...And recolor the eye to make it stand out a bit more.

This exactly. You stole my thoughts on it.peanutbuttercup wrote:I went and tested on the PTR as well. It's thankfully not quite as bad as I feared, but IMO it's definitely less graceful now than when it ran with its head held high. I don't think the old stance looked "derpy", the new one definitely is more "derpy" to me because it looks like it'll fall over, it's leaning down that much. And its even more bizarre on the pet because it goes from standing position to full sprint with no transition. I tried making it walk and it would walk a few paces with the hed up and then go into the full head down sprint position. Also from behind, on the pet (and I was riding a hawkstrider for comparison) the neck and head swings from side to side in a wobbly manner as it runs. Because hawkstriders have bigger wings (and your toon in the way as you ride) you don't see that, but with nothing but their naked little necks in full view, it's just swaying.
If I had to sum it up I'd say it looks like the head is being pulled by an invisible rope and the strider is running forward in a desperate attempt to keep up so it doesn't crash to the ground.
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Sorry if this is straying from the topic! I never played any FF games, so I had to look up what a chocobo looks like. The impression I got was that they were more like hawkstriders than tallstriders.Kurasu wrote: The chocobo comparison is pretty accurate. Other than not having the wings that they can 'floof' out while doing so.
Hmmmm. Now we just need to get Wain to make a yellow one...
Hell, I'd tame that in the wild. Saddle and all.Wain wrote:Sorry if this is straying from the topic! I never played any FF games, so I had to look up what a chocobo looks like. The impression I got was that they were more like hawkstriders than tallstriders.Kurasu wrote: The chocobo comparison is pretty accurate. Other than not having the wings that they can 'floof' out while doing so.
Hmmmm. Now we just need to get Wain to make a yellow one...
This one is a little rough, but I removed the harness, armour and such and replaced them with appropriate patches of skin/feathers. Unfortunately you can't remove the saddle without removing the ankles as well (yes, those parts of the model are linked for some weird reason), so the saddle has to stay. I made it a very tasteful gold
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The animation you're mentioning is actually "sprint" (meant for rogues, sprinting), but has been since used for different run speed buffs. All mounts while running use the run animation, and most don't have any sprint animations. So if they copied Hawkstrider animations to Tallstriders, this run will carry over. Let's hope they can revert just the run.Quivering wrote:IMHO, the animation fits a full on run animation, the speed in which a mount would run, for example, but not the casual running speed. There is a different run animation for characters when they get those high run speeds, such as from rocket boots.
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If they have to give tallstriders new animations, I'd agree that this would be the best solution.Xakaal wrote:i think it'd be cool if they did their bouncy run but then go hawkstrider run when they dashed or charged, it'd be much nicer
I'll be waiting on the highland, with its wonderful serenity.
Where the stars glow and the brooks flow, that's my way of life.
When the mountains on the highland, and the nature is surrounding me, when the wind blows, that's all I need.
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Slickrock wrote:Given their current trend, we'll probably get a spirit toucan that farts loops.