Idea for a Rare Mount Encounter

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Varethyn
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Idea for a Rare Mount Encounter

Unread post by Varethyn »

We currently have 3 rare mounts in game: TLPD, Aeonaxx and Poseidus. For TLPD and Poseidus we simply need to find the respective rare, bop it on the head and steal its mount. Aeonaxx is slightly different in that when we find the rare we get taken on a joyride around Deepholm. Then bop it on the head and steal its mount.

Anyway my little idea is similar, but different, to Aeonaxx in that we need to ride the rare mob as it takes us on a merry dance around the zone. My idea of the mount at current is a horse, but could be applied to anything. However as this is based on a silly Zelda-related dream I had which I will not discuss here I will be using “Epona” to demonstrate. Obviously it wouldn't really be Epona for copywrite reasons :P

Appearance
A reddish-brown horse with white mane/tail and black socks and muzzle similar to Epona from Ocarina of Time. Same size as a basic horse. No armor; only a saddle.

Location
I chose Twilight Highlands because it reminds me most of Hyrule Field. Also for the slight reference (Twilight Princess, Twilight Highlands). Other open, grassy areas like Hilsbrad Foothills or Grizzly Hills might work too. “Epona” could spawn anywhere in the marked area. When running she'll take a set path around part of the zone. This includes jumping down (survivable) cliffs.

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Mechanics
“Epona” is a friendly NPC and can be mounted as a vehicle much like Aeonaxx. However she can only be mounted when she isn't moving. Once mounted the player will receive a timer debuff depicting how long they need to stay on the horse: Horse Wrangling: Attempting to subdue a panicked horse.

Now this isn't a test of patience as you watch your character get taken on a tour of the zone. This is the interesting part: much like the seahorse quest in Vashj'ir you will receive an ingame warning: “The horse panics and prepares to bolt. Hold on!” While she is running you will receive a new action bar like the seahorse quest in which you need to press, and sometimes hold for a certain amount of time, the correct keys: “Lean left” when she turns left, “Lean right” when she turns right, “Hold on!” when she charges and “Tighten grip” when she rears up.

Her actions come fast and are random for the most part but can sometimes be guessed. For instance she will always turn at a cliff or wall and will either charge or rear if there is not enough space to turn. She will sometimes double back on herself or veer off course but attempts to return to the set path quickly. The player cannot be attacked and will not aggro any aggressive mobs while riding.

If the player fails to hit and/or hold the correct key, or dismounts, “Epona” will reset and the player will receive a 10-minute debuff: Exausted: Failed to subdue a panicked horse. Too tired for another attempt.
The player will also get a 5-second stun: Trampled: Trampled by a panicked horse.
This would prevent griefing by continuously mounting and dismounting.

Should the player succeed to remain on “Epona” until the end of the timer she will stop running and an NPC (Linken?) will spawn and run up to her. He will say a few lines, something like:
“There you are! I've been looking everywhere for you.”
“Thank you for finding “Epona”, stranger.”

The player receives a different 10-minute debuff: Success!: Successfully subdued the panicked horse. They will then be able to talk to then NPC. Everyone can talk to him and see a dialogue box which could explain how they were seperated and his relief that “Epona” is safe. But only the player that has the Success! debuff can select a chat option;
“You look like you have something more to say.”
This will net that player the reins for the horse. Again this would prevent griefing by following the player on the horse and speaking to the NPC for the mount themselves. The player is not automatically dismounted from “Epona” and so can safely loot the reins without fear of being attacked. The reins are BoP. Both “Epona” and the NPC will remain for 5 minutes before despawning. 6-hour respawn.

Players that already have the mount can still mount “Epona” but even if they are able to stay on for the full timer they will simply dismount and receive the Exausted debuff, and “Epona” will reset.

I expect there are plenty of flaws in here, and my biggest worry is that, since her actions can be sudden and erratic, “Epona” could get herself stuck by turning towards an obstical-heavy area and cause confusion by ending up in the opposite faction's towns. I have also been thinking that this would make more sense in a lower-level zone, since it is a ground mount and most players may be more interested in flying mounts at high-level.

Thoughts/comments/critiques?

EDIT: Spelling and respawn timer tweakings
Last edited by Varethyn on Wed Jun 15, 2011 11:28 am, edited 3 times in total.

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Royi
 
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Re: Idea for a Rare Mount Encounter

Unread post by Royi »

wow i love this. great imagination and it seems like a fun encounter

i would definately camp / random check for a mount encounter like this

I liked that Seahorse quest, and to make it a rare mount encounter, that would be fun too.

