What's your MOP main build going to be?

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pop
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What's your MOP main build going to be?

Unread post by pop »

With the current revelation of hunter's talent, what will your hunter build be?

This is going to be mine;

Male black and white Pandaren Hunter (Horde), but I will also roll an Alliance female red pandaren.

Main spec; BM

Tier 1:Narrow Escape
Tier 2: Wyvern Sting
Tier 3: Exhilaration
Tier 4:Fervor
Tier 5:Dire Beast
Tier 6: Glaive Toast

Glyphs(I'm not the maximum number lol)

Major
Glyph of Animal Bond
Glyph of Misdirection
Glyph of Mending
Glyph of Mend Pet
Glyph of Pathfinding

Minor
Glyph of Aspect of the Cheetah
Glyph of Aspects
Glyph of Fetch
Glyph of Fireworks
Glyph of Stampede
Glyph of Tame Beast

Main Active Pets;
A Goat
A Quillen(Stone Model)
A Moth
A Porcupine
A Water Strider(MOP model)
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Gimlion
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Re: What's your MOP main build going to be?

Unread post by Gimlion »

BM, PvP
1: Narrow Escape
2: Tough to choose between Wyvern Sting and Binding Shot, I'll have to see how Binding Shot works
3: Exhilaration
4: Readiness
5: Also a tough choice between Murder of Crows and Dire Beast I have Dire Beast chosen right now.
6: Glaive Toss

MM (may become another BM), PvE
1: Crouching Tiger, Hidden Chimera
2: Silencing Shot
3: Tough to pick between Spirit Bond or Aspect of the Iron Hawk
4: Readiness
5: Lynx Rush
6: Tough choice between Barage and Power Shot, likely go with Barage if I go BM, Powershot if I stay MM

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Re: What's your MOP main build going to be?

Unread post by Shade »

Shade, my worgen hunter.

BM

Talents:
Tier 1: Narrow Escape
Tier 2: Silencing Shot, for the interrupt
Tier 3: Aspect of the Iron Hawk... (or maybe Spirit Bond, not sure yet.)
Tier 4: Fervor (Maybe Readiness but likely not)
Tier 5: Dire Beast
Tier 6: No idea yet.... have yet to get my beta hunter leveled enough to test them.

Major Glyphs:
Marked for Death (My all time fave glyph now)
Pathfinding
Animal bond

Minor Glyphs:
Cheetah
Fetch
Aspects


Pets: so hard to pick just five, I'll keep changing them out likely...

Spirit Beast Tank-my Banthalos or Loquenahak, mainly because they are my fave pets in the game and having them in tank spec makes them easy to work with while I am soloing.

New white tiger skin - Ferocity (or Tank for an RP aspect)

Gojira, my King Krush - Ferocity

Pink Crane -Ferocity

Quilen or another pet, whatever has my eye at the time.
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Re: What's your MOP main build going to be?

Unread post by Myrrmi »

Seriously, I /need 3 specs... up until now I had one for solo/pvp BM and one cookie-cuter dps BM... With the new talents I need 3, for solo, pvp and pve... T.T

And still I can't decide which would be my main :P
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Turgus
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Re: What's your MOP main build going to be?

Unread post by Turgus »

For my Goblin Hunter Zens I will be BM for both specs, one will be PvP oriented and the other PvE oriented.

For my PvE spec:

15: Crouching Tiger Hidden Chimera (I prefer this solid cooldown reduction to the other 2 choices)
30: Wyvern Sting (For CC'ing two mobs at a time)
45: Spirit Bond (For constant rolling heals)
60: Readiness (For those Ohh ____ moments)
75: Lynx Rush (Just because it sounds cool)
90: Power Shot (Because once again, it seems cool)

For my PvP spec:

15: Crouching Tiger Hidden Chimera (As above, solid cooldown reductions are nice)
30: Silencing Shot (For those ever-needed interrupts)
45: Spirit Bond (Small constant heals are always good at keeping your from dying from those ticking dots)
60: Readiness (For those moments when you just have to throw down six traps at once)
75: A Murder of Crows (For the annoyance factor)
90: Power Shot (For the knockback and burst damage)

