Considering to replace wow - questions about gw 2

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Considering to replace wow - questions about gw 2

Unread post by Ana »

How is the solo content compare to wow? Im a little concerned that its the same quest until u reach high lvl then grind for gear/rep as wow

How does the hunter class work compared to wow?

are there achivement/mounts which you can do alone?

how are the endgame?

how does factions works ?

and how do you think this game is fun and different compared to wow :) ?

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Re: Considering to replace wow - questions about gw 2

Unread post by cowmuflage »

Last time I checked there are no mounts in GW2 but I've not played in ages.
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Re: Considering to replace wow - questions about gw 2

Unread post by Silivren »

Tårnfalk wrote:How is the solo content compare to wow? Im a little concerned that its the same quest until u reach high lvl then grind for gear/rep as wow

How does the hunter class work compared to wow?

are there achivement/mounts which you can do alone?

how are the endgame?

how does factions works ?

and how do you think this game is fun and different compared to wow :) ?
So GW2 solo content is pretty much non existent except for your personal story. That's just my opinion but you will have to do events that pop up in zones while you quest and require more than just you to do them(for the most part). You don't have to be grouped but for some of the more difficult events other people and working together is needed.

I wouldn't say GW2 really has...achievements per say, or not that I can remember. They do but they're mostly random and from my memory seldom reward much. There are also no mounts in GW2. If you don't like having to run everywhere this isn't the game for you.

There are no factions only different races and all races can interact with each other. There are five races and the no factions I find a plus but that's because I like being able to play with all my friends.

The "hunter" class is actually a ranger in GW2 and they're fairly easy to play in my experience. The taming of pets is relatively easy as you just run up to the beast and hit a button to instantly tame it. There are no rare spawns and I honestly cant remember how many pets you can have total. I'd say one of each family but that may be wrong since I never played a ranger in depth. What I find cool is you can have underwater pets and that's pretty cool. I would say don't come in expecting hunter and ranger to feel the same because at least to my experience they don't.

End game I honestly wouldn't know because the questing in GW2 just drove me CRAZY and I never got that far. My graphics card also blew up so that doesn't help with me being able to play it. The questing isn't like WoW questing at all. Its basically little hearts on the map and you go to them and complete tasks until the quest completes. I've found you cant level on those alone though and you will have to do events especially since you get points from doing those events and those help you buy gear from some of the quest people.

All in all it is a fun game but its nothing like WoW. I think in GW2 at times there is a steeper learning curve. For example, as an elementalist(WoW mage) you cant just stand there and cast like you do in WoW. You have to be on the defensive and watching yourself. It's the same with the thief class(WoW rogue)you cant stand there and expect to just burn your target down. It couldn't hurt to try it but I'm not sure if you'd like it given your want to mainly solo and avoid large groups/events. You could always try a free trial but to be honest I don't even know if GW2 has those yet.

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Re: Considering to replace wow - questions about gw 2

Unread post by TygerDarkstorm »

Everything you need to know about Guild Wars 2 (for facts and questions about how the game works and such) can be found on their website and wiki: https://www.guildwars2.com/en/

As for my experiences: Due to the timeframes I play, I tend to play this game purely as a soloist. You can actually level just fine without having to participate in any group content (at least up to the 30s; I haven't gotten higher than that), however, you start to miss out on a lot of fun. The group events are random (though some low level ones occur a little *too* frequently) and are a lot of fun and provide a lot of xp as well as a chance at some really nice loot.

As a side note to this: Do not be afraid of other players in GW2! Unlike WoW they cannot steal your kills or your nodes as everything is shared. That tree you see to go cut down can also be seen by everyone else so you might see 5 people cutting down the same tree and they'll all get their fair share of wood. So even if you are questing alone you're never truly alone if you see other players out and about because they can help you or you can help them and all without needing to be grouped up unless you so choose.

On a personal note, I find GW2's NPC world to be a little more engaging than WoW, but that's just me. I feel that the NPCs around you actually feel like they're living and breathing, but maybe that's only because a large portion of them are voiced and not just text based. I dunno, I just feel like the whole world is more alive.

