Yeah... I really appreciate getting any "rare" things at all, before someone bumps in and says that... but at the same time, there aren't many unique things about these. I'm also a little surprised at the efforts taken to make these simple skins unique: rather than making another interesting skin type of fen strider, they changed all the old ones with a certain skin... I think that's a bad way to work around what would've been a nice solution.PorrasouxRex wrote:So am I the only one disappointed here? It seems like Blizzard listened to the hunters about other classes stealing the rares, and is trying to do something different like the pet challanges. But....it's like they "kept" the different missing skin colors for the existing new families, and then used them for this new feature. Which, I'm very impressed by the idea. But at the same time, hunting just for a different color as simple as "Oo, that's a blue one!" and the red or brown are common. Kind of like the Spiders of Firelands. Sure, the new hunting challanges were fun...but the only thing that stood out were colors.
Cataclysm introduced massive creativity, and listened more to the community I personally feel. Like, making Terrorpene, a fire turtle. Rare. That is something worth looking for I feel. Or Karoma, a retired skin being brought back. Or Sambas, a unique looking lion. We even got to tame BOSSES from old raid instances. So far, I'm hardly seeing any of that. Silkworms and Pines....yay? What about Mushans, or Yaks? Are they too intelligent? Or the Pandarian brain bugs, or Sand Reavers, or the Animal Gods (Loque style) or ZA bears, more armored raptor types, more Dog types, more Goats added?
Part of me is wondering why the skins are exciting, other than the fact it's a new way to get hunter "rares"?
Cataclysm brought us new dogs and beetles, but we didn't get any rares of those: instead, we got rares which fit the zones they are in (as do most of these.) But Madexx the scorpion, Terrorpene: a fiery turtle, or Sambas: a cat, those are not new families, and yet they are still interesting rares with unique skin and model colors (until some new scorpions were added). Not to mention loads of spirit beasts, alongside other unique-skin rares like Jadefang. Lord Kri, Yauj, and the like were all bosses made tameable silithids... is it that hard to make Fankriss and Kurinaxx tameable silithids as well? I'm sorry for sounding like a whining, needy little brat- but there are so many potential beasts that could still be made tameable with relative ease.