Pet Challenge Mechanics

Anything related to Hunter pets.
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Kalliope
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Pet Challenge Mechanics

Unread post by Kalliope »

Patch 4.2 brings us ten rares with eight unique taming strategies. What sort of ideas can you think of for other possible challenging tames? :)

My random contribution: A rare who runs away from you until it gets tired and stays still to recharge its energy. Requires a variety of traps, slows, and speed boosts to keep up.

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Magnakilro
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Re: Pet Challenge Mechanics

Unread post by Magnakilro »

A rare with adds. Its connection with those adds blocks the tame. Kill the adds...and you can tame.
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Nubhorns
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Re: Pet Challenge Mechanics

Unread post by Nubhorns »

Emote-based tames, with the pet being untameable(or possibly lethal) until you do x emote.

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pengupuff
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Re: Pet Challenge Mechanics

Unread post by pengupuff »

Maybe a rare that's in an unreachable location, and you have to lay out bait and hide (activate camo) in order to lure it out.
The bait (maybe a chunk of meat?) could be obtained from killing common mobs in the area.

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Kalliope
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Re: Pet Challenge Mechanics

Unread post by Kalliope »

Nubhorns wrote:Emote-based tames, with the pet being untameable(or possibly lethal) until you do x emote.
Ooh, to expand on this, maybe make it work like Simon and you have to mimic the pet's emotes in the correct order to win its loyalty. Ooooooorrrrrrr maybe have it be like a secret handshake; you have to figure out the exact combination on your own.

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Gimlion
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Re: Pet Challenge Mechanics

Unread post by Gimlion »

I would love to see this (Has been posted in another thread):

Various changing platforms that are unavailable regularly. I think that these platforms should be triggered using a button or some such mechanic, and once activated, you must watch them carefully. They would change color depending on the shot required (No spec-only shots), and you'd have to fire the right shot when it ends, making the platform solid. After jumping onto this platform, the next would start spinning through colors, and you would have to repeat the process for each platform. These would be phased per person, and you'd only be able to see them if the pet was spawned.

Once the pet is tamed the platform teleports you to the nearest GY if you are standing on it so people couldn't camp on top of the last platform. It would be a sanctuary, meaning no PvP ganking, and preferably the pet could not be killed while mid tame, or better yet, have them phase out once the rare was engaged, and if they somehow fail, then the next person can/must try. The phase would boot you out if didn't begin taming within 5 minutes, and if a hunter decides to kill the pet, the pet will become friendly at 10% health, drop a lootable tear (and somehow set a lockout period), teleport the "killer" to the graveyard, then reappear for another to tame. You'd know it was tamed when you get teleported off the platform. Idk what tame mechanics would be involved in the phase, but I'd like something during that too, so it's not JUST a "who gets up the stairs fastest" competition.

The pet would have a middle-length spawn timer, so about 8-12 hours. I'm not sure of what type of pet, or even what it'd look like, but I've thought about mechanics like this for quite a while.

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