Azunara wrote:I feel like it would sort of ruin the point of the game though. Not only would Blizz have to cater to Alliance and Horde, they'd need to cater to neutral faction people. That's a lot of neutral factions. All of them would near their own quests in the future zones (You have alliance quests/horde quests, and now there'd have to AC and CC and Twilight Cult and whatnot quests, and that's just a bit much.)
That's easy IMHO. While most high-level zones are already completely or nearly completely neutral (Vot4W, most of KunLai, Townlong), you would still be able to do those quests for your original faction that don't involve killing the other guys. Only in place of being sent to kill Alliance/Horde, you'd get something else. If there were multiple neutral factions you could join, they'd all be treated as "neutral" for the purposes of questing in high level zones.
Additionally, drawing the real world comparison can't mesh as well. Because when you really get down to it, comparing WoW to real life is sort of pointless. They're not supposed to be realistic and parallel to each other. If you want, you know, RL, go outside. Don't play a video game. Hell, you shoot fire. Out of your hands. You turn into animals. You say, "Hi there creature who is mated to a god, come be my pet." You summon demons. There is little "realism" in this game and trying to make those comparisons is insane.
Okay, if we're already here, let's throw out gravity. And water too. Let's just erase the whole sky and put more zones up there. Because screw realism, right?
No. Just because one or two things are unrealistic, doesn't mean everything has to be unrealistic, or else you're getting into Baron Munchhausen territory (which while enjoyable in its own right, is supposed to be completely absurd). Some level of realism has to be maintained, and through basic logic and chain of causes and effects. I see this argument often come up in discussions about many fantasy and sci-fi franchises. Because existence of magic and/or aliens somehow throws out basics of logic out of the equation. No, it doesn't. If people in the franchise behave in a stupid way, there's no amount of magic that can justify it - if you're trying to create a serious franchise, not a joke Munchhausen & co are.
Besides, Varian and Garrosh aren't exactly practical. They'd get all angry and they probably would consider it being a traitor or a deserter. You're abandoning your faction to go, in their eyes, chill with some other group because you're too much of a coward to fight for your side. Besides, the UN has far closer ties to its respectives countries than the Argent Crusade to either faction, or the Druids of Hyjal to either faction, or even, you know, the Twilight Cult to either faction.
Again, is Tirion, Darion or Thrall considered a traitor? They aren't, because their factions are allies to both sides - factions that work for the greater good. So far even Garrosh has recognised that. And considering that it's 100% certain I'm not seeing it this expansion, and in the next one Garrosh should be replaced by someone more reasonable, both faction leaders should salute you for choosing the greater good, because they're not brain-dead stupid to consider people who try to save the world traitors.
And lastly, the mechanics for it would just seem so messy and hard to work with. Assuming you don't start with that faction from level 1 (If you do, that's a whole monstrosity of new things to get done), you'd again have to create quests in future zones to cater to the factions. The dynamic of the game would change. People are tired of "Kill big bad at end of xpac" which is what we've had. That's WHY MoP is "Kill the other faction!" because they're trying to make it different. And a neutral faction would ruin the point of that.
People are not tired of big bads. Blizzard is. It looks like Chris Metzen has recently played Warcraft I again and got it into his head that humans vs orcs is so cool. Like THIS wasn't tired out enough - and somehow an idea 20-years old is "fresh", while what steered most of Warcraft's history ("like fools we cling to old hatreds", "only by working together(...)") is considered "tired".
Also, I still don't ask to completely remove the war. I'm asking for an OPTION to opt out of it. People who like killing innocent people and teabag faces of lowbie they're camping can still do it. I'm asking to be able to leave them behind and do what I like - and I'm willing to pay for it by resigning from certain features.