[13241] White worms in Dire Maul tameable
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[13241] White worms in Dire Maul tameable
This isn't so exciting as there's already one source of white worms in Darkshire. But I just wanted to report a second. They fixed the Cadaverous Worms in Dire Maul to be beasts and tameable. Much like the Darkshire ones, the worms spawn when you kill undead. In this case Skeletal and Rotting Highborne. Also like the Darkshire ones, they're on a timer before they die, so your tame will mysteriously die after taming. But the timer seems to be a LOT longer than the Darkshire ones. It's quite easy to tame one in time.
Shaman avatar by Spiritbinder.
Re: [13241] White worms in Dire Maul tameable
Thanks for reporting again Wain! It's nice to know theres another source of these creepy white zombie worms xD
Rejoined the hunt after a lengthy break... feels good!
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ummeiko
- Expert Hunter

- Posts: 357
- Joined: Sun Sep 12, 2010 7:52 pm
- Realm: Illidan / Cho'gall / Blackhand
Re: [13241] White worms in Dire Maul tameable
Oh sure, the one patch I don't check on them right away. Glad to see they're beasts now. And yeah, their tame window is a LOT more forgiving than the duskwood ones. I would say at least twice as long. Eliminates the haste requirement.

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Worba
- Illustrious Master Hunter

- Posts: 3522
- Joined: Wed Jul 28, 2010 3:56 pm
- Realm: Uther, Zangarmarsh, Shu'halo, Fenris, Quel'Thalas+
- Gender: Orc
- Location: In Sethekk Halls, bothering Anzu (90 runs and counting)
Re: [13241] White worms in Dire Maul tameable
Hopefully this means they will also be looking to fix the summoned red beetles from EPL - would be nice to be able to get them prior to lvl 85 (and having to be in a raid, at that)... 
Re: [13241] White worms in Dire Maul tameable
Ooh, yay! It's nice that it won't be horrible to get in case my Shrunken Temple one ever meets a bad end or something.