Glyphs for the PvE Spec would be:
Major:
Glyph of Mending (For the the extra healing of course)
Glyph of Misdirect (For keeping aggro on the pet)
Glyph of Camouflage (For steath of course :) )
Minor:
Glyph of Tame Beast (For those hard tames)
Glyph of Stampede (Because it seems cool)
Glyph of Fireworks (Because it sounds fun)

For the PvP Spec would be:
Major:
Glyph of Camouflage (Stealthing.... yeah buddy)
Glyph of Explosive Trap (For sending people flying)
Glyph of Mirrored Blades (For the awesomeness of sending spells back at their caster)
Minor:
Glyph of the Cheetah (just in case)
Glyph of Aspect of the Beast (For traveling and not being tracked)
Glyph of Fireworks (To celebrate holding a node, or just for fun)

_Added_


Why Crouching Tiger Hidden Chimera?
Because it reduced Disengage from a 25 sec cooldown to a 15 second cooldown and reduced Deterence from a 2 min cooldown to a 1 min cooldown. While the other abilities add a bit of flair and utility these huge cooldown reductions just seem so useful and powerful in comparison, especially in PvP.

Why Wyvern Sting?
This one is really close between Wyvern Sting and Silencing Shot. Both are solid choices, but for my particular play style I prefer Wyvern Sting for PvE play. Silencing Shot is a very very close second because of its usefulness and actually pulls ahead in PvP. Binding Shot just has too long of a cooldown to be that effective considering its effect.

Why Spirit Bond?
While all three options are good this one is the only one that is consistent. Aspect of the Iron Hawk while effective does not function in any other Aspect, especially Aspect of the Fox which is a staple in PvP or while kiting. Exhilaration while a solid ability in its own right has a two minute cooldown, while during the same amount of time Spirit Bond would have healed you for twice as much health. Of course it’s a slow heal vs. a burst heal, which all depends upon your play style as well. I prefer passive bonuses to active ones and this is just another example.

Why Readiness?
Because while the other abilities give really nice Focus bonuses, only Readiness resets the ever important cooldowns including the abilities that reduce Focus costs like Beast Within. It also is a reset or do-over button for a hunter just in case that trap you “have to have” breaks or you disengage the wrong direction, etc. It also allows for longer sustained DPS as it resets the Rapid Fire cooldown as well.

Why Lynx Rush?
While the other abilities are quite powerful and effective, this ability is the only one that uses the hunters pet. This allows it to be used in conjunction with Beastial Wrath, trinkets or item procs to do some great burst damage. In addition, this ability pairs well with Readiness for even more burst. It also has no focus cost nor cast time so it does not interrupt the hunter’s rotation at all.

Why Powershot?
In a nutshell it is a powerful aimed shot for the non-MM hunter. Its burst damage will be better than aimed shot, it does damage to others within a short distance of its flight path and it has knockback, a powerful and useful ability if used correctly. Glaive Toss seems pretty cool, but the speed reduction and damage both seem to be lacking, and the purpose of the ability seems to already be filled with ice trap. Barrage is a good ability, and seems to be on par with powershot I just don’t like the channel spells personally.
Last edited by Turgus on Wed Jun 13, 2012 12:08 pm, edited 2 times in total.
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Re: What's your MOP main build going to be?

Unread post by GormanGhaste »

BM soloing/leveling:

Narrow Escape
Wyvern Sting
Exhilaration
Readiness
Murder of Crows
Barrage

Camouflage
Marked for Death
Mending

Cheetah
Lesser Proportion
Tame Beast

Beetle, tenacity
Water Strider, tenacity
Spirit Beast, ferocity
Silithid, cunning
*random pet from stable*
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Galaxy
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Re: What's your MOP main build going to be?

Unread post by Galaxy »

BM PvE

1. Crouching Tiger, Hidden Chimera

I use disengage and deterrence a lot in pve. Yeah, I know, I may have an odd playstyle, but it is what it is. I find other hunters start mimicking my disengaging on fights after seeing how I use it. Having a shorter cooldown would rock so that I don't have to run out from the boss every now and again and can just disengage like I can on the bouncing ball boss.

