Feedback for Eng
- AdamSavage
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Re: Feedback for Eng
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Re: Feedback for Eng
In other words, the ones you personally like, yes?AdamSavage wrote:Ok I think it's time to compile everything into one big list of ideas. This is what I've picked out so far.
* More portals, there is always a need for more portals (teleporter)
* Mobile AH robot
* A decoy that looks like you (think the Mage's Mirror Image) that runs straight ahead for x amount of time/distance that can take a few hits that won't throw you into combat
* Mechanical Bat mount
* Submarine for water only mount (yellow ?)
* Motorized carriage. Think Gilneas carriages, only with no horses; they just move on their own. Oh, and for a name? Horseless Carriage.
* Giant robot bunnies. (mount ?)
* Mechanical Combat Pet that only Eng that are Hunters can use/make. Another option is have it so it any Hunter can have, as long as it's made for them of course.
- AdamSavage
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Re: Feedback for Eng
No, I'm not playing favorites. I missed a few and updated the list. If I missed anything, let me know and I will add it.Worba wrote:In other words, the ones you personally like, yes?
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

- AdamSavage
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Re: Feedback for Eng
I just thought of another one, Mobile Anvil or Smelter..If we can access our bank on the fly, why not be able to have a Anvil we can use with a cool down of course.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Re: Feedback for Eng
Here's 2 for your list. These models are already in the game, so no additional artwork needed.AdamSavage wrote:No, I'm not playing favorites. I missed a few and updated the list. If I missed anything, let me know and I will add it.Worba wrote:In other words, the ones you personally like, yes?
Subject: Feedback for Eng
Here's some images:Worba wrote:For land vehicles I'd love a goblin hotrod with a driver's seat and 2 passenger seats in the back - the one parked next to the horde faction vendor in Org (and which you get to drive for an oh-so-brief time in the goblin starter quests).
For flying, I'd gladly accept the 2 seater bi-plane thing that's been in the game for a while.
And no they're not too big if a 3 seater mammoth is acceptable.




- AdamSavage
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Re: Feedback for Eng
I didn't list either of the above because someone already did on the wow forums.
Mounts
-- Level 100 2-seater car based on goblin starting area with a repair bot for leveling as an engineer.
-- 2-Seater Bi-Plane, usable by non-engineers (chopper 2.0).
-- Rocket Pack...usable by non-engineers, acts as a gold sink (500k in vendor mats), and provides players with swift flight form using existing jet pack from lootship.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Re: Feedback for Eng
I think things are getting a little mixed up timewise - I was going off your original list, and the quote you referenced was actually added on wow (by another poster) shortly after I'd pointed out the omission.
But as long as it makes it in in some form, I guess that's the main thing...
But as long as it makes it in in some form, I guess that's the main thing...
- AdamSavage
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Re: Feedback for Eng
When you mentioned 3 seater mammoth ? Did you mean 3 including the person using the mount, or 3 plus the person riding it ?
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Re: Feedback for Eng
Including.
- AdamSavage
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Re: Feedback for Eng
I'm confused, there is already a 3 seater mammoth in game. In fact there is 3 (I think) versions of it.Worba wrote:Including.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

- Ket Shi
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Re: Feedback for Eng
My feedback for engineering is, either make the two specializations matter or get rid of them. Goblin and gnomish specializations have barely gotten any updates since vanilla, and I wonder if there's any point in a specialization at this rate.
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Re: Feedback for Eng
Gack more crossed wires.AdamSavage wrote:I'm confused, there is already a 3 seater mammoth in game. In fact there is 3 (I think) versions of it.Worba wrote:Including.

No - I was not suggesting they add more mammoths. What I said was that I'd like to see the goblin hotrod become an engineering player mount, which could accommodate the driver (up front) and 2 passengers (in the back seat), thus making it a 3 person vehicle in the same basic manner as the large mammoth mounts.
- AdamSavage
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Re: Feedback for Eng
Updated my post on the Wow forums.Worba wrote:Gack more crossed wires.![]()
No - I was not suggesting they add more mammoths. What I said was that I'd like to see the goblin hotrod become an engineering player mount, which could accommodate the driver (up front) and 2 passengers (in the back seat), thus making it a 3 person vehicle in the same basic manner as the large mammoth mounts.
Already put that in my list.Ket Shi wrote:My feedback for engineering is, either make the two specializations matter or get rid of them. Goblin and gnomish specializations have barely gotten any updates since vanilla, and I wonder if there's any point in a specialization at this rate.
http://us.battle.net/wow/en/forum/topic ... 2?page=1#0
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Re: Feedback for Eng
Thanks - minor typo though:AdamSavage wrote:Updated my post on the Wow forums.Worba wrote:Gack more crossed wires.![]()
No - I was not suggesting they add more mammoths. What I said was that I'd like to see the goblin hotrod become an engineering player mount, which could accommodate the driver (up front) and 2 passengers (in the back seat), thus making it a 3 person vehicle in the same basic manner as the large mammoth mounts.
"* 3 Seater cat based on the one in the Goblin Starting Zone."
- AdamSavage
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Re: Feedback for Eng
Fixed the typo. I hope Zarhym didn't notice it, I tweeted him the link to it. That should give it more attention and the attention of the blues.
I believe if you can believe out of nothing an explosion (big bang) happened then how far fetched can god be?

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Re: Feedback for Eng
Thanks again 

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Re: Feedback for Eng
My 2c:
Goblin Skeleton Key: Unlocks most doors, and any locked items in your bag. Consumable.
Gnomish Size Synthesizer A and B:2 separate consumable "ray" devices. A being a Shrink ray, and B being a Growth ray. Not usable on bosses.
Pneumatic Poultry Pelter: A gun that shoots chickens. Has a proc: "Poultry Pounding: Stuns the target for 4 seconds."
Engineering Passive: Social Engineering - Reduces the cost of repairs, and items that require a reputation to use by 5%.
Spellflask: Copies a set of buffs (not including consumables such as food, flasks, potions) and allows them to be recast on all party or raid members. 5 minute cooldown. Some non-standard buffs would have to be excluded, of course.
Goblin Skeleton Key: Unlocks most doors, and any locked items in your bag. Consumable.
Gnomish Size Synthesizer A and B:2 separate consumable "ray" devices. A being a Shrink ray, and B being a Growth ray. Not usable on bosses.
Pneumatic Poultry Pelter: A gun that shoots chickens. Has a proc: "Poultry Pounding: Stuns the target for 4 seconds."
Engineering Passive: Social Engineering - Reduces the cost of repairs, and items that require a reputation to use by 5%.
Spellflask: Copies a set of buffs (not including consumables such as food, flasks, potions) and allows them to be recast on all party or raid members. 5 minute cooldown. Some non-standard buffs would have to be excluded, of course.
Re: Feedback for Eng
There's already a blasting pack that does this.Arcanimus wrote:My 2c:
Goblin Skeleton Key: Unlocks most doors, and any locked items in your bag. Consumable.
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Re: Feedback for Eng
I meant simultaneously.Magli wrote:There's already a blasting pack that does this.Arcanimus wrote:My 2c:
Goblin Skeleton Key: Unlocks most doors, and any locked items in your bag. Consumable.
