Cata. pet timers, really random?
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- Tilo
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Cata. pet timers, really random?
I've read several threads now with Maddex, Terrorpene, Karona, Ghostcrawper, Sambas spawning between: 6, 12, & 24hrs. but nothing seems consistent at all i.e. spawns once then spawns consistently 6hrs, or 12hrs, or 24hrs after on the dot.
Also read that:
- if rare was killed it'll spawn 4hrs after slain
- if rare was tamed it'll always spawn 24hrs after tamed
Has anyone been able to confirm exact times or is it really just random regardless of tame or kill as to when any given rare will spawn again?
Also read that:
- if rare was killed it'll spawn 4hrs after slain
- if rare was tamed it'll always spawn 24hrs after tamed
Has anyone been able to confirm exact times or is it really just random regardless of tame or kill as to when any given rare will spawn again?
Last edited by Tilo on Mon Jan 03, 2011 11:32 pm, edited 1 time in total.

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Re: [C] rare pet timers, really random?
From what I've seen, it's random - any time between 6 and 24 hours. I heard someone who was adamant on the fact that ALL rares have an 8 hour spawn time and just spawn at different times depending on when they're killed, but that was quickly broken by the fact that you can tame a pet as soon as it spawns and still wait 12 or 24 hours before it spawn again.
There has been special luck, it seems, at the 6, 12, etc. hour marks.
There has been special luck, it seems, at the 6, 12, etc. hour marks.
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Re: Cata times, really random?
most Cataclysm spawns for the tamables have a 6+ hour respawn timer meaning after it is killed it will not spawn for ATLEAST 6hrs, but will spawn ANY time after that time, and usually within 24(?)Hrs of its last kill time. Rare spawns like Karoma and Sambas do NOT share a respawn timer.
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Re: [C] rare pet timers, really random?
well on my server, madexx was tamed at 12:15am yesterday and i tamed in tonight at 12:30 so thats 24 hrs give or take 15 mins or soTilo wrote:[c]=cataclysm
I've read several threads now with Maddex, Terrorpene, Karona, Ghostcrawper, Sambas spawning between: 6, 12, & 24hrs. but nothing seems consistent at all i.e. spawns once then spawns consistently 6hrs, or 12hrs, or 24hrs after on the dot.
Also read that:
- if rare was killed it'll spawn 4hrs after slain
- if rare was tamed it'll always spawn 24hrs after tamed
Has anyone been able to confirm exact times or is it really just random regardless of tame or kill as to when any given rare will spawn again?

Re: [C] rare pet timers, really random?
Doesn't confirm or deny. Why?PetCollector wrote:well on my server, madexx was tamed at 12:15am yesterday and i tamed in tonight at 12:30 so thats 24 hrs give or take 15 mins or so
Because rares can spawn 4-24 hours after being killed/tamed. So unless you had people all around the desert, Madexx could in theory have spawned out of npc range, been tamed or murdered, and then spawned 12 hours later for you.
rng is rng is rng is rng.
Meaning I can in theory camp the basin for 100 hours without ever sleeping and never see Krush, yet go to log off and 15 minutes later he can spawn. I actually had this happen- I camped Aotona for a fair bit. Got frustraited. Logged off. Aotona spawned 15 minutes later.
That and I don't think we really, really need more rumors concerning rares respawn timers that are mostly unfounded spreading like wildfire.
- Tilo
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Re: [C] rare pet timers, really random?
Stay cool like Fonzy Ryai, though if I misinterpreted your reply as such my bad...
I've only camped Terrorpene now, no other rares, I was just asking others experiences with their tames, if it had been x-hours, & if so if it was accurate or if the tames are really that, just random with no consistency.
I've only camped Terrorpene now, no other rares, I was just asking others experiences with their tames, if it had been x-hours, & if so if it was accurate or if the tames are really that, just random with no consistency.