Especially if it say on a 6 hour timer and BOP. That way many people would be able to experience it too, it wouldn't be as rare, but thats not necessarily a bad thing. I think thats the only thing I would change in what you wrote, 72 hours would drive people insane, 6 hours wouldn't. Or heck even a 2 hour camp (like Ashtail :) )

No one would have to mentally destroy themselves like for camping TLPD or Aeonaxx (or Poseidus now)
Last edited by Royi on Wed Jun 15, 2011 10:47 am, edited 1 time in total.
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Re: Idea for a Rare Mount Encounter

Unread post by Isjaki »

this is SO cool :) "like"
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Re: Idea for a Rare Mount Encounter

Unread post by Varethyn »

Tweaked respawn time :) I agree about the whole "72 hours is insane" thing... It was just the first thing to come to mind since I've been camping Poseidus so much :lol: 6 hours seemed too soon. 12 hours feels better.

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Re: Idea for a Rare Mount Encounter

Unread post by Royi »

Varethyn wrote:Tweaked respawn time :) I agree about the whole "72 hours is insane" thing... It was just the first thing to come to mind since I've been camping Poseidus so much :lol: 6 hours seemed too soon. 12 hours feels better.
maybe a 6-12 window. That way between 2-4 per day would be out there....


Ooooo maybe have it spawn in different zones! I don't know if that would be a possibility or not (mechanics wise), but what if besides Twilight Highlands, it spawns also in Grizzly Hills (where those other wild horses are)

that would make it more unique :)
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Varethyn
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Re: Idea for a Rare Mount Encounter

Unread post by Varethyn »

Royi wrote:
Varethyn wrote:Tweaked respawn time :) I agree about the whole "72 hours is insane" thing... It was just the first thing to come to mind since I've been camping Poseidus so much :lol: 6 hours seemed too soon. 12 hours feels better.
maybe a 6-12 window. That way between 2-4 per day would be out there....


Ooooo maybe have it spawn in different zones! I don't know if that would be a possibility or not (mechanics wise), but what if besides Twilight Highlands, it spawns also in Grizzly Hills (where those other wild horses are)

that would make it more unique :)
I like the idea of it spawning in different zones! It didn't occur to me since Twilight Highlands and Grizzly Hills are so far apart. It could be a possiblity, and still be a challenge of sorts for lowbies who are interested in getting it. (I never mentioned a level requirement ;)). In that respect a low spawn rate would make more sense otherwise people would be in for an even longer wait since they'd be more inclined to camp only one zone.

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Re: Idea for a Rare Mount Encounter

Unread post by Royi »

Varethyn wrote:I like the idea of it spawning in different zones! It didn't occur to me since Twilight Highlands and Grizzly Hills are so far apart. It could be a possiblity, and still be a challenge of sorts for lowbies who are interested in getting it. (I never mentioned a level requirement ;)). In that respect a low spawn rate would make more sense otherwise people would be in for an even longer wait since they'd be more inclined to camp only one zone.
I wonder if that would be even possible due to coding, i think they would need different NPC id's, so possibly there technically could be both up at the same time? Or maybe they're lost Twin Horses! Slightly different color in saddle or something. Just throwing random ideas out there.

Overall I would definately camp for something like this. Ground Mounts > Flying Mounts. I'm one who thinks that flying mounts personally ruined portions of this game (at least flying mounts in azeroth). Rare ground mounts are so much WIN
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Re: Idea for a Rare Mount Encounter

Unread post by bluddy »

or madexx mechanism, only one can be up at the time but they are diffferenct npc's. but the talk gives the same mount?
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Re: Idea for a Rare Mount Encounter

Unread post by Yaone »

Ya forgot about the grey camel!

And yea, I would be ok with this if they also put in a wolf for us alliance folks :lol:
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Re: Idea for a Rare Mount Encounter

Unread post by Kurenio »

Brilliant idea!

I've always said that this should be the way you obtain a mount. Maybe just your first mount, but I mean wouldn't you eventually want to tame your own mount. It would form a much closer bound IMO (Yes rp lemme alone).

I would have to say this take place in westfall so that when you successfully calm "epona" she takes you to one of the farms.

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Re: Idea for a Rare Mount Encounter

Unread post by Nick »

FFFFFFFFF YESSSSSSSSS <3
And I'm so not saying this because I'm a total LoZ nerd, either. *coughs* >->

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Re: Idea for a Rare Mount Encounter

Unread post by Varethyn »

Glad to see this is still attracting attention :)

Yaone: Hrm, yes I did :lol: I'd imagine there would be a wolf too, and possible others that suit the idea. This one is just an example :)

Kurenio: The Westfall idea is pretty good, though I'd have thought it more reasonable to have it in at least 20+ zones, since that's the level you first learn to ride. Not saying it wouldn't be possible though ;) Might steal the whole "takes you to X when calm" part; would make it a lot easier if she somehow ended up in the opposite faction's territory.

Harpier: Yes it is. Admit it! :D

Guess I should haul my butt out to other areas and see what other scenarios I can come up with.

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