Alright so...

Ryai
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Alright so...

Unread post by Ryai »

Since I know there's far better hunters, for DPS questions, than me on here..

here is Yas; http://eu.wowarmory.com/character-sheet ... n=Yasindra just upgraded her chest today so I'm poor emblem wise. working for another 50 emblems for legs, gloves I'll upgrade last.

Anywho.

http://eu.wowarmory.com/character-talen ... ra&group=1

Her build- just curious where I should spend the last two points in spirit bond. As sadly i have had to use spirit bond a few times to regen health when healers refused to heal me. One actually let me dip down to 3k from a disease from an abomni in UP earlier today T_T


then only healed me after I sat down, was eating, and was at 11k hp anyways


My main rotation for bosses is also; blow all my cooldowns/Pet Cooldowns, Serpent Sting -> Aimed Shot -> Arcane Shot -> Steady Spam -> Arcane Shot/Aimed Shot -> SS if needs replacing -> Steady spam.

My second rotation is if the fight is looking to be a long one I blow most cooldowns, do rotation, then when forced to AotV, pop trinket and Call of the Wild to see me thru the duration of AotV.

On target dummy I've gotten 4-4.2ishk burst damage, and sustained 2.8k-3.1k sustained damage.

Just wanting some feedback here.
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Wassa
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Re: Alright so...

Unread post by Wassa »

Since you asked on spec, their isn't much else you can put the points for Spirit Bond in that will up your dps. Some people put them in endurance training instead for a little extra HP.

http://www.wowhead.com/talent#ctbMzxtRwu0est0eVoZL:biA
I would recommend switching to this BM spec. While most people say 3/5 frenzy is good enough, your crit is still pretty low so I put 4/5 frenzy instead. You can also switch out the kill shot glyph with serpent sting if you don't find yourself using kill that much in heroics.

For a rotation, it should be cooldowns -> kill (if up) -> arcane -> multi -> serpent -> steady. Serpent sting for BM is only used to up steady shots damage with the glyph, so that's why I have it low on the rotation.

With your gear, replace those int gems. Yellow sockets should have orange ap/hit (if you need hit) or ap/crit gems. Also, I would look into getting Mirror of Truth with your badges. Until you get the badges for that, run H DtK for the Incisor Fragment to replace that icky haste trinket you have.

The best way to see how you can up your dps is to put your character in femaledwarf.com and play around with specs/rotations/gems/etc yourself.

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Ryai
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Re: Alright so...

Unread post by Ryai »

Wassa wrote:http://www.wowhead.com/talent#ctbMzxtRwu0est0eVoZL:biA
I would recommend switching to this BM spec. While most people say 3/5 frenzy is good enough, your crit is still pretty low so I put 4/5 frenzy instead. You can also switch out the kill shot glyph with serpent sting if you don't find yourself using kill that much in heroics.
I actually do use SS alot in heroics, it's kill shot I only use once/twice in a boss fight, if that even. I may replace it for the Mending glyph tho, as that's the situational use glyph tbh. Either absolutely need it or I don't.
For a rotation, it should be cooldowns -> kill (if up) -> arcane -> multi -> serpent -> steady. Serpent sting for BM is only used to up steady shots damage with the glyph, so that's why I have it low on the rotation.
Kill Command is what I consider one of my cooldowns, I have a onepress button for it and TBW. And I'm still not sold on Multi shot, it seems only better with multiple targets.
With your gear, replace those int gems. Yellow sockets should have orange ap/hit (if you need hit) or ap/crit gems. Also, I would look into getting Mirror of Truth with your badges. Until you get the badges for that, run H DtK for the Incisor Fragment to replace that icky haste trinket you have.
That's a problem, just checked the AH and there were very few ap/crit gems, and I mean for under 120+ gold. So that's a no go right now. I'll keep an eye out for the badge from DTK tho.
The best way to see how you can up your dps is to put your character in femaledwarf.com and play around with specs/rotations/gems/etc yourself.
Eh Only problem I have with that is unlike Recount which is being more reliable than before I admit, it doesn't take into account when I flub something or not. But anyways thanks for your input.
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Chrizesu
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Re: Alright so...

