Playable race model revamp in the works
Re: Playable race model revamp in the works
The gangly 'thief' model was mostly prevalent in vanilla as a mob that occurred in Deadmines. It's possible there were more of them but that's the only place I actively remember them being.
I am kinda hoping that the Chuck Norris model is an update if only because he's not built like Beefy McManchunks.
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
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Re: Playable race model revamp in the works

Also... "Beefy McManchunks." ROFL... I need to remember that.
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Re: Playable race model revamp in the works
Funny enough, they used the blocky 2002 tiger for his pet! XD
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Re: Playable race model revamp in the works
Ket Shi wrote:It's possible everything new on Chuck's human model (redesigned head, slimmer build, and all sorts of new martial arts animations) could have just been a mock-up for a short commercial, but here's to hoping it's a little taste of what's to come.
Funny enough, they used the blocky 2002 tiger for his pet! XD
Actually, we already have seen this model, but no one actually picked up on it before......

It's there, hidden under all that armor, but they already showed us it back at blizcon, we just missed it

It's even more obvious when you put them all together...


and yes, from what I can see, I'm guessing they have just used the old human male skin on the model for blizcon (the fingers give it away) but the model is new, and awfully simmilar to the one in the commercial I dare say... I'm guessing it will be the new model for Human males also.

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Re: Playable race model revamp in the works
Frostmarrow by LupisDarkmoon
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Re: Playable race model revamp in the works
Seeing Chuck's model next to the regular human male model just highlights how spectacularly dated it looks. A more relaxed posture and muscles that aren't comically enormous go a long way to making Chuck look better.
If this speculation is correct, I wonder then if, down the road, we can roll guys with Chuck Norris's features, or whether that was simply a mockup.
Re: Playable race model revamp in the works
WRISTS
PLEASE. I MISS HAVING THEM.
;_;
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
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Re: Playable race model revamp in the works
Looks like human males are shaping up to have better-defined neck and waist, so let's hope!Nachtwulf wrote:All I have to say is...
WRISTS
PLEASE. I MISS HAVING THEM.
;_;
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Re: Playable race model revamp in the works

Frostmarrow by LupisDarkmoon
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Re: Playable race model revamp in the works
I am not counting on it, but looking at the evidence, there is at least a decent chance we might get some old model touch-ups in MoP. I really, hope we do.

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Re: Playable race model revamp in the works
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Re: Playable race model revamp in the works
......Teigan wrote:Is it just me or does Mr. Norris appear to have stuffed not just a sock but all his laundry in the front of his briefs there? o.O
......
Now I can't un-see.

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Re: Playable race model revamp in the works
Possibly another fist!Teigan wrote:Is it just me or does Mr. Norris appear to have stuffed not just a sock but all his laundry in the front of his briefs there? o.O
*dodges tomatoes*
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Re: Playable race model revamp in the works
I'm dying of laughter now...thanks!Kalliope wrote:Possibly another fist!Teigan wrote:Is it just me or does Mr. Norris appear to have stuffed not just a sock but all his laundry in the front of his briefs there? o.O
*dodges tomatoes*
Well, if they do update the race models, hope the updated the BC ones too...maybe make the male draenei not so top-heavy! (I transmogged his booties into one of the bigger ones to help balance out his design LOL)
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Re: Playable race model revamp in the works
The old / current model is on the left, yes?Spiritbinder wrote:It's even more obvious when you put them all together...
and yes, from what I can see, I'm guessing they have just used the old human male skin on the model for blizcon (the fingers give it away) but the model is new, and awfully simmilar to the one in the commercial I dare say... I'm guessing it will be the new model for Human males also.![]()
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If so, I'm not seeing any real difference, at least not to silhouette. Muscle definition yes - if that's not just case of Chuck being blown up from a smaller size - but the shoulders, thighs, bicepts / tricepts? Still chunky.
I mean it looks fine on Chuck ofc, but as an example of a newer / slimmer male human? Not so much....

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Re: Playable race model revamp in the works
http://admiral-lilwall.deviantart.com/
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Re: Playable race model revamp in the works
I dunno, compare Chuck to the Blizzcon render, which was made some time before.Kayb wrote:its more likely a tweaked model for the purpose of higher def needed for use in a commerical
And blood elves and draenei are probably almost certainly getting a revamp too if my theory about monk animations is correct.
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Re: Playable race model revamp in the works

Re: Playable race model revamp in the works
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
Re: Playable race model revamp in the works
Hopefully the textures will also get an overhaul, the amount of smudgy and blurry textures on the older models really needs fixing. And a bit more detail to muscle tone and such, and for God's sake give the male Blood Elves nipples!

Also, give us the NPC faces that aren't available, like Kalecgos' human form, if only for the sake of variety. Not every adventurer is gonna be in the 30-to-50 age range, give us more youthful faces, and faces with injuries (various scars, missing eye, tattoos).