Now that's a dagger! Assassin - Duskfall [EDIT: pics added]

Worba
Illustrious Master Hunter
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Now that's a dagger! Assassin - Duskfall [EDIT: pics added]

Unread post by Worba »

Duskfall's set uses opportunist pieces (Opportunist's Leather Tunic, Opportunist's Leather Gloves, Wrynn's Legguards of Brutality) as the "core", along with a Cured Mammoth Hide Mantle and various other bits that happened to tie in well (Burning Blade Devotee's Cinch, SI: 7 Special Issue Facemask, Blood Knight War Cloak, Heavy Clefthoof Boots).

The weapon took more work. Normally I avoid playing rogues, for a rather silly reason - I don't like small weapons. Meaning if I want to play a rogue, either I play a combat spec, which just feels too warrior-ish for me, or play one of the other, more "rogue-like" specs... and put up with a dagger.

But then I spotted one that dramatically broke this particular mold, and which I hadn't yet done the quest for - the Illidari-Bane Dagger.

It was a long quest chain, which I didn't actually complete until I'd accumulated everything else, but it was well worth it - by all rights that's a sword model! :D

And ofc, since you can 'mog the same item onto a pair of dual wielded weapons, I didn't need to worry about a companion.

EDIT: new pics added with better lighting.

Ambush...
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Front...
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Tomb raider...
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Side...
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Back...
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Daggers...
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Last edited by Worba on Wed Jan 11, 2012 12:22 pm, edited 1 time in total.
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Morven
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Re: Now that's a dagger! Black / red assassin set - Duskfal

Unread post by Morven »

Those are NICE!
Worba
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Location: In Sethekk Halls, bothering Anzu (90 runs and counting)

Re: Now that's a dagger! Black / red assassin set - Duskfal

Unread post by Worba »

Thanks :D
Worba
Illustrious Master Hunter
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Posts: 3522
Joined: Wed Jul 28, 2010 3:56 pm
Realm: Uther, Zangarmarsh, Shu'halo, Fenris, Quel'Thalas+
Gender: Orc
Location: In Sethekk Halls, bothering Anzu (90 runs and counting)

Re: Now that's a dagger! Assassin - Duskfall [EDIT: pics ad

Unread post by Worba »

Added pics with better lighting - after reading pop's comment on the other thread I realized I've been using murky shots that obscure a lot of the armor detail... -.-
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