Hit cap

AnotherHunter
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Hit cap

Unread post by AnotherHunter »

Anyone knows what is the Hit Cap for lvl 80?

Thanks in advance.
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Suicune
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Re: Hit cap

Unread post by Suicune »

263, I believe that is the number for all non-casters.
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Re: Hit cap

Unread post by Chrizesu »

The hit cap is 8% for heroics, the same for two-hander melee.

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Lionfury
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Re: Hit cap

Unread post by Lionfury »

Pretty sure everyone have same hit cap require at 8% unless you spec in talent thats different story.. ;)

5% for pvp (or so i was told)
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Re: Hit cap

Unread post by Saturo »

All classes that deal primarily physical damage (Hunters, Rogues, DKs and such) need 8%.

Casters (Mage, Lock and such) need 16%.

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Re: Hit cap

Unread post by Danielfboone »

As a hunter , you want to be slightly over the 8% cap to ensure that the pet is capped as well. 264-270 rating is a good range to be in.
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Re: Hit cap

Unread post by Chrizesu »

Saturo wrote:All classes that deal primarily physical damage (Hunters, Rogues, DKs and such) need 8%.

Casters (Mage, Lock and such) need 16%.
Range and single weapon is 8%. 262.32
Spell hit is 17%. 445.94
Dual-wield is actually a whopping 27% for white damage. 885.33

Reference for melee hit.
Reference for spell hit.

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Re: Hit cap

Unread post by Saturo »

I stand corrected.

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Re: Hit cap

Unread post by Chrizesu »

Saturo wrote:I stand corrected.
Hehe, don't worry. While I have some time I'll make a capping guide. ;D

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Re: Hit cap

Unread post by Demon »

Stupid queston.

Does this also include a hunter's "spell" shots? Like arcane and such? Are they classified as "magic" or "ranged" ?

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Re: Hit cap

Unread post by Saturo »

All hunter spells are classed as Ranged attacks, so it's the same 8%.

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Re: Hit cap

Unread post by Sarayana »

Chrizesu made a guide a while back that went over the different stats, including hit.

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Re: Hit cap

Unread post by Kalliope »

As a side note, from a hit perspective, all hunter shots are the same, but when it comes down to what the damage done is classified as, we cover arcane (arcane and volley), nature (any poisoning shot, including chimera), and fire (explosive) trees, in addition to the pure physical shots.

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Re: Hit cap

Unread post by Chrizesu »

Kalliope wrote:As a side note, from a hit perspective, all hunter shots are the same, but when it comes down to what the damage done is classified as, we cover arcane (arcane and volley), nature (any poisoning shot, including chimera), and fire (explosive) trees, in addition to the pure physical shots.
Yet, as a blue went over before, all hunter shots count under physical ranged hit.

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Re: Hit cap

Unread post by Kalliope »

Chrizesu wrote:
Kalliope wrote:As a side note, from a hit perspective, all hunter shots are the same, but when it comes down to what the damage done is classified as, we cover arcane (arcane and volley), nature (any poisoning shot, including chimera), and fire (explosive) trees, in addition to the pure physical shots.
Yet, as a blue went over before, all hunter shots count under physical ranged hit.
Yes, which is what I just said. :P Reread!

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