Real Professions?
- Jäysee
- Expert Hunter
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Real Professions?
I, as an enchanter, have to "share" MY skill with others in any and all 5 mans/heroics and allow others to disenchant items and give them mats if they win the roll. Yet I do not get to roll on leather skinned, ore mined, or parts acquired by engineers and now ONLY Leather Workers,Tailoring,Blacksmithing and Engineering can roll on chaos orbs?
Now not only do I have to compete with other players using our skills for enchanting mats to sell on the auction house or use to level our skill but we now have to pay the "real professionals" price for chaos orbs. What other "real professions" have to create their own tools to perfect their craft? Yet we pay out the butt to buy mats to create a rod we have to use.
So only those professions can roll on chaos orbs? Well we should go back to only enchanters getting disenchanting mats.
QQ done
Now not only do I have to compete with other players using our skills for enchanting mats to sell on the auction house or use to level our skill but we now have to pay the "real professionals" price for chaos orbs. What other "real professions" have to create their own tools to perfect their craft? Yet we pay out the butt to buy mats to create a rod we have to use.
So only those professions can roll on chaos orbs? Well we should go back to only enchanters getting disenchanting mats.
QQ done
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- Acherontia
- Community Resource
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Re: Real Professions?
I think the reason that anyone can roll on the DE mats is because the way it used to work was too clunky. And I think (as someone with an enchanting char) that it should work the way it currently does. In TBC, the enchanter had to decide with the group whether they'd roll need on all greens, and then distribute the enchanting mats at the end of the dungeon--annoying as hell, and expected.
Remember, too, that enchanting is a crafting profession that is its own gathering profession--you can do the gathering + crafting of enchanting with only 1 prof, with a slot free for any other you choose. For those leatherworkers, blacksmiths, jewelcrafters etc, they NEED to buy the mats OR use the other prof slot for skinning, mining and so forth.
I don't see why they made the Chaos Orbs BoP, though--I remember Nether Vortex was the same way back in TBC but not sure why they re-implemented the BoP system. Maybe someone can enlighten me with a reason I hadn't thought of?
Remember, too, that enchanting is a crafting profession that is its own gathering profession--you can do the gathering + crafting of enchanting with only 1 prof, with a slot free for any other you choose. For those leatherworkers, blacksmiths, jewelcrafters etc, they NEED to buy the mats OR use the other prof slot for skinning, mining and so forth.
I don't see why they made the Chaos Orbs BoP, though--I remember Nether Vortex was the same way back in TBC but not sure why they re-implemented the BoP system. Maybe someone can enlighten me with a reason I hadn't thought of?
- Sigrah
- Artisan Hunter
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Re: Real Professions?
As a 525 Enchanter, I'm tired of this dead horse issue, but here's my thoughts anyways:
1) I don't care if people use my skill to get free enchanting mats. They, and anyone else who might buy them, still have to come see me if they want something made (unless they are an enchanter too, but that just means they can directly use the mats the same as I can). And don't try and say "it hurts my profits" because I'm up 10k in 2 weeks from charging people to enchant their crap directly.
2) Speaking of profits, the DE option has only made them bigger since it's implementation. Instead of having to sift for greens in the AH and roll the dice or buying mats that were excessively more expensive from other enchanters, these people who get mats and sell them on the AH have driven the price down on them without overly hurting my ability to sell enchant scrolls. Yes, I don't get to sell them excessively high anymore, but I more than make up for that in volume. And out of 6 toons that have Blacksmithing, Leatherworking, Engineering, Alchemy, and Inscription all maxed out, Enchanting is still my biggest money maker of all time amongst the *crafting* professions (yes, that means I'm not including the gathering ones).
3) On Chaos Orbs, they made that change because they are Bind on Pickup. Personally, being the capitalistic pig that I am, I think it should have gone the other way (Chaos Orbs having the BoP tag removed), but my hunch is that Blizzard wants them BoP because these bloody heroics are the equivalent of 5 man mini raids (which I *DESPISE*) and didn't want crafters who go through them to have to compete with non-crafters. Screwed up on so many levels, but Blizzard is full of screwed up people right now in my opinion.