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Re: [C] rare pet timers, really random?
Well I'm going to have to say it's the latter- because that's why I said what I said about the Madexx tame, afaik he has 3/5 spawn points and he paths a whole lot, if you factor in he could in theory spawn anywhere he can path. Which is why I said unless he had help, Madexx might in theory spawned when he wasn't there and was killed/skinned or tamed before NPCscan/silver dragon could cache and alert.Tilo wrote:Stay cool like Fonzy Ryai, though if I misinterpreted your reply as such my bad...
I've only camped Terrorpene now, no other rares, I was just asking others experiences with their tames, if it had been x-hours, & if so if it was accurate or if the tames are really that, just random with no consistency.
And it's hard to stay cool when you're tired, grumpy and wanting sleep. I just want sleep. Sleeep...
but no I have to camp for Krush QQ ;.;
Re: [C] rare pet timers, really random?
I've heard all these theories, and debunked a lot of them. I think the only rule is that the timer is 6-24 hours, with an added +/- thrown in.
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- Rhyela
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Re: [C] rare pet timers, really random?
I can for sure say that past tame/kill has nothing to do with it. Why? I tamed black Madexx at 4:28 p.m. Saturday. At 10:18 p.m. Saturday, green Madexx was tamed by a friend. That's actually less than six hours! My personal theory is 6-12, or at least for Madexx. I initially thought 24, but a 6-24 hour window just seems too brutal (maybe I'm underestimating Blizz's cruel sense of humor
), and it's just so darned easy to miss a spawn. So say you camp from 6 to 12 hours and don't see it, that doesn't mean a darn thing. I myself have seen Madexx spawn right in front of me. I landed, trapped, and tamed within 15 seconds. Someone on the other side of the map at another spawn point wouldn't have any idea that it just happened, and NPC Scan wouldn't pick it up if it was that far away. It takes me just under a minute to make a full loop, which is about 4x the amount of time needed to find and tame a Madexx if you don't know it's there. So....yeah, my personal (wholly uneducated) guess is 6-12, only because I've personally seen the 6.

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Re: [C] rare pet timers, really random?
But the Madexxes are separate NPCs, so they might not even share a timer. Or they could, but with a unique cooldown.Rhyela wrote:I can for sure say that past tame/kill has nothing to do with it. Why? I tamed black Madexx at 4:28 p.m. Saturday. At 10:18 p.m. Saturday, green Madexx was tamed by a friend. That's actually less than six hours!
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Re: [C] rare pet timers, really random?
Or it's like TLPD and Vy. Different NPCs, different ID's, share the same spawn/path/spawn points.Slickrock wrote:But the Madexxes are separate NPCs, so they might not even share a timer. Or they could, but with a unique cooldown.Rhyela wrote:I can for sure say that past tame/kill has nothing to do with it. Why? I tamed black Madexx at 4:28 p.m. Saturday. At 10:18 p.m. Saturday, green Madexx was tamed by a friend. That's actually less than six hours!
So obviously Madexx could be the same and it's just whenever time has passed, blam, a Madexx spawns. Meaning you ncould have black, black, red or Green, black, brown spawning.
Re: [C] rare pet timers, really random?
Ryai wrote:Or it's like TLPD and Vy. Different NPCs, different ID's, share the same spawn/path/spawn points.Slickrock wrote:But the Madexxes are separate NPCs, so they might not even share a timer. Or they could, but with a unique cooldown.Rhyela wrote:I can for sure say that past tame/kill has nothing to do with it. Why? I tamed black Madexx at 4:28 p.m. Saturday. At 10:18 p.m. Saturday, green Madexx was tamed by a friend. That's actually less than six hours!
So obviously Madexx could be the same and it's just whenever time has passed, blam, a Madexx spawns. Meaning you ncould have black, black, red or Green, black, brown spawning.
Quite true, and actually probable. But to the main issue, I don't think we've seen any solid evidence to suggest anything other than 6-24.
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- Ziarre
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Re: Cata. pet timers, really random?
My personal guess is 6 hours, but only because I know how easy it can be to miss a spawn...and all of my Cata rares but Ghostcrawler have been tamed near 6, 12, 18, or 24 hour marks (one of each, actually!). I'm a firm believer in spawn timer fluctuation though, so I like to show up early and stay late, until I'm sure I've missed that self-imposed timer.
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Re: Cata. pet timers, really random?
I can't speak for the other cata rares but I did camp Jadefang pretty hard for a few days.
After I tamed Jadefang the first time I returned before the 6 hour mark, stayed for an hour or so but it never re-spawned. Came back before the 12 hour mark this time and Jadefang spawned approx 12 hours after my first tame...I got the matching pet to go with my Crumbles
Upon seeing the pet my sister wanted it too (lol) so I returned again at the 6 hour mark, Jadefang was a no show. I returned at the 12 hour mark and low and behold Jadefang was there. Sadly my sister couldn't get the quest on that day so Jadefang became the property of another hunter.
After this tame I skipped the 6 hour mark and came back at the 12 hour mark and again, Jadefang was there. This time my sister had the quest so she got her pet.
Out of curiosity I decided to come back again at the 12 hour mark and Jadefang was there yet again. So that's 5 consecutive sightings all 12 hours apart. Sure it could be pure coincidence as I haven't been back there to test it further but it sure seemed pretty static to me at the time.
After I tamed Jadefang the first time I returned before the 6 hour mark, stayed for an hour or so but it never re-spawned. Came back before the 12 hour mark this time and Jadefang spawned approx 12 hours after my first tame...I got the matching pet to go with my Crumbles

