^ Totally AgreedMyzou wrote:I... I'm not even sure they know what they're doing anymore.
Exotic Beasts once again lists a cooldown reduction of Pet Special Abilities by 30%, up from 0%.
.... my head hurts.
^ Totally AgreedMyzou wrote:I... I'm not even sure they know what they're doing anymore.
Exotic Beasts once again lists a cooldown reduction of Pet Special Abilities by 30%, up from 0%.
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It's NOT a datamining error. Get on the PTR and see for yourself. Exotic now gives a 1% reduction in the cooldowns for those special abilities.Nachtwulf wrote:Well, if they revert the haste changes, I won't complain. It's possible that it might have been a datamining error too... MMOC's stuff is not -always- right, and also stuff on the PTR changes all the time, that's why it's a 'test' realm.
Quite possibly it was an effort to 'increase the cooldown of special pet abilities' until someone realized that it's not necessary (and in fact, is a fat nerf) when dealing with NON-cc pet abilities like the buffs (which for functionality's sake should have a close to 100% uptime) and the handful of dps abilities... so they nerfed individual cc pets and reverted the overall speed buff.
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Just because that's what the tooltip says right this second doesn't make it right either. Tooltip errors happen all the time. A previous poster said they'd reverted the changes; it just might not have bounced back to the tooltip. After all, everyone agrees that either way, '1%' is silly, and Blizzard would just remove the boost completely if they were in fact going to nerf Exotic Beasts and not leave it at a mathematically absurd level.Slickrock wrote:It's NOT a datamining error. Get on the PTR and see for yourself. Exotic now gives a 1% reduction in the cooldowns for those special abilities.Nachtwulf wrote:Well, if they revert the haste changes, I won't complain. It's possible that it might have been a datamining error too... MMOC's stuff is not -always- right, and also stuff on the PTR changes all the time, that's why it's a 'test' realm.
Quite possibly it was an effort to 'increase the cooldown of special pet abilities' until someone realized that it's not necessary (and in fact, is a fat nerf) when dealing with NON-cc pet abilities like the buffs (which for functionality's sake should have a close to 100% uptime) and the handful of dps abilities... so they nerfed individual cc pets and reverted the overall speed buff.
It's also marked a release build, so expect these changes to go live.
I suspect that these were all kneejerk reactions to PVP QQ, and we'll see even more changes in 5.4.
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
someday I'll find someplace to host a sig that isn't stupid money-grubbing photobucket
Honestly, if it weren't for the fact that hunters have been sucking so much, I wouldn't mind being on a PVP realm at all. But that's really not the point at all. The point is that we're getting hit again, and I'm already perpetually nervous about trying to do dungeons. Especially PuGs. We barely hold our own as far as DPS as is, and how often am I going to get blamed for doing the best my class can, now?Nachtwulf wrote:Well, to be fair, that's what you get for being on a PVP realm. I -hate- getting ganked by overgeared/overleveled players being asshats, soooo... I didn't roll PvP. I think if I'd been on a PvP realm as a start realm, I would've stopped playing the game in helpless apoplectic fury within about two weeks of starting.
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The hinting that has been going on specifically said it wouldn't be as big as the warlock revamp, but enough to make the specs feel different and unique again.Nachtwulf wrote:I'm... not sure we need the warlock treatment, but then again I do feel the specs are unnecessarily similar. I'm not averse to them changing it up, though... I mean, I adapted fairly quickly to the new mechanics for 'locks (and finally destro is viable, YAY.)
Here there be dragons... http://dragcave.net/user/Tahlian
And here there be more dragons, too...http://flightrising.com/main.php?p=lair&id=22415
Tahlian wrote:Given how many threads I've seen whining for BM to be a melee spec and waving Rexaar around like a banner...I think there are some changes that don't need to be made. I've played BM for 9 years now as a ranged class, and I really really would not appreciate seeing myself suddenly shoehorned into melee
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