1) I don't care if people use my skill to get free enchanting mats. They, and anyone else who might buy them, still have to come see me if they want something made (unless they are an enchanter too, but that just means they can directly use the mats the same as I can). And don't try and say "it hurts my profits" because I'm up 10k in 2 weeks from charging people to enchant their crap directly.
2) Speaking of profits, the DE option has only made them bigger since it's implementation. Instead of having to sift for greens in the AH and roll the dice or buying mats that were excessively more expensive from other enchanters, these people who get mats and sell them on the AH have driven the price down on them without overly hurting my ability to sell enchant scrolls. Yes, I don't get to sell them excessively high anymore, but I more than make up for that in volume. And out of 6 toons that have Blacksmithing, Leatherworking, Engineering, Alchemy, and Inscription all maxed out, Enchanting is still my biggest money maker of all time amongst the *crafting* professions (yes, that means I'm not including the gathering ones).
3) On Chaos Orbs, they made that change because they are Bind on Pickup. Personally, being the capitalistic pig that I am, I think it should have gone the other way (Chaos Orbs having the BoP tag removed), but my hunch is that Blizzard wants them BoP because these bloody heroics are the equivalent of 5 man mini raids (which I *DESPISE*) and didn't want crafters who go through them to have to compete with non-crafters. Screwed up on so many levels, but Blizzard is full of screwed up people right now in my opinion.
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Re: Real Professions?
I don't agree. Honestly its nice to take something away from the ninjas. And I think what Blizzard has done with the five man heroics was well needed. Because honestly, I am sick and tired of things being faceroll. In my personal opinion, if you don't want to learn to play your choosen class to its fullest and accept a challenge, then go and play Runes of Magic where you can buy your way to epicness and not have to work for it or learn anything. Or, you can go and play Everquest 2.On Chaos Orbs, they made that change because they are Bind on Pickup. Personally, being the capitalistic pig that I am, I think it should have gone the other way (Chaos Orbs having the BoP tag removed), but my hunch is that Blizzard wants them BoP because these bloody heroics are the equivalent of 5 man mini raids (which I *DESPISE*) and didn't want crafters who go through them to have to compete with non-crafters. Screwed up on so many levels, but Blizzard is full of screwed up people right now in my opinion.
I'm am no fanboy...or however the hell the net-kiddies say it now. But I know that Blizzard puts out quality products for the right reasons. I should know, I've been in the customer service business for my entire working life.
"Always be aware. Or was it oblivious? I can never remember."
- Sarayana
- Illustrious Master Hunter
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Re: Real Professions?
I couldn't have said it better myself, Sigrah. I agree 100% with all three points (well, I don't quite consider myself a capitalist pig but...
). I think you're spot on about the heroics being hard and all that, and I think once we overgear them we'll see a change to BoE for chaos orbs.

Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
- Jäysee
- Expert Hunter
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Re: Real Professions?
Im not trying to beat a dead horse, Im tired of getting screwed with my chosen profession all the time. Its not my fault Blizzard grouped enchanting and disenchanting in one profession. But instead of fixing it for the enchanter, they fixed it for everyone else. Its just really sad that I will now be dropping this skill with all my old, rare, and hard earned enchants to lvl a "real" profession so I can over charge people on the AH for a piece of armor/weapon that they will be replacing with the next patch...
WoW! Am I going to get a 72h ban here too? I thought I lived in the USA and played a game by company in the USA and played on servers stored in the USA but yet I cant voice my opinion and distress over something about said game in said country without getting a 72h ban in the USA.
Gotta Love it!
WoW! Am I going to get a 72h ban here too? I thought I lived in the USA and played a game by company in the USA and played on servers stored in the USA but yet I cant voice my opinion and distress over something about said game in said country without getting a 72h ban in the USA.

ZoMbIe BeAr WiLl EaT yOuR BrAiNs!
- Acherontia
- Community Resource
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Re: Real Professions?