If you're looking for a hunter clone, GW2 is similar, but, imo, better in a few ways. Sure there's no shiny, totally unique pets but meh, I like not pulling my hair out to tame that uber special rare that everyone else wants to have. You walk up to any pet that is green (friendly) and says Juvenile _____ (_____ being the type of creature) and hit the F key, and voila! you've made a new friend. You can also name your pets, though they'll lose their name after being store in their "stable." All of your pets are available on the fly via your K button and you can swap any 2 to be active. One of my favorite aspects of GW2 rangers is being able to play as a melee hunter. It's totally freaking badass and does a truckton of damage if you choose greatsword. Or use a 1H sword in your mainhand for a more defensive playstyle. Or play classic ranger with either the longbow or shortbow. Most ranger playstyles are fairly fun, I have found.

That's one of the other things I enjoy about GW2: Your action bars are not cluttered with abilities. You have 1-0 with the ability to swap between weapon sets (unless you're an elementalist and I think engineer) along with your F1-F4 keys (depending on class). You spend a lot of time auto-attacking, but it doesn't feel boring because GW2 requires you to actively react to combat. If you're the kind of person who likes WoW's point and shoot playstyle, GW2 may not be for you. The combat has a little bit of a learning curve, but it's not nearly as bad as TERA. It's a good in-between of WoW and TERA. You do want to try to be moving and dodging things when/if you can.

There are achievements, they're similar to WoW but not exactly the same. You can earn a lot of little small achievements that reset on a daily/monthly basis that you get credits for as well as regular type achs but I don't think they really do anything (or I have yet to get any that are important). There are titles in game but I dunno how to get them as of yet. There are no mounts in this game. If you are a die hard fan of mounts, this is not the game for you. You do a lot of running, but it doesn't feel like a lot because of your speed, speed boosts, plus the Waypoint system (which you can read about on their website/wiki).

I can't answer about end game as I do not yet have a level 80 character. To my knowledge there's dungeons, jumping puzzles, working on legendaries, and I'm not too sure about anything else or specifics.

There are no factions in GW2.

This game is really quite different from WoW, imo, but just similar enough that it doesn't feel too alien. However, I do feel that this game holds a bit of a learning curve that some will struggle with at first. I would not recommend rolling a thief, mesmer, or elementalist right off the bat as they have some of the higher skill caps (imo) as well as struggle with a lot of squishyness while leveling if you don't know what you're doing. My favorite thing about this game is that I do not need to pay a monthly fee to get quality content, and it is not pay to win (not at all). Yes there's still some bugs in the game but I feel like Anet is doing a pretty top-notch job of taking care of the game and providing quality content. Just these past few months have been filled with what they call living story events where they work on advancing different little arcs of the lore's story and you can choose whether or not to participate. You don't need to be level 80 for most of them and you get a chance at a lot of nifty looking stuff.

For me the graphics have stuck a perfect balance between realistic and toony and the game is absolutely stunning whether you play on the lowest or highest settings. I find the lore and races engaging and I'm always wanting to learn more. I love love love love love that questing is not the way it is in WoW. I have grown so burned out with that style of questing and it is so nice to just find a heart within my level range, complete its requirements, and then be on my way without so much as having to talk to the "questgiver" if I don't wish to. I personally like most of the personal stories, though you have the option of skipping them should you so choose to just wander about to different zones and only do events/heart quests. Though around level 25-30ish the personal stories start getting a little too samey, but it hasn't bothered me too much yet.

Leveling is a wonderful experience in this game; I find it can be rather easy to sit down on one character and crank out 5 levels or so just from how engaged I can get doing the content.

Professions in this game take a minute to figure out (or do a quick google/wiki search), but I like them a little better than WoW's professions. The discovery pane can become insanely addicting, especially for cooking (though I highly recommend any new players avoid cooking; it takes a lot of money/karma). I like that professions actually contribute to your xp as you craft.

This game has its ups and downs like any MMO, but I think it's worth a try for people willing to cough up the $60 (my biggest gripe is that they haven't added a free trial type system). It has a lot of very neat qualities, and despite its problems I feel like it's totally worth my time investment and have shone them my support by buying some things from the in game store with real money (you can also use in game currency to buy from the gem store). I've found that I don't miss WoW as much as I thought I was going to.

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Re: Considering to replace wow - questions about gw 2

Unread post by cowmuflage »

I will disagree about the graphics it looks really really bad on low settings. But to each their own.

