New PTR notes?

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Rikaku
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New PTR notes?

Unread post by Rikaku »

Beast Mastery
* Master of Beasts now increases damage done by pets by 13.4%, down from 13.6%. Each point increases pet damage by 1.67%, down from 1.7%.

Survival
* Trap Launcher now has a 1.5 sec cooldown.

Marksmanship
* Multi-Shot now ldeals 120% weapon damage, down from 138%.

Why... why are they making Mastery for BM's WORSE? I mean it's not even great now, why make it worse? *facepalm* I hope someone at Blizzard realizes that Mastery isn't even that good of a stat for BM, so this change is sort of redundant.

I just hope that this doesn't affect Hunters too much. I really like how the specs are now. I don't see why we have to nerf em around again...


*grumble grumble*

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Re: New PTR notes?

Unread post by Acherontia »

The change to Trap Launcher seems odd--I wonder if it's a sloppy "fix" because they can't sort out the spellflash/not-working GCD + Launcher issue.

But yeah, BM mastery is so terrible that it's not even worth gemming/enchanting for, but rather is reforged *away* from, so I don't see the point in that change at the slightest. I, too, scratch my head at that O.o
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Re: New PTR notes?

Unread post by Rikaku »

Acherontia wrote:The change to Trap Launcher seems odd--I wonder if it's a sloppy "fix" because they can't sort out the spellflash/not-working GCD + Launcher issue.

But yeah, BM mastery is so terrible that it's not even worth gemming/enchanting for, but rather is reforged *away* from, so I don't see the point in that change at the slightest. I, too, scratch my head at that O.o

I thought the same thing too about the Trap issue.

Though, we got Multishot buffed last patch right? did they just completely nerf it back? I actually liked having an AoE as BM :(

Yeah idk what's up with the mastery part. I'm just glad I'm not the only one with the "O.o" expression reading that.

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Re: New PTR notes?

Unread post by Kurenio »

actually guys BM is all about pet damage you reforge into mastery but you dont gem for it either way stats prio for BM assuming your hit capped is agi > crit > mastery > haste but i guess this slight nerf to the mastery will put BM back on par with MM since it was 500 dps higher

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Re: New PTR notes?

Unread post by Sarayana »

I certainly don't consider myself a number cruncher, but my dps increased when I reforged mastery into crit... Mastery seems like an extremely worthless stat to me. I was of the same opinion as you, Kurenio, "BM is all about the pets so the mastery that boosts pets must be excellent!"... but nah, like I said, getting rid of it boosted me.

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Re: New PTR notes?

Unread post by Kurenio »

Sarayana wrote:I certainly don't consider myself a number cruncher, but my dps increased when I reforged mastery into crit... Mastery seems like an extremely worthless stat to me. I was of the same opinion as you, Kurenio, "BM is all about the pets so the mastery that boosts pets must be excellent!"... but nah, like I said, getting rid of it boosted me.
Well like i said the stat prio assuming your hit cap is

Agi > Crit > Mastery > Haste

so if a piece of gear has mastery and haste you reforge the haste to crit
if a piece of gear has crit and haste you reforge the haste to mastery
if a piece of gear has crit and mastery you leave it be

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Re: New PTR notes?

Unread post by Derax »

If you are getting these from the mmochamp site I remember them saying if its in Green its been datamined, I checked the official patch notes and didn't see any of these changes but I rarely see mmochamp being wrong on things so I will have to check the ptr and find out.

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Re: New PTR notes?

Unread post by MaximumOverdrive »

From fav note from those notes is that the new companion achis actually give awards now! Tho I'm curious if that magical pet biscuit is reusable or one time? That would suck for one time, but reusable would be awesome!

Lil sad about the decrease to mastery for BM tho :( Maybe I would do more damage if I actually forged into crit, but I always had a lot of hit to reforge out of and I'd usually turn it into mastery and I'd usually be one of the top 3 easily in a raid doing that, or easily first in heroics. My pet hits like a truck (tanks hate me sometimes).
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Re: New PTR notes?

