Leatherworking profitable?
- Bulletdance
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Leatherworking profitable?
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- Chrizesu
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Re: Leatherworking profitable?
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- FuzzyDolly
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Re: Leatherworking profitable?
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- Teigan
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Re: Leatherworking profitable?
- Vephriel
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Re: Leatherworking profitable?
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Re: Leatherworking profitable?
I also exist on DeviantArt.
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Re: Leatherworking profitable?
- VelkynKarma
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Re: Leatherworking profitable?
Like Dragonpuff mentioned, I can sell Leg Armor and some of the cloaks for decent amounts of money. The epic 450 stuff sells pretty decently too for people starting to gear up their chars for getting into instances. But yeah, overall, not a huge money maker.
Keep in mind though that a lot of the BIG money-makers are really hard to level to. My main is a JC, which was positively BRUTAL to level, but at endgame content once you've earned a few epic gem designs it's easy to pull in several hundred gold a day with only one or two sales.
~VelkynKarma
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Re: Leatherworking profitable?
In fact, my husband was shocked to discover that my LW is hovering around 445, instead of maxed at 450. I had to explain that the two items I could make at first cost frozen orbs, 12 Heavy borean leather, plush elemental aspects and the occasional arctic fur. I could dedicate play time to grinding/farming leather, but that takes a certain mindset from me and I prefer to actually play the game.
I know that because of skinning it's so easy for us to get the base material for our profession, but I think it's a little imbalanced at the moment. Six Borean Leathers to make one Heavy Borean versus finding ONE Titanium node and the *multiple* objects received therein? I have a friend who doesn't farm his mining and has STACKS of titanium. He's flying around, sees a node, TINKTINK, back on his way. It takes a lot more effort to gather up all that leather. And I haven't seen an arctic fur drop in WEEKS.
Ever since they made titanium more popular, I think...
Anyhoo, just my random observations.