Community Blog Topic Results: What's wrong with WoW

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Community Blog Topic Results: What's wrong with WoW

Unread post by AdamSavage »

From wow insider about what's "wrong" with wow.
Last week, we asked "What's wrong with WoW?" After four blog posts and over 300 comments, it is obvious that quite a few people have very strong thoughts on the subject. We specifically asked what people thought were the reasons that World of Warcraft's subscriber numbers were declining, so I'll be highlighting some of the responses that focus on that.
Age

Carmelo at Clever Musings touts WoW's age as being its biggest problem. 8 years is a very long time for a game, even though it does change every two years with expansions. I'm sure that some people are leaving to play shiny new games with prettier graphics.

Dailies

Over at Halbert's Cubicle, Harold cites dailies as the biggest issue.
Locking content behind daily quests limits the appeal of that content in the long term, on top of being obnoxious to players who can't play every day.
Other than gating certain aspects of the game behind dailies, just the sheer number of possible dailies is overwhelming, and Samutz agrees.
Not just the daily quests that you do everyday for weeks just to get some faction to like you, but also the daily heroics, the daily auction house management, the daily (ranch) farming, the daily mat farming for my professions, the daily leveling of an alt, etc
KevinWilliams says he doesn't have enough time to both do dailies to keep up with raid gear and do other fun things. While Satori commented:
Repetition on all levels and in all content and just not enough content otherwise.
Players

JeffLaBowski at Sportsbard says that the playerbase is both what's wrong and right with WoW. While there are funsuckers mucking up public chats and instance groups, there are also people that make one's experience in Azeroth more fun. But enough bad experiences and some people just want to play something that doesn't expose them to That Guy.

While many people in the comments complained about funsuckers, MrMassPanic complained about whining. Whether in battlegrounds or LFR or on the forums or whatever, people are whining too much for him to enjoy himself as much as he would like.

Lack of new players

Many commenters including vthemechanicv suggest that Blizzard is not doing enough to attract new players and that the funsuckers chase them away. To solve this problem, Dickece suggests a gear/skill scaling system to allow friends of disparate levels to play together, much like City of Heroes used to have.

Alt unfriendliness

Myramensgone at Insert Raid Here talks about the rep and valor grind that is already lengthy for main characters must be repeated for alts, making it very difficult to rotate different classes in the endgame content. Quite a few of the commenters claimed this as well.

Questing with friends

In the comments, Barleyhop says
Long story short: for a game that focuses so much on questing, Blizzard made it really hard to run quests with your friends. Too many linear questlines, too much phasing.
As much as I love the revamped quests that were introduced in Cataclysm, it's true that leveling quest chains in particular seem to be meant for solo players only. Friends will want to play games together that allow them to actually play together.

Not a unique experience

One of the things I love about Star Wars: The Old Republic is class questlines. Add them to more customization choices for each character and a wider range of clothing one can wear, and you have characters that don't all look the same doing the same exact thing. Drindaar_Lightbringer agrees
Not enough individuality. Players look the same, do the same quests, have the same storyline. Blizz needs to make the experience feel unique to the individual.

Low population servers

yocraigst cites low population servers with the steep cost of $25 to transfer each character as instrumental in lower subscriber numbers. Cross Realm Zones only do so much to alleviate the problems with low pop realms and do nothing to help the local economy. Many, many people in the comments agreed with him. In fact, it is probably the most common complaint.

Lore

Unresolved storylines and changed characters are why lib.feathers no longer plays
The characters that drew me in are gone or nearly unrecognizable. The stories that brought me here no longer exist. The game for me has become nothing but killing things and collecting things.

So maybe what would bring me back would be if they tied up some loose ends and breathed some life back into the characters I once adored.

Time-wasting mechanics

Blaming the subscription model, hunterkiller37 thinks that all of the activities intended to make people spend more time in game are what's hurting WoW. I'm an old-MMO-fogey so I remember the excruciatingly long boat rides and corpse runs in Everquest. Nothing in WoW makes me waste my time more than most things in the early years of EQ.

Pandas

Many including eroninja1 say that the pandaren race are the problem. Too many people think that pandas make the game silly or at least difficult to take seriously.

Not enough "sandbox" content

Discussing the difference between sandbox and theme park content, grendalsh suggests that the lack of things like player stores keeps people from staying with the game.