Unread post by Rikaku »

Kurenio wrote:actually guys BM is all about pet damage you reforge into mastery but you dont gem for it either way stats prio for BM assuming your hit capped is agi > crit > mastery > haste but i guess this slight nerf to the mastery will put BM back on par with MM since it was 500 dps higher

500 dps is fair. I didn't find MM that far behind BM though. Most of my fellow MM raiders (I'm BM) were maybe 100-200 dps behind me. IF that. This slight nerf isn't really a nerf... it's... redundant.

.2 and .3 isn't going to change anything. And certainly not on a stat that's already pretty subpar as far as "mastery" goes.

I dunno. I just found it weird.


HOWEVER YES! I do love the pet achievement changes |D

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Re: New PTR notes?

Unread post by Sasrei »

so in a nut shell they nerfed all our aoes.. and I dont really get the point of nerfing BM like that. To be honest so far this patch I have not a single clue what they are thinking when it comes to hunters..

I play surv/bm, BM is my pvp spec and surv is my pve spec. I do pretty good damage and it was nice that MS was actually a really good AOE, I could keep up in damage with the others but now I wonder whats going on.. aka oh no hunters are starting to be a really good class in dps again.. inc berf bat

we tame ghostcrawler folks but his nerf bat has nothing on blizzards lol

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Re: New PTR notes?

Unread post by Slickrock »

Kurenio wrote:
Sarayana wrote:I certainly don't consider myself a number cruncher, but my dps increased when I reforged mastery into crit... Mastery seems like an extremely worthless stat to me. I was of the same opinion as you, Kurenio, "BM is all about the pets so the mastery that boosts pets must be excellent!"... but nah, like I said, getting rid of it boosted me.
Well like i said the stat prio assuming your hit cap is

Agi > Crit > Mastery > Haste

so if a piece of gear has mastery and haste you reforge the haste to crit
if a piece of gear has crit and haste you reforge the haste to mastery
if a piece of gear has crit and mastery you leave it be
I've seen a lot of number crunching, and various groups come up with various balances, and a lot depends on the gear you have.

I've never though, seen a case where Mastery is clearly better than Haste.

Assuming that this nerf is actually happening, It will clearly make haste superior. What does it mean practically? Reforge away from Mastery, and choose gear when you can that doesn't have it.

But why is the real question.. it's clear that BM doesn't want pets doing as much damage as they are. GC has said it himself before. I fear I may have to look at a SV spec again, or simply make my Shammy my raid toon if they crank up the nerfs anymore.
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Re: New PTR notes?

Unread post by Rikaku »

Slickrock wrote:I've seen a lot of number crunching, and various groups come up with various balances, and a lot depends on the gear you have.

I've never though, seen a case where Mastery is clearly better than Haste.

Assuming that this nerf is actually happening, It will clearly make haste superior. What does it mean practically? Reforge away from Mastery, and choose gear when you can that doesn't have it.

But why is the real question.. it's clear that BM doesn't want pets doing as much damage as they are. GC has said it himself before. I fear I may have to look at a SV spec again, or simply make my Shammy my raid toon if they crank up the nerfs anymore.

Honestly, I don't think this nerf is that bad. Again, it's a .2 and .3 "nerf" to mastery. That's not going to make a huge difference. I wouldn't start jumping the BM ship because of it XD

But idk where people are getting the "BM pets shouldnt be doing as much as they are-Ghostcrawler" post. That was from way way WAAAAY back in Wrath, and they already did scale BM's pets down significantly after that (yanno, before they actually fixed the spec for Cataclysm).

I wouldn't take this as a sign of a continued "pet nerf" so much as perhaps trying to keep the pets from 'double dipping" in stats too much.

My annoyance at the "nerf" is purely at the Multishot nerf and the seperate unnecessary 'mastery" nerf (why nerf what's already not-that-good?)

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Re: New PTR notes?

Unread post by Slickrock »

Rikaku wrote:Honestly, I don't think this nerf is that bad. Again, it's a .2 and .3 "nerf" to mastery. That's not going to make a huge difference. I wouldn't start jumping the BM ship because of it XD
If my napkin math is right, if you are at 20 Mastery, it would be about a 2% damage reduction overall (4.3% or so for pet damage). Best way to mitigate that is reduce your mastery.
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Re: New PTR notes?

