out like a sore thumb.

I know. But hey, always nice to hear two different sides though in a civil manner. That's hard to come across these days without people going at each others throats, yanno? ^_^

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Myrrmi »

Uh...? I always thought Akama is an ench-shaman. Even in the Brawlpub he's got shaman moves: chain lightning, summoning spirit wolves and all that jazz.
http://www.wowhead.com/npc=67588#abilities
Definitely a shaman. Maybe a bit emo-shadowy one, but still a shaman.

Edit:
http://www.wowpedia.org/Akama
Character class: shaman, formerly priest :)
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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Zhinru »

Well yeah, forgive me for old Warcraft III thinking where he was a stealthy assassin with some shaman powers. His Ashtongue should still have a lot of rogues, or at least I hope that it wasn't changed since WC3.
Broken and Lost ones arent draenei.
My point is, if needed, they could teach the uncorrupted draenei rogue arts, the way Dark Irons gave dwarves warlocks.
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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Lisaara »

Nah they're still there.

Hum....they could just I'm still unsure how they'd deal with the hoof problem since Broken don't have hooves but Draenei do. Maybe tie pillows to their feet? XD

Ah! I thought he was a paladin at first. the Cinematic he was in screamed Pally to me.....ah well. XD

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Makoes »

if NPC's can switch classes...why cant WE duel CLASS?




yeah...would be nice but I know that's not going to happen. things would get far TO complicated!

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Sukurachi »

Makoes wrote:if NPC's can switch classes...why cant WE duel CLASS?
Very "Final Fantasy XI" that is....

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Lisaara »

Makoes wrote:if NPC's can switch classes...why cant WE duel CLASS?




yeah...would be nice but I know that's not going to happen. things would get far TO complicated!
Lulz. XD Probably right on that one.

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Myrrmi »

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Thief class from my old favourite, Ragnarok Online. The soles of their shoes are made of soft fur.
I guess some taurens and draenei might want to have a peek on that little invention ;)

Edit: fixed link. BOOO~!! for dots in file names
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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Zhinru »

Sukurachi wrote:
Makoes wrote:if NPC's can switch classes...why cant WE duel CLASS?
Very "Final Fantasy XI" that is....
Very D&D that is. Dungeons and Dragons, the grandfather of all western RPGs, has a famous multi-classing system where in one of the most popular editions you could dip some levels into another class for some XP penalties. And then you'd get into prestige classes which probably wouldn't work in WoW, but a certain multiclass system is not beyond possibility for an expansion feature.
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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Lisaara »

Indeed. More DnD oriented than anything. Hense why we got the Witch Doctors, the Voodoos, and various NPCs like Thrall that do more than just one class(Thrall is like a Warrior/Shammy hybrid).

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Setanta »

1. Gnomes are food...even Night Elves admit to this.

2. Gnomes are food...everyone agrees to this.

3. Gnomes are evil and food. This is indisputable.

Yes I am biased. My dislike of gnomes goes back through ever MMO ever. :D

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Lisaara »

Setanta wrote:1. Gnomes are food...even Night Elves admit to this.

2. Gnomes are food...everyone agrees to this.

3. Gnomes are evil and food. This is indisputable.

Yes I am biased. My dislike of gnomes goes back through ever MMO ever. :D
*giggles* Omnomnomnom.

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Sukurachi »

Setanta wrote:1. Gnomes are food...even Night Elves admit to this.

2. Gnomes are food...everyone agrees to this.

3. Gnomes are evil and food. This is indisputable.

Yes I am biased. My dislike of gnomes goes back through ever MMO ever. :D

well, technically, Gnomes are "pet food"....

every Blood Elf agrees with this.

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Novikova »

I suspect that's why gnome punting is an Olympic event.
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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Holgarr »

Gnomes as hunters? Nah, won't work. While Gnomes seriously need more class options (they have the fewest in the game) I don't think hunters are it. Jokes about "pet food" aside, they don't really seem the sort that would really care about bonding with a wild beast - they'd be more likely to build some sort of clockwork-and-steam prey-tracking device to match their upgraded guns than bother with seeking out and taming a natural-born creature.

Plus, Gnomes are too heavily skewed to having pure-DPS classes already, they don't need another one to make the tilt worse.

I vote for Paladins.

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Re: 3 Reasons why I think Gnomes Hunters should be playable

Unread post by Sukurachi »

Wykea wrote: Glory to the Light... bulb.
ROFLMAO

A bit of palindromic wisdom:
"Step on no pets!"
Casual player.. don't raid, don't PvP. Suffer from extreme altitis
I love pets - combat or non.
<That Kind of Orc> guild on The Scryers, small, casual LGBT and friends guild, join us Horde-side.

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