Raiding

Quite a few people feel that the grind necessary to raid and the difficulty of the raids other than LFR is why there is a decline in raiding guilds. As MichaelDrake said
Raiders want to raid. We don't want to do dailies. We don't want to farm rep. We don't want to farm mats to make gear or food. We don't want fake raids (LFR). We want to kill bosses that take up half the screen and taunt us with bad grammar. Finally, we want to show-off our (non-LFR) successes with shiny loot, mounts, and titles.
All of the above

In the comments, tobyragg cited many of the above issues as being parts of the whole problem.
The real answer is probably "death by a thousand paper cuts" and yes -- many of them seem quite self-inflicted these days. I really believe it is time for new leadership at the top of this game, a new direction, guidance from someone who truly plays and loves this game for what it is. We don't have that now, and it's showing.
And that makes sense. People quit for different reasons -- there isn't just one that stands out, though complaints about low pop realms and dailies were certainly common. There were also a lot of people who listed things they'd like to see changed in WoW -- wishlists abound -- but we'll save that for the next Community Blog Topic coming soon.
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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Equeon »

I disagree with the parts about lore, pandas, and raiding.

As for the lore/pandas... Blizzard is making new lore. The writers have to. I, and most others, don't want four expansions based entirely on the Lich King, or Illidan, or whoever. Unless done perfectly, I feel that "breathing life into old characters" would bring upon a huge bout of people going "Yup, that's it. Blizzard is officially out of ideas."

While we don't have expansions based entirely around the tuskarr or owlkin, anthropomorphic pandas are hardly the goofiest race to come into WoW. There are so many fleshed-out pandaren characters that it's hard not to enjoy the race as a whole. Believe me - when the pandaren race was announced, I thought it was sort of childish as well, bringing back memories of Kung-Fu Panda. But I believe Blizzard has prevailed when it comes to this controversial race.

Also... it's a little ironic that they cite the "daily grind" and "repetition" as problems as well as "non-LFR raiding."
So they are arguing both "WoW can be boring and repetitive for the casual player!" as well as "WoW is catering too much to the casuals!"
Pick one or the other. As a semi-casual (I'm definitely not an all-quest-greens kinda guy, but I rarely do non-LFR raiding) I don't like the endless dailies but really appreciate LFR. The non-LFRaiders get stuff that I envy, like mounts and titles.
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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Lisaara »

Equeon wrote:I disagree with the parts about lore, pandas, and raiding.

As for the lore/pandas... Blizzard is making new lore. The writers have to. I, and most others, don't want four expansions based entirely on the Lich King, or Illidan, or whoever. Unless done perfectly, I feel that "breathing life into old characters" would bring upon a huge bout of people going "Yup, that's it. Blizzard is officially out of ideas."

While we don't have expansions based entirely around the tuskarr or owlkin, anthropomorphic pandas are hardly the goofiest race to come into WoW. There are so many fleshed-out pandaren characters that it's hard not to enjoy the race as a whole. Believe me - when the pandaren race was announced, I thought it was sort of childish as well, bringing back memories of Kung-Fu Panda. But I believe Blizzard has prevailed when it comes to this controversial race.

Also... it's a little ironic that they cite the "daily grind" and "repetition" as problems as well as "non-LFR raiding."
So they are arguing both "WoW can be boring and repetitive for the casual player!" as well as "WoW is catering too much to the casuals!"
Pick one or the other. As a semi-casual (I'm definitely not an all-quest-greens kinda guy, but I rarely do non-LFR raiding) I don't like the endless dailies but really appreciate LFR. The non-LFRaiders get stuff that I envy, like mounts and titles.
I agree with you there. Lore, Pandas, etc are fine. I can agree that locking stuff behind dailies kinda sucks and it's definitely not alt friendly.

I'm pretty sure Taran Zhu is the least goofiest Pandaren there is. He's strictly business and will kick your ass otherwise, no?

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Wassa »

A lot of factors drove me away from WoW. I agree with a lot of the points in that blog.

I started to write reasons why I left but it ended up being somewhat long and ranty, so I'll just make a short list instead of why I left.

~Expansion is the "same old, same old" stuff again.
~No community left in the game outside of guilds.
~Tired of fighting others of my own faction for mobs, quest items, gathering nodes, etc. No more tagging. Make them all shared.
~Pressure to gear up and raid to fully experience the game. I hear this has changed with so many other stuff to do for more casual players, but Blizzard always puts their best work into the raids.
~CRZ, while looks good on paper and was implemented to fix underpopulation, is a mess in game and creates more problems than fixes. Just merge servers into an underflow server for the whole continent, not just zone by zone in an open world game.
~A lot of my friends left the game before I did.
~After playing non-subscription MMOs, I don't want to be forced to pay a monthly fee again. I'll support the game when I want too with extra cash goodies they offer.

Guess that wasn't so short. Oh well.