Unread post by Chrizesu »

In experience, the glyph of killshot isn't really that useful with a lot of encounters. It theory-crafts well but falls short in actual play.

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Re: Alright so...

Unread post by Saturo »

Ryai wrote:That's a problem, just checked the AH and there were very few ap/crit gems, and I mean for under 120+ gold.
You won't find good gems for under 250g a piece on most servers.

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Wassa
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Re: Alright so...

Unread post by Wassa »

I meant kill shot in the rotation, not kill command. Sowwy. Kill command should be macroed to all your shots anyways.

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Ryai
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Re: Alright so...

Unread post by Ryai »

Saturo wrote:
Ryai wrote:That's a problem, just checked the AH and there were very few ap/crit gems, and I mean for under 120+ gold.
You won't find good gems for under 250g a piece on most servers.
I'm not just talking about the 'epic pvp gems', sometimes even the normal ones are up for insane prices on hellscream, and tracking down a JC is a pain in the patootie. Hell Yas only got a couple hit gems when she needed them when I was on Ryai idling in Dal and was lucky enough to see a pally offering to craft gems. 2 16 hit gems for 10g is win imo.
I meant kill shot in the rotation, not kill command. Sowwy. Kill command should be macroed to all your shots anyways.
I don't see why tho, most boss fights barely last for me to get off 2 kill commands. And i already have it macro'd too :p and I daren't spam it on trash as been with a few insane tanks who don't even care to finish trash off before hurtling to the next and next and finally boss,....


But yeah i do use kill shot in my rotations, I meant that was my basic rotation until KS becomes viable.
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Re: Alright so...

Unread post by Anansi »

I'd recommend something like this for a talent build and glyph selection: http://www.wowhead.com/talent#ctbMzxgRf ... oZL:VifMzV

You do want to keep Serpent Sting up (hence the glyph) especially since you have the 2pc T9 bonus. However, you don't want to use the GCD to cast it over a bigger shot especially if the boss is going to be dead soon. So it's a bit of a judgement call, but you do want it up more often than not. In which case it's not at the top of your priority list, but you generally want to start your rotation with it. Just don't cast it at the expense of a bigger shot or Wrath or something.

You said you pop Call of the Wild during Viper... Don't do this. Use Call when you pop Wrath and Kill Command and your trinket(s), preferably during a Bloodlust. Never use DPS boosters during Viper as it's a loss of DPS and you aren't maximising benefits. That alone should give you a considerable DPS boost.
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Ryai
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Re: Alright so...

Unread post by Ryai »

You said you pop Call of the Wild during Viper... Don't do this. Use Call when you pop Wrath and Kill Command and your trinket(s), preferably during a Bloodlust. Never use DPS boosters during Viper as it's a loss of DPS and you aren't maximising benefits. That alone should give you a considerable DPS boost.
I said I only do it during long fights cause usually by the time I do get mana back, the boss is either dead; or TBW/KC are up, not that I do it all the time. It's usually everything is blown from the get go unless I feel that it's gonna be a long boss fight- or for some dungeons that the bosses are to close together [IE blow CotW but it's still on CD during a boss I might really need it for], note I'm not trying to defend it as I know it is a dps killer in the long run if I do it on serious fights just. Rather not have people moan and try and kick me when I'm getting mana back. .-. seen people try and be elitist to those just gearing up
You do want to keep Serpent Sting up (hence the glyph) especially since you have the 2pc T9 bonus. However, you don't want to use the GCD to cast it over a bigger shot especially if the boss is going to be dead soon. So it's a bit of a judgement call, but you do want it up more often than not. In which case it's not at the top of your priority list, but you generally want to start your rotation with it. Just don't cast it at the expense of a bigger shot or Wrath or something.
I know- I only use SS 2 times [usually] in a fight. Sometimes I skip SS if the boss has only 30k hp left cause it's just gonna be waste of mana and a shot.

As said my rotation is usually [after HM and my big blow of CDs] Serpent Sting -> Aimed -> Arcane and steady spam untill Aimed needs refreshing, and KS when needed/up.


I actually just want the 4 set bonus but that has to wait untill I grind up 80 more emblems :(
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