2. Silencing Shot

Because tames that need silence annoy me. That, and an interrupt is handy for when my fiance can't interrupt for whatever runic power issue arises.

3. Aspect of the Iron Hawk

I really want Spirit Bond. Seriously. But, I think my healers should continue being epic enough to handle healing that the damage reduction without sacrificing the damage increase would be more beneficial to the group.

4. Readiness

So I can go OP BUTTON.... Readiness! OP BUTTON!!!!!!!! (you know, kc + trinks + pet stuff + bw + synapse springs [not in that order]) Pretty sure I'll have to adjust my OP BUTTON to deal with all this in a better manner come MoP

5. Murder of Crows

Why? Because it's cool.

6. Glaive toss

I like being slightly more mobile with Glaive Toss. I agree the dmg could be better, but the shorter CD and lack of channeling makes me happier for how I play. I can run up to some mob at max range, get that farthest one targeted and send the glaive in. Then do my multishot spam. Then do it again. At least, that works in THEORY.

Glyphs:

Major:
Deterrence as (if you caught that already) I'm going to try a mitigation styled build rather than direct healing build
Marked for Death because I cannot, for the life of me, remember to mark
Distracting Shot so I can send lose mobs back to the tank when MD is on CD. Also, I like the kiting prospects about this.

Minor:
Marking since I hate looking up to see if the mark is there
Tame Beast for those harder tames I know I'll encounter
Fireworks because shooting fireworks from my bow/gun is epic!


...still unsure about my pets.. I think I'll need a dragonhawk and quilen, but not sure how class buffs are shifting

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Re: What's your MOP main build going to be?

Unread post by Kikanu »

Spec 1: Beast Master;
http://mop.wowhead.com/mists-of-pandari ... lator#h!EM

Majors: Endless Wrath, Animal Bond, Mend Pet
Minors: Stampede, Fireworks, Tame Beast

My goal with this spec is making sure my pet is alive and in charge. Enemy gets close? Drop a web, escape, Lynx Rush it with Kill Command. Pet's dying? Beast Wrath, Exhilaration, back to kicking names and taking a...wait. Also, no need for fetch. I'm an engineer, so I just LOOT A RANG my stuff.

Pets: Turtle (pandaria red skin with bronze shell) Tank, Quilen (purple mane, grey body) Tank, Cat (red lynx) DPS, Porcupine (red) DPS, Core Hound (Chromaggus) DPS

Spec 2: Survival;
http://mop.wowhead.com/mists-of-pandari ... lator#hyNE

Majors: Marked for Death, Mirrored Blades, Camouflage
Minors: Fireworks, Direction, Marking

The goal with this one? Get out of danger and scapegoat someone else.

Pets: Cat DPS, Porcupine DPS, Wolf (Lone Hunter with sword) DPS, Raptor (Orange mount) Tank, Spider (Deth'tilac) DPS


By DPS, I mean Ferocity. I hate Cunning.
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Miacoda
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Re: What's your MOP main build going to be?

Unread post by Miacoda »

Miacoda, Night Elf Hunter

Spec: Beast Mastery

Talents:
  • Tier 1: Posthaste
    Tier 2: Silencing Shot
    Tier 3: Exhilaration
    Tier 4: Thrill of the Hunt
    Tier 5: Dire Beast
    Tier 6: Glaive Toss
Major Glyphs:
  • Marked for Death
    Misdirection
    Mending
Minor Glyphs:
  • Cheetah
    Fetch
    Revive Pet

Pets:
  • Krush, Green Devilsaur, Ferocity
    Banthalos, Ban'thalos, Ferocity
    Ping, Green Crane, Ferocity
    Will Switch Around
    Will Switch Around

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Kalliope
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Re: What's your MOP main build going to be?

Unread post by Kalliope »

I haven't decided yet. :)

This is pretty significant for me, since I've basically planned out all sorts of other details. I'll have to actually try certain abilities and such to know.

I've worked out my active pets, but that's about it.

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