Not to sound rude, but can I ask where you got those numbers from? I cannot fathom a 14k heal.Doth777 wrote:Considering it comes from your pet, has no cost, and under 1min CD, and can heal for nearly 10k over it's duration, I would classify this as a strong heal. not to mention it scales with RAP so it will continue to get stronger.
I just used mine and was healed for nealy 14k over it's short duration. For a pet heal with no cost and a 28second cooldown, I'd say that is damn good.
Using the equation posted on the tooltip from MMO-Champion:
Now I used that equation with my own gear and saw around 3k in healing (in math). However, I will admit, my live toon is well, live. So she is still using BM AP gems, not AGI. And missing some other noticeable buffs. So I just did an insanely high number for the RAP to try and achieve the nearly 14k Healing mark.The Spirit Beast heals the currently friendly target for {1237.75+((RAP*0.35)*0.5)} plus an additional {475.97+((RAP*0.35)*0.335)} over 10 sec
Math: Using RAP of 14,000. A number that is almost impossible at this point in the beta.
{1237.75+((14,000*0.35)*0.5)} plus an additional {475.97+((14,000*0.35)*0.335)} gave the following numbers:
Intial: 3867
Overtime: 2117
Total: 5984
These numbers don't include Spirit Bond. Counting Spirit Bond: An extra 656.
I'm really not sure how you saw a 14k heal unless there's some other factors involved, because even when using really high RAP numbers, I'm not seeing a 14k heal.
I'm *not* saying you didn't do it. If you did, I would love to see how because I really am curious. My hunter is only seeing things int the 2-5k heal range roughly for one Spirit Mend. My computer cannot handle the beta well and since I can't copy my premade or character copy to try a better testing method, I'll admit this is all on paper. But if Spirit Mend really can achieve these numbers, then I'll admit, I'll be impressed.