I have to disagree with the complaint though, tbh. I don't think enchanters are "screwed over" by it at all--Sigrah addressed the economic aspect pretty well already 
What's the "ban" comment about, anyway? Did you forum-rage on WoW-US? :S

What's the "ban" comment about, anyway? Did you forum-rage on WoW-US? :S
- Jäysee
- Expert Hunter
- Posts: 280
- Joined: Thu Jan 28, 2010 9:51 pm
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- Location: Coon Rapids,MN
Re: Real Professions?
Yes I did and got banned for 3 days. Watev...people get screwed over all the time and when they speak up about it they get put down, misunderstood and told to stfu....fine. Im done.Acherontia wrote:I have to disagree with the complaint though, tbh. I don't think enchanters are "screwed over" by it at all--Sigrah addressed the economic aspect pretty well already
What's the "ban" comment about, anyway? Did you forum-rage on WoW-US? :S
Someone please feel free to lock/delete this whole thread.
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- Acherontia
- Community Resource
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Re: Real Professions?
Ugh, just for commenting on the enchanting thing? People rehash that thing all the time, it's a bit ott to ban someone, even temporarily : /
Then again, I got a temp ban once for essentially calling someone a "forum nazi," so... >.<
Then again, I got a temp ban once for essentially calling someone a "forum nazi," so... >.<
- Sarayana
- Illustrious Master Hunter
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Re: Real Professions?
I love how us disagreeing with you means you can't speak your mind. One thing I love about these forums is how people generally can have civil conversations even though they disagree. Yet the moment we disagree with your point of view, you're accusing us of what, censoring you? Of forcing our opinions on you? Of refusing to see your point of view? It so happens that I have thought about your point, I did so back when disenchanting became an option in loot rolls, and I have decided that I think it's a good thing. That is my right, just as it is your right to think it's a bad thing. Nobody is yelling about bans (or even yelling, for that matter).Krondor wrote:WoW! Am I going to get a 72h ban here too? I thought I lived in the USA and played a game by company in the USA and played on servers stored in the USA but yet I cant voice my opinion and distress over something about said game in said country without getting a 72h ban in the USA.
Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
- Jäysee
- Expert Hunter
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- Location: Coon Rapids,MN
Re: Real Professions?
No was just editing that post after I was banned on the wow forums, just needed to vent. Nothing towards any of you guys and gals.Sarayana wrote:I love how us disagreeing with you means you can't speak your mind. One thing I love about these forums is how people generally can have civil conversations even though they disagree. Yet the moment we disagree with your point of view, you're accusing us of what, censoring you? Of forcing our opinions on you? Of refusing to see your point of view? It so happens that I have thought about your point, I did so back when disenchanting became an option in loot rolls, and I have decided that I think it's a good thing. That is my right, just as it is your right to think it's a bad thing. Nobody is yelling about bans (or even yelling, for that matter).Krondor wrote:WoW! Am I going to get a 72h ban here too? I thought I lived in the USA and played a game by company in the USA and played on servers stored in the USA but yet I cant voice my opinion and distress over something about said game in said country without getting a 72h ban in the USA.
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- Adam-Savage
- Grand Master Hunter
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Re: Real Professions?
They banned me for 24 hours for my post about the email scammers getting more cleaver. I guess they didn't like the links. I don't see why because it was not like it was click able or anything.
- Sarayana
- Illustrious Master Hunter
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Re: Real Professions?
Alright, fair enough. We all need to vent from time to time.Krondor wrote:No was just editing that post after I was banned on the wow forums, just needed to vent. Nothing towards any of you guys and gals.
Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
- Sigrah
- Artisan Hunter
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Re: Real Professions?
See, I have a different mind set. While something like a Chaos Orb may not be usable by someone who doesn't have the right profession directly, they can sell it to buy something they can use, or also bring it to a crafter and have something made with it. This also benefits the crafters because they have a larger supply of them to obtain. For example, my Hunter's other profession is Engineering. But, if I want to craft an Overpowered Chicken Splitter that needs this, I have to loot the Chaos Orb myself instead of buying one on the AH (and marking up accordingly). Likewise, strangers who want me to make this for them can't because they are BoP, so that's a loss of potential income via "combine fees" (and yes, I do charge them). And forget fellow Hunter guildies that want me to make this for them for free because of the same reason. Basically, I see this hindering my profit potential and helping equip guildies, not helping it.Eldanalune wrote:I don't agree. Honestly its nice to take something away from the ninjas.