Unread post by Rikaku »

Slickrock wrote:
Rikaku wrote:Honestly, I don't think this nerf is that bad. Again, it's a .2 and .3 "nerf" to mastery. That's not going to make a huge difference. I wouldn't start jumping the BM ship because of it XD
If my napkin math is right, if you are at 20 Mastery, it would be about a 2% damage reduction overall (4.3% or so for pet damage). Best way to mitigate that is reduce your mastery.

Please note I am NOT saying you're wrong: I just wanted to do my own math as well. And I will FULLY admit math is not my forte. XD

So comparing my stats now on live, my mastery is giving my pet 26.52% extra damage. Using PTR math, my pet is receiving 26.05% damage from mastery. This is (of course) assuming my mastery rating (live 15.60) stays the same on PTR. which it may not, but I'm not 100% sure how to completely calculate it.

Also, to note. This is NOT official PTR notes, it was "originally posted by MMOchamp" so it may not come to fruition?

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Re: New PTR notes?

Unread post by Cerele »

i went and read the changes, and im enraged, hunters are getting nurfed yet rogues broke 3 shadowsteps and 2 dashes arent? its complete crap my already lower than marks/survival same gear damage is getting nurfed and this over poweredness isnt being touched.... AT ALL???


feral druid glyph gives them health now.....
when are hunters going to get a self heal for all of us that doesnt suck?. poor survival has to put talents in spirit bond and thats really hard to make that choice, mm gets 5% every 10seconds... not too bad and the spirit beast heal sucks....

That and theres no way to reduce the revive pet task everytime it dies, maybe in the one with nature talent it also reduces the casting time of revive pet by 2/4/6 seconds

and the crappy heal we have for our pets now 40% of their health (with glyph) in a hot? what is this crap? make it basline 50% of their health and glyph makes it 100% over the duration.
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Re: New PTR notes?

Unread post by evil950510 »

What everyone does not understand is that Blizzard is nerffing Hunters because they’re scared well become the O.P. class. We tank, can heal, and have some of the best single target DPS, so it's no wonder they need to nerff us other wise the game would become to easy and we might stop playing. It’s the same when they nerffed us in Wrath, if we had kept climbing in DPS Cata would have been too easy. It’s all Blizz's plan to keep us down and keep us playing.
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Re: New PTR notes?

Unread post by AdamSavage »

I noticed as well, when I reforged mastery into crit that my dps actually went up.
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Re: New PTR notes?

Unread post by Acherontia »

The mastery nerf isn't a nerf, since nobody uses it anyway :lol: From everything I've heard, mastery is *lowest* on the stat chain. As far as I've heard, it's hit to cap, crit > haste > mastery.

The multishot is a nerf though of course.
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Re: New PTR notes?

Unread post by Kurenio »

It seems wierd that everyone says mastery is such crap, but I reforge into mastery when crit is present on the gear and I have yet to be out dps by any hunter who doesn't horribly out gear me.

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Re: New PTR notes?

Unread post by Acherontia »

Crit outweighs mastery for BM by quite a bit. A lot of our spec works with crit synergy. Pets inherit our crit % too, so going for crit directly benefits the pet as well as us!

Invigoration: When your pet scores a critical hit with a Basic Attack, you instantly regenerate 6 focus.
Sic 'Em (MM, good for BM PvE, tier 2): When you crit with Arcane/Aimed/Explosive (filler shot), the focus cost of your Pet's next basic attack is reduced by 100%.
Killing Streak: When you score two Kill Command critical hits in a row, your third will deal 20% more damage and have its cost reduced by 10 focus.
Culling the Herd: Pet talent, when your pet's Basic Attack crits, you & the pet have 3% increased damage for 10 seconds.

and so forth. Crit on its own, even without the talents, would be an improvement over Mastery--Crit buffs both our damage *and* the pets', whereas Mastery only benefits the pet.
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