Upon seeing the pet my sister wanted it too (lol) so I returned again at the 6 hour mark, Jadefang was a no show. I returned at the 12 hour mark and low and behold Jadefang was there. Sadly my sister couldn't get the quest on that day so Jadefang became the property of another hunter.
After this tame I skipped the 6 hour mark and came back at the 12 hour mark and again, Jadefang was there. This time my sister had the quest so she got her pet.
Out of curiosity I decided to come back again at the 12 hour mark and Jadefang was there yet again. So that's 5 consecutive sightings all 12 hours apart. Sure it could be pure coincidence as I haven't been back there to test it further but it sure seemed pretty static to me at the time.
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Re: Cata. pet timers, really random?
You don't necessarily need the quest to tame her. Just a buddy to drag her and trap her at the end of the tunnel. Maybe MD to you once it's there. That's how I got mine thanks to a kindly troll huntress and a few dead friends. >_>


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Re: Cata. pet timers, really random?
Or if you're a crafty engineer who happens to be a Goblin (IE MENovikova wrote:You don't necessarily need the quest to tame her. Just a buddy to drag her and trap her at the end of the tunnel. Maybe MD to you once it's there. That's how I got mine thanks to a kindly troll huntress and a few dead friends. >_>


I do not believe that rares spawn longer than 13-15 or so hours. I think people THINK it has been 24 hours because they simply missed the spawn sometime in between. For instance with madexx, it can spawn and be tamed within a matter of 20 seconds, or killed and skinned within the same time frame.