*OFF TOPIC RANT FROM HERE*
Again, I disagree. I wouldn't mind heroics being a little harder. But, when they require me to be at raid level every single night, that's excessive, and I see that as going overboard and catering to hard cores. You're saying your sick and tired of things being face roll, but last I checked, there are plenty of raids to challenge people out there. I don't see why we need *EVERYTHING* to be that way. I see dungeons as the halfway point between soloing and raiding where I can meet random people, blow off steam, and socialize while not having to take everything so seriously, not as 5 man mini-raids that leave me more stressed out after trying to do them than when I first logged in. My guild raids twice a week and we spend plenty of time and energy wiping on those fights to learn them and have a challenge, I don't need to do it nightly in dungeons as well. As to the whole "earn it" thing, I only get 70 Valor Points a day from them whether I run 1 dungeon or 10. And no matter how many Justice Points I get, I'll never be able to buy the latest stuff with it, just the hand me downs that used to be the good stuff.Eldanalune wrote: And I think what Blizzard has done with the five man heroics was well needed. Because honestly, I am sick and tired of things being faceroll. In my personal opinion, if you don't want to learn to play your choosen class to its fullest and accept a challenge, then go and play Runes of Magic where you can buy your way to epicness and not have to work for it or learn anything. Or, you can go and play Everquest 2.
I mean, this is how my experience with Heroics has been. I've been able to do them since Dec 10th, and in that 11 day span, I've only completed 2 with PUGs via the random dungeon finder. The other 20+ have fallen apart within 15 to 30 mins of staring because of wiping on trash too much or, if I'm really lucky, after wiping on the first boss multiple. Guild runs haven't been any better, with us taking 2 to 4 hours to get through one after constant wiping. And for extra "fun" with PUGs, I get to wait 45 minutes to get into them because a lot of healers don't want to deal with it either. Oh and the extra icing on the cake, I've been kicked from 4 heroics before they even started over the last 2 nights because they want "Wyvern Sting or GTFO". Maybe that part is bad luck, but if that is going to be a trend (I'm guessing they want someone CCing two mobs at once, I don't know), that's an issue with me because I refuse to play a spec I don't like (I'm BM/MM).
Anyways, you can say it's a matter of learning your class and if you don't like it, do something else or cancel your account. But to me, the whole reason I started playing WoW in the first place was because it did cater to more casual players at high levels compared to the game I left to play it (Everquest 1 in it's prime from 1999 to whenever Gates of Discord came out). Now, it just feels they are going in the "hard core" direction where they want every instance you run to feel like a raid. And before you suggest it, I already did cancel my account over it. I have two weeks left on it, and if things get better, fine. If not, time to move on.
- Adam-Savage
- Grand Master Hunter
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Re: Real Professions?
Chaos Orb's are Bind on Pickup. You can't trade/sell them.
- Anyia
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Re: Real Professions?
As any spec hunter you can keep two mobs CC'd if you're willing to put some serious effort in. A freezing trap lasts 60sec, but the cooldown is only 30sec. So, start with putting a trap down. Wait for cooldown. Pull with a launched freezing trap onto your first trap target, then distracting-shot pull the other target into the old trap. From then on it's just a matter of being positioned on top of the trap which is about to break so you can drop a fresh one as soon as the cooldown comes up. If you get this down pat, you'll look like a total pro!Sigrah wrote:Oh and the extra icing on the cake, I've been kicked from 4 heroics before they even started over the last 2 nights because they want "Wyvern Sting or GTFO". Maybe that part is bad luck, but if that is going to be a trend (I'm guessing they want someone CCing two mobs at once, I don't know), that's an issue with me because I refuse to play a spec I don't like (I'm BM/MM).

I'm personally working on my trap + scare beast + pet off-tank on The Beauty encounter to keep the pups out of the way (I haven't been game to try double-trap there due to the fears). It's a bit of a challenge...