PTR, Deterrence, And You
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- Kurasu
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PTR, Deterrence, And You
I have never had luck with using Deterrence in tames. People insist it helps, but with a 0% parry while you're taming/channeling, it just doesn't do anything for me!
... until now.
In the PTR, the '100% miss' of Deterrence carries over into taming. Which is to say you can pop Deter, start taming, and get a good 4-5 seconds of absolute immunity from physical attacks while you're taming your special pet.
... until now.
In the PTR, the '100% miss' of Deterrence carries over into taming. Which is to say you can pop Deter, start taming, and get a good 4-5 seconds of absolute immunity from physical attacks while you're taming your special pet.
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- Cialbi
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Re: PTR, Deterrence, And You
Nice! Taming Terrorpene and Ghostcrawler just became that much easier!
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- Kurasu
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Re: PTR, Deterrence, And You
Well, Terrorpene's attack isn't physical. I'm not completely positive what it would do to that. Ghostcrawler, though, I'm pretty sure it'd help. I might head down to Vashj'ir and give it a try to test. 
EDITED TO ADD: Found Ghostcrawler, tried the trick out. Unfortunately, Nerfbat isn't blocked by the physical attack 'miss', so it's probably not considered a physical attack. The basic swings were, though. So it helped a little!

EDITED TO ADD: Found Ghostcrawler, tried the trick out. Unfortunately, Nerfbat isn't blocked by the physical attack 'miss', so it's probably not considered a physical attack. The basic swings were, though. So it helped a little!
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Re: PTR, Deterrence, And You
I could be wrong as I haven't personally attempted taming Terrorpene yet, but since Deterrence is supposed to also give 100% chance for spells to be deflected, I'd expect that it should indeed be useful vs. Terrorpene's fire. It's classed as a spell, right?Kurasu wrote:Well, Terrorpene's attack isn't physical. I'm not completely positive what it would do to that.
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Re: PTR, Deterrence, And You
I believe the new tooltip read says "100% chance for melee attacks to miss."Carnifex wrote:I could be wrong as I haven't personally attempted taming Terrorpene yet, but since Deterrence is supposed to also give 100% chance for spells to be deflected, I'd expect that it should indeed be useful vs. Terrorpene's fire. It's classed as a spell, right?Kurasu wrote:Well, Terrorpene's attack isn't physical. I'm not completely positive what it would do to that.
I'm not on the PTR though so I'm probably wrong.
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- Kurasu
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Re: PTR, Deterrence, And You
It also grants a 100% chance to deflect spells. Mind you, I don't know whether a channeled magical attack is considered a 'spell' to it. May have to go tick off Terrorpene and see!
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Re: PTR, Deterrence, And You
If it still works on spells, and Terropene's ability counts as a spell, that'd certainly. Make taming him at 81 easier.
Although, I enjoyed the challenge of taming him at 81 with no resist or haste prep and a freshly 85 holy pally. XD

Although, I enjoyed the challenge of taming him at 81 with no resist or haste prep and a freshly 85 holy pally. XD
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[/center]Lord Godfrey wrote:Some people only want to watch the world burn. Others want to be the ones responsible for burning it...
- Cialbi
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Re: PTR, Deterrence, And You
Hmm, I think that Nerfbat may be ignoring immunities, parries, dodges, etc. It would kind of make sense - how can a paladin's bubble possibly stand up against the might of the Nerfbat?Kurasu wrote:Well, Terrorpene's attack isn't physical. I'm not completely positive what it would do to that. Ghostcrawler, though, I'm pretty sure it'd help. I might head down to Vashj'ir and give it a try to test.
EDITED TO ADD: Found Ghostcrawler, tried the trick out. Unfortunately, Nerfbat isn't blocked by the physical attack 'miss', so it's probably not considered a physical attack. The basic swings were, though. So it helped a little!
AKA Nazthandol, in <Petopians> (US)
Cute doesn't need an explanation.
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Re: PTR, Deterrence, And You
I thought it only offered the spell reflect if you grabbed it from the... Survival Tree I believe?Kurasu wrote:It also grants a 100% chance to deflect spells. Mind you, I don't know whether a channeled magical attack is considered a 'spell' to it. May have to go tick off Terrorpene and see!
EDIT
Survival Tree. "Mirrored Blades" 4 tiers down
- Cialbi
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Re: PTR, Deterrence, And You
Deterrence has a 100% chance to deflect spells (spell bounces off you and into the ground). Mirrored Blades changes that to a 100% chance to reflect spells (spell bounces off of you and hits the caster). Last I heard, though, Mirrored Blades was bugged.Feath3r wrote:I thought it only offered the spell reflect if you grabbed it from the... Survival Tree I believe?Kurasu wrote:It also grants a 100% chance to deflect spells. Mind you, I don't know whether a channeled magical attack is considered a 'spell' to it. May have to go tick off Terrorpene and see!
EDIT
Survival Tree. "Mirrored Blades" 4 tiers down
AKA Nazthandol, in <Petopians> (US)
Cute doesn't need an explanation.
_____
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Re: PTR, Deterrence, And You
Ah, small differences. Fun stuff.Cialbi wrote:Deterrence has a 100% chance to deflect spells (spell bounces off you and into the ground). Mirrored Blades changes that to a 100% chance to reflect spells (spell bounces off of you and hits the caster). Last I heard, though, Mirrored Blades was bugged.Feath3r wrote:I thought it only offered the spell reflect if you grabbed it from the... Survival Tree I believe?Kurasu wrote:It also grants a 100% chance to deflect spells. Mind you, I don't know whether a channeled magical attack is considered a 'spell' to it. May have to go tick off Terrorpene and see!
EDIT
Survival Tree. "Mirrored Blades" 4 tiers down
I've actually been getting nailed through Deterrence with spells for a while so I didn't think anything about it because I misread Mirrored Blades, though that could just be lag on my end (spell hitting before I get deterrence up even though on my screen I see it up)