I've not heard much good things about end game content. But again to each their own.
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Re: Considering to replace wow - questions about gw 2

Unread post by TygerDarkstorm »

From my understanding the end game isn't developed the way WoW's is, but I don't think it's really supposed to be and that's why they're running all the living story stuff because a lot of it is aimed at level 80 characters. ;)

Graphics and how they look are always going to be a personal thing. My computer can only handle the lowest setting of graphics and the game never ceases to amaze me. /shrug

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Re: Considering to replace wow - questions about gw 2

Unread post by cowmuflage »

TygerDarkstorm wrote:From my understanding the end game isn't developed the way WoW's is, but I don't think it's really supposed to be and that's why they're running all the living story stuff because a lot of it is aimed at level 80 characters. ;)

Graphics and how they look are always going to be a personal thing. My computer can only handle the lowest setting of graphics and the game never ceases to amaze me. /shrug
Yeah what i've made form GW2 is taht it's more of a lvling game then a end game game. If you get my drift.
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Re: Considering to replace wow - questions about gw 2

Unread post by TygerDarkstorm »

Aye, if someone's looking for a WoW style end game in GW2, they're not going to find it. There's some dungeons and high end jumping puzzles, but otherwise it's up to you to decide how to play the end game. But, again, I've not gotten that far yet and I'm trying to get more into RPing. I'm also tired of raiding and the like so I'll probably be okay with GW2's end game and living stories where others might get bored.

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Re: Considering to replace wow - questions about gw 2

Unread post by Ana »

sounds likea cool game but not to my liking... as you desribe it i rahter stick to wow for now hehe. .Dont wanna end up in a game where i feel misreable or left out of the game feeling cause i dont like to grp.

Thanks for the replies :D

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Re: Considering to replace wow - questions about gw 2

Unread post by Wassa »

GW2 is very solo friendly. You never have to group up to level to max. In fact all mobs are shared in this game. No tagging, so even if you aren't in a party with someone you can help them out and still get loot from it. You can get the best gear in the game completely solo as well, unless you want a legendary which requires dungeons runs.

I just started to group up to do dungeons which I skipped while leveling up. While the story dungeons do link up with your personal story, you aren't missing anything much if you skip them.

The hunter class in GW2 is the ranger. Pets you charm are friendly, juvenile versions of the beasts. No camping for rare spawns or worrying about others killing what you want to tame. Every pet has a unique move, unlike WoW where all bears have the same moves. Each tameable bear in GW2 has a different special move. However, some moves are better than others so you will see a lot of rangers using the same pet like the brown bear. Right now, ranger is a bit lackluster for high level group content, but it isn't much of an issue if you are only soloing. Rangers are great for soloing. Only major problem I have with rangers is pet AI can be really stupid sometimes and pets are squishy to aoes atm.

No mounts in the game. Instead you can collect mini-pets like WoW. Most of them you can buy off of the Trading Post. Few are special event drops/achievements. The biggest achievement in the game is 100% world completion, and you can do that solo (although you have to go into the world vs. world PvP zone). No dungeons are needed for world completion.

They say all of GW2 is the end game. If you are looking for an end game like WoW where you grind to max level, grind reps to get gear, grind dungeons to get better gear, then grind raids to get even better gear you won't find that here. GW2 has no raids. The most end game similar to WoW is a dungeon called Fractal of the Mists which has levels to it and the more you do the dungeons the harder it gets, but it's a 5-man not a huge raid. GW2 is more open ended on what to do once you reach max level.

Right now GW2 has a "living story" which is special events that last about a month or so. You don't need to be max level to participate as the game will level you up or down to match the zone.

No factions. Everyone is friendly to everyone. All of the playable races have banded together to destroy the threat of the elder dragons.

I may be bias but I love this game. I do miss WoW sometimes (mostly for the music which imo GW2 music is kind of bland and most of the songs sound the same) but I prefer GW2 and won't return to WoW anytime soon.

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Re: Considering to replace wow - questions about gw 2

Unread post by Ana »

<3 wassa :D your experience with the game sounds like a game that i would like - the solo content :D I know im a wird type loving mmorpgs but loving to play them solo :P

so fare i stick with WoW cause i think gw is a bit expensive but thanks alot for your review wassa :D

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Re: Considering to replace wow - questions about gw 2

Unread post by Rhyela »

My highest level character is a ranger, and I've done just about everything on him solo. He's level 52 or 53 or something like that. I love the ranger in GW2 because not only is he great at range, but I've also got a 1H sword and torch as my other weapon set which does great in melee range. And yes, you can tame every skin of every pet family, so there is no "stable slot" limit. The only limit is how many you can bring with you at a one time - only two. But the underwater pets are an awesome addition, and some pets can be both land and water, with different skills in each environment.

