Saturo wrote:Because as MM, bothering with the pet is usually a DPS loss.
What exactly do you mean here? By "bothering" do you mean resurrecting a dead pet? I can't figure out how exactly a pet could ever be considered a DPS loss.
Saturo wrote:But I'm pretty sure everyone can agree that the current pet mechanic isn't very well done.
Pets have never been easier to manage in WoW. It wasn't that long ago that we really had to keep an eye on positioning, health and a host of other situations, practically requiring us to be playing our pet as well as our Hunter. Now, pets go where they should most of the time, they don't get insta-killed the way they used to, we really don't have to fuss with them a whole lot these days.
Yes, PvP is a different story and I do tend to just send my pet to do it's job and if it dies, well, it'll be rezzed next trip to the Spirit Healer. I tend to prefer to rely on my own class skills for PvP and I admit to not being a great pet manager (which is why I was never very good at BM back when pets needed more management) but having FatCharlie in a BG and Webbing people who try to run or try to get to me or the healer is a fantastic mechanic and I'd never trade any DPS boosting talent for that, nor for a pet that can get me out of snares, give me a surge of mana or really start letting the damage fly on low health Alliance players. PvP isn't about DPS, so a DPS boosting talent in place of a pet would be a total waste and definitely not something I'd want.