Ahh, you're right, the hotfix was for healing. The damage reduction is the change to rabid, listed above.Neilaren wrote:All I saw for hotfix lately was the part about healing... I didn't actually see the initial 5.1 notes though so I may have missed something.Kalliope wrote:Stampede's already been hotfixed.Neilaren wrote:Oh, wait, so the Lynx Rush bleed was an addition and not a change? Weird...
Here I was wondering just what was going on there. If they need to modify burst, there's a spell to modify for that and its name sure ain't Lynx Rush!
*coughstampede*
Hunter changes on the PTR
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Re: Hunter changes on the PTR
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Re: Hunter changes on the PTR
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Re: Hunter changes on the PTR
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Re: Hunter changes on the PTR
It means a replacement. Not like I'm a data miner, I've just been reading MMO-Champ a long time xD So who knows. I'd like it if you were right, though :3
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Re: Hunter changes on the PTR
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Re: Hunter changes on the PTR
Cobra Shot while moving!
As for Lynx Rush, I love my spazzy pets but if this change makes it sub-par I'll simply switch until it isn't. It would have to cause a significant loss though, as Murder of Crows is too focus-hungry for my taste when I sometimes have to pass on Glaive Toss to ensure Kill Command on cooldown as it is.
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Re: Hunter changes on the PTR
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Re: Hunter changes on the PTR
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Re: Hunter changes on the PTR
Now they have changed Bestial Wrath to only break crowd control effects on the pet that are already existing. This means that they can now be CC'd while in Wrath.
As expected, Fox aspect has been removed. I never used it anyway.
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Re: Hunter changes on the PTR
http://blue.mmo-champion.com/topic/2408 ... -still-op/Daxxarri wrote:I probably shouldn't reply to a thread like this since the original post isn't long on constructive feedback or reasoned analysis, but I feel compelled to point out that there are significant Hunter changes in there too. The Lynx Rush change shifts an ability that currently provides burst to one more suited to sustained damage, and the Bestial Wrath change will have a ripple effect on how the spec is played overall.
I also want to point out that this is just the latest round of changes on the PTR. They aren't final, and things could be added, removed or changed before 5.1 goes live.
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Re: Hunter changes on the PTR
I've been using Lynx rush since Beta, knowing that it topped out just a bit in DPS.. Looks like I'll get to try Crows for a while now.
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Re: Hunter changes on the PTR
In PvP, you simply won't be able to obliterate an opponent in three seconds with one macro, is all.
Note: This is if they get the tuning right and the net result is the same damage. We shall see...
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Re: Hunter changes on the PTR
So if you have an ability called "Lynx RUSH" and it's burst damage. That's no surprise. You use it for burst, you get all the damage at once. The target dies or you let out other skills to finish it off.
It's now a bleed. No rush at all. So you apply your bleed and you don't stop shooting to see if thats' all you need to do. You keep blasting.
The only time it turns out to be the 'same damage' is as pointed out, if you have a prolonged boss fight.
Other wise you apply your bleed and chances are you kill the creature before the bleed is done. If you don't, you re-apply. So when the creature dies, unless it dies at the exact time your bleed ticks are done, you're 'wasting' damage'.
If you apply the bleed and it has 5 ticks over 15 seconds, and the creature dies at 5 seconds or 10 seconds you've got the 10 or 5 seconds of damage that are just tossed down the drain.
So your DOT only produces the "Same damage" if your fight lasts exactly as long as the DOT. Other wise you're wasting damage by applying it and having "Left overs".
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Re: Hunter changes on the PTR
(Also, I'm almost exclusively PvE. On the rare times I PvP, I'm one of those yahoos you see with no PvP gear.)
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Re: Hunter changes on the PTR
Ziarre wrote:My point was that a fight that short in PvE generally isn't something to worry about.
(Also, I'm almost exclusively PvE. On the rare times I PvP, I'm one of those yahoos you see with no PvP gear.)
But then there are many situations in PVE that do generally need it, like the Orbs on Elegon for example. I use Lynx rush on my 5th spawned orb. And to be frank, without it in it's current state I don't think I would reliably be able to get it down consistently which has me a little worried.
I recall someone stating that it's now just a glorified mini MOC dot. Those two talents are kinda little too similar now imo.
And as other has stated, they should really change it's name to to Lynx kitty scratch or something, it's not all that "Rushy" anymore
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Re: Hunter changes on the PTR
I'm not going to rail and cry over the change, but I *am* going to be very sad about it.
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Re: Hunter changes on the PTR
Completely in agreement here. I can't stand how PvP must affect PvE and I do hope they eventually do something to change that, although I'm not holding my breath.Kurasu wrote:I'm going to have to be one of those people that reconsiders their selections of abilities here. I *did* use it for burst damage, and it was amazing for it in boss fights where there was something that needed to be blown down fast. Also in those PvE 'oops' pulls where you have to get something down fast so your pet can survive. I see their concern in PvP. Just wish it didn't have to come into PvE as well.
I'm not going to rail and cry over the change, but I *am* going to be very sad about it.