
But the camps for many of them well and truly sucked. I just can't do it anymore. And I honestly sympathize with people who cannot commit to hours just sitting in a spot. Second shift has murdered my wow time.
Whenever I hear about someone devoting fruitless hours and hours at a time to camping a rare, it makes me cry a little.Novikova wrote:Yeah. It took me long over a year to get Skoll.I was griefed a couple of times and just couldn't catch him - even missing nights of sleep to camp. I honestly don't mind common mobs with the same skin. No one will change the story or excitement behind my rares and nothing will take away memories of the joys of finally getting them.
But the camps for many of them well and truly sucked. I just can't do it anymore. And I honestly sympathize with people who cannot commit to hours just sitting in a spot. Second shift has murdered my wow time.
You know, I probably would if I'd had roughly the same experience I've had in WoW. I look to the game more for its social aspects, plus I play exclusively on RP servers, and it's the roleplay...the stories and the social interaction that keeps me in WoW. Sure, I could always RP in AIM or MU*s or whatever, and the graphics are an extra bonus that makes things more 'real', but when it comes down to it... I play the game because it's fun, but I -STAY INVOLVED- with WoW for ...well, entirely text-based reasons, when it comes down to it. If it weren't for the RP and the interaction, I'm sure I would've moved on to something else long since, or else gone back to MU*ing.Worba wrote:.... and I'm assuming you'd still play wow if it was a text rpg? If so then you sir have earned the right to dismiss the importance of graphics in an MMORPG!Nachtwulf wrote:Also... I played text RPGs exclusively for something like 12 years before starting WoW, whaddya talkin' about. >.>
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket