Why we need those updated models and skeletons SOON

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Ellaran
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Why we need those updated models and skeletons SOON

Unread post by Ellaran »

*browsing through Wowhead, decided to look at the Ceremonial Leather set, then looked through the new animations*

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"Okay, that's... a bit blech-looking. His hips are mutilated, his fingers are broken, and his leg is absorbing itself. But maybe it can be worka-"

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*insert Psycho shrieks and the growling of demons* :shock:

Please, Blizzard, make the race updates your #1 or at least #2 priority. For the sake of our sanity.

EDIT: changed image hosting sites, hopefully the pictures can be seen now
Last edited by Ellaran on Mon Apr 16, 2012 10:24 am, edited 1 time in total.

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Ceravan
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Re: Why we need those updated models and skeletons SOON

Unread post by Ceravan »

pics aren't showin for me so i have absolutely no idea what you are currently typin about

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Meggers
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Re: Why we need those updated models and skeletons SOON

Unread post by Meggers »

LOL that looks so fucked up.
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Re: Why we need those updated models and skeletons SOON

Unread post by Miacoda »

Eh, I'd rather they get MoP out first and the make a big focus on models. Honestly I don't notice the details of this stuff in game. The attacks are so fast!

What really made me scared was that outfit on that blood elf... Cannot un-see! XD

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Ellaran
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Re: Why we need those updated models and skeletons SOON

Unread post by Ellaran »

TheDoomcookie wrote:Eh, I'd rather they get MoP out first and the make a big focus on models. Honestly I don't notice the details of this stuff in game. The attacks are so fast!

What really made me scared was that outfit on that blood elf... Cannot un-see! XD
Don't knock the Ceremonial Leather set, it is teh hotness, especially on a Belf XD When I can play WoW again I'm going to get it for my Blood Elf Warrior.

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Re: Why we need those updated models and skeletons SOON

Unread post by Kikanu »

I think this is accurate to the sounds they make.

Belf; "HWOOOOOOOOOOOORAAAAAAAAAAAAAAAAAHHHHHHHHHH" - because he looks like a drama queen
Nelf; "FOR ELUUUUUUUUUUUUUUUUUUUUUUNE" - because screw every other belief
Draenei; "FOR THE LIIIIIIIIIIIIIIIIIIIIIIGHT" - because same as night elf
Gnome; "HOOOOOOWAHHHHHH" - because they cannot be taken serious, and it would sound funny.
Orc; "ZUG ZUUUUUUUUUUUUUUUUUUUUUUUG" - because I hate orcs and want them to sound stupid.
Troll; "Relax brah" - because trolls are chill and relaxed fighters.
Undead; *throw leg* - because zombies.
Tauren; I don't know what they'd say, but I'd be running away.
Human; "HOOOWAAAAAAAAAAAAAAAAAAAAAAAAAH" - Kinda like Bruce Lee.
Dwarf; AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAALE!" - BREWMASTER. If you roll dwarf monk and don't go brewmaster, you're doing it wrong.


I'm looking forward to how ridiculous the draenei animations will be. I'm determined on making one, but the wait for the new animations is killing me.
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Galaxy
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Re: Why we need those updated models and skeletons SOON

Unread post by Galaxy »

LOL!!!!!!!!!!!!!!!!!!!! woooow!!!!!

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Re: Why we need those updated models and skeletons SOON

Unread post by Pokerfase »

Actually, a better example of the problems with applying the Monk animations to the old skeletons is the Meditate animation. The legs of the old races are nearly disconnected from their pelvises in that pose.
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Ellaran
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Re: Why we need those updated models and skeletons SOON

Unread post by Ellaran »

Pokerfase wrote:Actually, a better example of the problems with applying the Monk animations to the old skeletons is the Meditate animation. The legs of the old races are nearly disconnected from their pelvises in that pose.
Like so?

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I swear my hips whimpered. :( Plus the fact that he has no ass.

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Re: Why we need those updated models and skeletons SOON

Unread post by Azunara »

Oh my god the pictures and the commentary and that FACE so much win. XD
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Re: Why we need those updated models and skeletons SOON

Unread post by Schwert »

Ellaran wrote:
Pokerfase wrote:Actually, a better example of the problems with applying the Monk animations to the old skeletons is the Meditate animation. The legs of the old races are nearly disconnected from their pelvises in that pose.
Like so?

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I swear my hips whimpered. :( Plus the fact that he has no ass.

...At first I saw that wrong.

Extremely wrong.

And then I realized it wasn't what I thought it was.
And then I kind of wish I didn't mis-see it.
And then I kind of wish I did.

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Ceravan
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Re: Why we need those updated models and skeletons SOON

Unread post by Ceravan »

now that i can see them, for some odd reason the second pic reminds me of something I've seen in the Lawnmower Man

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Ellaran
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Re: Why we need those updated models and skeletons SOON

Unread post by Ellaran »

Ceravan wrote:now that i can see them, for some odd reason the second pic reminds me of something I've seen in the Lawnmower Man
I remember that, and it made me chuckle.

What really makes me laugh about the second picture is how they textured the inside of the Belf's mouth, they just copy-pasted the texture and gave him a tongue on the roof of his mouth, plus the incisor teeth being actual polygons with the rest being flat textures. Plus the hexagon mouth shape, but even Belves don't have it as bad as the humans, the female Human has a diamond-shaped mouth.

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