From my experience from the beta, if you want to level up guild fast, invite a shedload of people to it. Sure, you'll have something like 100 people who have nothing to do with the guild and just bear its name under their name, but you will be soon at 25.
Andine wrote:From my experience from the beta, if you want to level up guild fast, invite a shedload of people to it. Sure, you'll have something like 100 people who have nothing to do with the guild and just bear its name under their name, but you will be soon at 25.
Yeah I know thats not a route that Petopians would take just inviting anyone in, most people leave anyways after the first round of Licks from Ryno...
I read somewhere that guild achievements will help level your guild above the weekly exp cap, so it might be a good idea to get some groups together and knock out a bunch of guild achievements. Aside from that, I think that leveling and working on professions will be a major element. With so many alts it'll probably go rather quickly just for that reason.
Much gratitude to Spiritbinder for the signature and Vephriel for the avatar!<3
Andine wrote:From my experience from the beta, if you want to level up guild fast, invite a shedload of people to it. Sure, you'll have something like 100 people who have nothing to do with the guild and just bear its name under their name, but you will be soon at 25.
Petopians horde side allready has a "Shedload" of people. 440 te be exact lmao, and with goblins becoming playable that just might increase
Is that players or characters, Redith? Don't forget that one person can't play all their toons at once... that will definitely slow things a bit (though I do think the guild leveling process is boosted by having many alts).
Much gratitude to Spiritbinder for the signature and Vephriel for the avatar!<3
/ginfo tells you guild composition. Way back when it was at about 220 characters in guild, we had 116 accounts involved. At over 440 charcters now, I think that well qualifies as "Shedloads"
I think even doing quests solo does level up the guild, albeit slowly. One of my chars on the beta was alone most of the time (all other guildies left at some point - perhaps for raiding guilds), and the guild still reached 25 from 23, just with me - though it took a while.
People start picking up that "shedload". It's just a funny euphemisms I picked up from Doctor Who.
Don't forget there is a daily cap on Guild Level points too. Yesterday we hit cap just by people questing and whatnot, about 76%-ish to level 2 I believe. No matter how many events we get together, dungeons we run, or characters we level, I'm pretty sure we can't level past the maximum daily cap, so there's no need to rush in the end.
~VelkynKarma
Silinrul and Jiaphyon of <Ominous Latin Name>
A big thanks to Vephriel for the awesome signature
I'm pretty sure it applies to every toon that is registered as being in the "Petopians" guild.
Not sure if it's related to that toon's individual rep with the guild, though.
(Kinda annoyed; Hadyn is already maxed out on guild rep he can earn for the week. I can understand putting guild level exp caps up, but why rep caps per week for individual toons? Now that I know questing gives him rep, part of me feels like if I keep plowing ahead and questing more when I'm not getting guild rep, I'm just wasting perfectly good rep opportunities...)
~VelkynKarma
Silinrul and Jiaphyon of <Ominous Latin Name>
A big thanks to Vephriel for the awesome signature