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Re: Cata. pet timers, really random?
Arcturis took 24 hours. Unless he has another spawn point somewhere ...Royi wrote: I do not believe that rares spawn longer than 13-15 or so hours.
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Re: Cata. pet timers, really random?
I believe in Arcturis being somewhat of a special case, with far wider fluctuation than normal due to the single spawn point. IDK for sure, however, as I've never camped him--only checked now and again.
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Re: Cata. pet timers, really random?
I can't accurately say spawn times for anything I've tamed really except for Terrorpene. It could have just been extremely random with the way he popped up for me but almost every encounter I've had with him or have heard from someone else it was between 2 am and 3 am. Thats when I caught mine even. I'm tempted to try and see if there might be a static time that the rares spawn at and see if it can confirm anything. Anyone found anything similar to this?
Re: Cata. pet timers, really random?
here's my experience with rares (in general), but just are just opinions from my observations (which some has already been mentioned somewhere else in this forum). i might be wrong.... dont think anyone knows the facts except blizzard 
- classic rares (not rares found in any expansion area) have shorter respawn timer the lower their level and dont seem to be linked to any other mob or rares in the zone.
- expansion rares have more longer and complex rares (like share timer with other mobs, etc).
- all expansion rares have timer longer than 6 hours (with some weird exceptions, explained later....) and can be up to more than 24 hours. the one exception i can say is zul' darak, either the zone is bugged or something, i've seen the rares there respawn in less than 1 hour after its killed.
- all expansion rares really do have a random timer. but there's a slight pattern to the "randomness". a rare can spawn consecutively on a fixed amount of time for a number of times, e.g this explains why people have seen rares spawn exactly at 12 hrs day after day for a few days. But then after a certain amount of time, the timer can either decrease or increase (normally between 15 min to 2 hours) or not spawn at all (this is how i got my karoma, sambas and jadefang, i estimated the next spawn would occur 12 minus 2 hours later, after knowing the previous spawn times). I believe a rare can have a non-spawning time, like a skip chance. This can explain why a rare is not seen for like longer than 24 hours e.g 30 hours. Please note that a rare can also fail to spawn (due to some errors etc) or spawn dead. This i know because in 4.0x my server experienced a non aotona spawn (gm comfirmed) and also in between some woltk patches, i have was in the area when Loque'nahak spawn dead, the mob was untagged but was dead. Just appeared from no where and died. (also confirm by gm after checking logs). And sometimes when a rare dont spawn, a placeholder is spawned in its place (e.g in Basin, there's an extra gorilla or mammoth at one of the spawn locations, and if the rare spawn, that mob is no where to be found). I think Blizzard is trying to give hint on this point, because in Deepholme. a neutral lvl 15 bat called Blood Seeker can spawn instead a the rare elite Aeonaxx (this was posted in wowhead and also a friend of mine who as camping aeonaxx saw and killed the bat).
- random timer (to spawn) is not effected by mob being killed or tamed. however i do suspect that a server restart has no or little effect on rare timers and server shutdown might have have effect.
- i believe all rares will remain on the map until its killed or tamed or a restart / shutdown occur. i've seen a rare stay up a long time, like 4 hours (before i had to leave).

- classic rares (not rares found in any expansion area) have shorter respawn timer the lower their level and dont seem to be linked to any other mob or rares in the zone.
- expansion rares have more longer and complex rares (like share timer with other mobs, etc).
- all expansion rares have timer longer than 6 hours (with some weird exceptions, explained later....) and can be up to more than 24 hours. the one exception i can say is zul' darak, either the zone is bugged or something, i've seen the rares there respawn in less than 1 hour after its killed.
- all expansion rares really do have a random timer. but there's a slight pattern to the "randomness". a rare can spawn consecutively on a fixed amount of time for a number of times, e.g this explains why people have seen rares spawn exactly at 12 hrs day after day for a few days. But then after a certain amount of time, the timer can either decrease or increase (normally between 15 min to 2 hours) or not spawn at all (this is how i got my karoma, sambas and jadefang, i estimated the next spawn would occur 12 minus 2 hours later, after knowing the previous spawn times). I believe a rare can have a non-spawning time, like a skip chance. This can explain why a rare is not seen for like longer than 24 hours e.g 30 hours. Please note that a rare can also fail to spawn (due to some errors etc) or spawn dead. This i know because in 4.0x my server experienced a non aotona spawn (gm comfirmed) and also in between some woltk patches, i have was in the area when Loque'nahak spawn dead, the mob was untagged but was dead. Just appeared from no where and died. (also confirm by gm after checking logs). And sometimes when a rare dont spawn, a placeholder is spawned in its place (e.g in Basin, there's an extra gorilla or mammoth at one of the spawn locations, and if the rare spawn, that mob is no where to be found). I think Blizzard is trying to give hint on this point, because in Deepholme. a neutral lvl 15 bat called Blood Seeker can spawn instead a the rare elite Aeonaxx (this was posted in wowhead and also a friend of mine who as camping aeonaxx saw and killed the bat).
- random timer (to spawn) is not effected by mob being killed or tamed. however i do suspect that a server restart has no or little effect on rare timers and server shutdown might have have effect.
- i believe all rares will remain on the map until its killed or tamed or a restart / shutdown occur. i've seen a rare stay up a long time, like 4 hours (before i had to leave).
Last edited by pemburu on Wed Jan 05, 2011 10:50 am, edited 2 times in total.