Move To actually not bad
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- Kalliope
- Illustrious Master Hunter

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Move To actually not bad
Your pets can run around apparently unattended, unlike Eyes of the Beast, which gave off more of a "pay no attention to the hunter behind the curtain" feel. It's much more spontaneous and there's no "tell" that the pet is going to move before it does.
Also, other pet classes can use it as well, so your pets can play with ghouls, demons, and elementals, which is pretty neat. Having an imp flee over your head is pretty hilarious.
It's not the same thing as EotB, but at least it still has its fun uses.
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- Anyia
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Re: Move To actually not bad
So far my pets seem to ignore MoveTo, all I can do is pull them back with Follow. :-/
Re: Move To actually not bad
Then the fact that Stay is effectively gone does not help, when I want a pet I have to 'hit passive, hit move to, pick a spot', before I could just hit passive/stay and leapt off, leaving the pet behind.
I was actually able to role play this quite well actually- even going so far as to give my own personal flare/twist in a story I've been dabbling in. Basically my interpitation was you threw your subconciousness to your beast. And depending on the bond it was either willingly or you bending the beast to your will.Your pets can run around apparently unattended, unlike Eyes of the Beast, which gave off more of a "pay no attention to the hunter behind the curtain" feel. It's much more spontaneous and there's no "tell" that the pet is going to move before it does.
\That and I liked being able to unstick my pets without mounting up/dismissing, and I liked to take shortcuts which Move To won't allow.
- Saturo
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Re: Move To actually not bad
I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"
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Re: Move To actually not bad
Whenever I do, Stay becomes Move To- it effectively is 'gone' for me :/Saturo wrote:Actually Ry, Stay is still there. Just go into your pets spellbook and you'll find it right next to Move To.
- Saturo
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Re: Move To actually not bad
I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"
Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.
Re: Move To actually not bad
Or it's a me specific bug- I have several of them. All my flying mounts atm are part jesus, they can land on water.Saturo wrote:Then that's a bug with the actionbars for hunters, my Water Elemental works just fine. Except when he forgets Move To and just runs back to where he was when I used it. -.-
- Moonlost
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Re: Move To actually not bad
You can do it, but it's a little more complicated. You put your pet on passive first, then use the move to command.Anyia wrote:Has anyone gotten MoveTo to work while the pet is tanking?
So far my pets seem to ignore MoveTo, all I can do is pull them back with Follow. :-/
- Saturo
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Re: Move To actually not bad
Yes, anytime they get hit they will stop running.Moonlost wrote:You can do it, but it's a little more complicated. You put your pet on passive first, then use the move to command.Anyia wrote:Has anyone gotten MoveTo to work while the pet is tanking?
So far my pets seem to ignore MoveTo, all I can do is pull them back with Follow. :-/
I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"
Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.
- Vephriel
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Re: Move To actually not bad
The mounts walking on water is applicable to everyone though. It may be part of the new ability to get on your flying mount when swimming at the surface of water.
- cowmuflage
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Re: Move To actually not bad
Heres my DA page
My wow model sheets (NSFW) that anyone can use!
First 251 Pokemon in Adventure time style! By me XD
Cow's art thread!