I personally LOVE GW2. I love the questing, the group events, the voiced stories, the crafting (oh, the crafting - cooking is SO addicting but expensive), the races, all of it. I love that there is no faction vs faction, so you can play whatever race you want and still play with your friends. I love that there is no fighting over resources or mobs - everyone gets a fair share so it encourages cooperation rather than this selfish, "Steal everyone's junk," crap that I see in other MMOs. I love the graphics and the landscapes - the Sylvari starting zone is beyond beautiful IMO. I love the jumping puzzles. I love the tons of dyes. I love all the classes I've tried so far (though yes, some are more difficult than others). I. Love. It. All.

It was a toss-up between playing RIFT and GW2 after I was done with SWTOR, but RIFT won for now. I can't play two different games at once, it's too much for me to juggle. But once I'm bored with RIFT in a few months, I'll be going back to GW2. That's what I do, I rotate MMOs. :P

But yeah, I'm with Wassa. GW2 is an awesome game. I don't know anything about end-game but if what everyone is saying is accurate, I love GW2 even more. I got soooo sick of WoW's endgame that I could vomit. So if GW2's endgame is what everyone says it is, then YAY! :D

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Re: Considering to replace wow - questions about gw 2

Unread post by cowmuflage »

To be truthful Tårnfalk I think you should just get the game Or wait for a free weekend. Don't listen to what we say as you may feel different about it. To me? I found the game to be pretty lame and no where near as good as anyone on this site says it is :lol: But that's me and you may be different or you may feel the same.

I think you should just go give it a go and not read into what others say about it as that can ruin your gaming experience. I fell for the hype people had on this forum about it and I think that ruined the game for me as everyone put it up on such a high pedestal that it never could reach that.

Basically go in as a clean slate. Not a slate full of others feelings.

Edit: *sigh* not saying others opinions are wrong or anything but yeah go in as a clean slate and you will have your own opinion on it.
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Re: Considering to replace wow - questions about gw 2

Unread post by zedxrgal »

I love GW2 and it's amazing however Cow is 100% dead on with it. Get in on a free play weekend and try the game out. Get your own feel for it. This game IN MY OPINION is NOTHING like WoW. To me you honestly cannot compare the two really.

Or if you have a friend close by who plays see if they'll all you to sit in and try it out.

Edit: And one other thing I love about GW2 ................. NO SUBSCRIPTION FEE. That's right. No monthly sub fee.

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Re: Considering to replace wow - questions about gw 2

Unread post by Wassa »

Thing is GW2 has had only two free to play weekend events so far. The first anyone could join and it crashed the servers multiple times. Second one they limited new people by giving away codes on gaming websites, which made the servers much more stable but I couldn't invite my RL friends to try out the game.

If you have $60 to spend, might as well try it out. Worst case if you don't like the game you just lost $60 with no extra subscription fees.

I do realize GW2 is not for everyone. Lots of people get bored with the game as they have no "carrot-on-a-stick" to guide you on what to do once you reach max level as they don't have an "end-game" in the traditional MMO sense. Some people are sick of raids and love this. Others rush to 80, find no end-game and quit.
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Re: Considering to replace wow - questions about gw 2

Unread post by Lupis »

Personally, I found GW2 to not match my gaming style at all, and a few little things really broke the whole experience for me, which I found a huge shame as some people have really taken to the whole experience. It's *definitely* not a game that you can just switch over to assuming you'll like it, because it's nothing like WoW. That's a blessing in many, many ways, but for me, didn't work out.

All the pros and cons have been discussed here already, though I'll add that you really need to watch out if you're soloing because the respawn rate is so insanely high that mobs will very often respawn right behind you and kill you. I wasn't expecting that and I tend to love solo-clearing caves and camps, so that broke the game for me. Most people, from what I've seen, do not have nearly as big a problem with it as I do, but it's just something to remember if you ever want to clear out that tightly-packed camp alone. xD

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