Don't get me wrong I still love WoW. Otherwise I wouldn't still be lurking on these forums. I just wasn't enjoying the game the same the way I used too. =(

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Azunara »

I agree that the dailies are exhausting. I don't want to do the same dailies over and over to get any shiny mounts or gear. I'm awfully leery about LFR or even dungeoning (Yeah, I'm skittish thanks to those 'funsuckers' so I try to stick to mostly soloable content or stuff with friends). Unfortunately, that means gear to do some the stuff. Which means dailies. Which means valor points. Which means instances. And the cycle is vicious.

And all of that leads to burn out very, very, very quickly. I'll be frank, the only reason I stick around is Fire Emblem and GW2 hasn't completely drained my life and I can still derp around with a few people in-game.
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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Aeladrine »

I agree with almost everything I've been seeing in this topic, but I agree that the things I don't always think are problems do need improvement.

I still feel like better graphics would entice more people to stay even if they don't fix everything else.

But mostly I just want more customization so I don't feel like I'm doing the exact same thing every other level 90 BM hunter is doing. :/
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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Castile »

mmm I'm with Equeon and Junrei, I disagree with most of that.

Pandas were in the game since warcraft so that arguement is just silly. And if they are going to use the "goofiest" race arguement...space goats say hello!

I think that gating dailies was maybe a bad idea but they have since removed that anyway. The point of having so many was to give those that didn't want to raid or lvl umpteen alts something to do. Not everyone likes that but I get what they tried to do here.

Low pop realms I understand. I think instead of CRZ they should of just merged servers or something similuar. Its probably harder then I made it sound but I think thats a genuine grip.

The alt thing has always been there imo...ppl just want insta geared x5 90's and thats never going to happen. I think its alot easier now than its ever been to gear and rep grind an alt with the account boost/warbringers tokens etc. Just sounds like needless QQ to me.

As to catering for casuals..well this game has been around a long time so i'd say a big chunk of the player base are in the older age bracket and there seems to be less and less hardcore raiding teams about. LFR was and is an excellent solution to those that want to see the end expansion boss without spending 12hrs a week raiding to see it. The hard content is still there I think, I did most of heroic MSV before I hung up my raiding boots and was very happy with that. Like Equeon said before, the raiders still get titles and mounts that we wont see to the next lvl cap and that really should be enough.

Thats just my 2 copper on it anyway :)

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by SylviaDragon »

Wassa wrote:A lot of factors drove me away from WoW. I agree with a lot of the points in that blog.

I started to write reasons why I left but it ended up being somewhat long and ranty, so I'll just make a short list instead of why I left.

~Expansion is the "same old, same old" stuff again.
~No community left in the game outside of guilds.
~Tired of fighting others of my own faction for mobs, quest items, gathering nodes, etc. No more tagging. Make them all shared.
~Pressure to gear up and raid to fully experience the game. I hear this has changed with so many other stuff to do for more casual players, but Blizzard always puts their best work into the raids.
~CRZ, while looks good on paper and was implemented to fix underpopulation, is a mess in game and creates more problems than fixes. Just merge servers into an underflow server for the whole continent, not just zone by zone in an open world game.
~A lot of my friends left the game before I did.
~After playing non-subscription MMOs, I don't want to be forced to pay a monthly fee again. I'll support the game when I want too with extra cash goodies they offer.

Guess that wasn't so short. Oh well.

Don't get me wrong I still love WoW. Otherwise I wouldn't still be lurking on these forums. I just wasn't enjoying the game the same the way I used too. =(
this sums it up for me and a big chunk of my friends. Also, a lot of wow players started playing young and have to one day set the game aside for jobs, school, family, ect, ect. And when they find time to come back they see this huge wall of stuff they have to grind through before they are caught up with everyone. In the end the thing that keeps me around are my friends and as they switch games or grow up, my reasons for staying start to shrink. Blizz has messed up plenty but I think a lot of WoW problems just comes from player/game age. Eventually everyone gets bored or becomes too busy and the next generation of players go for the shiny new games.

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by cowmuflage »

SylviaDragon wrote:
this sums it up for me and a big chunk of my friends. Also, a lot of wow players started playing young and have to one day set the game aside for jobs, school, family, ect, ect. And when they find time to come back they see this huge wall of stuff they have to grind through before they are caught up with everyone. In the end the thing that keeps me around are my friends and as they switch games or grow up, my reasons for staying start to shrink. Blizz has messed up plenty but I think a lot of WoW problems just comes from player/game age. Eventually everyone gets bored or becomes too busy and the next generation of players go for the shiny new games.

I think your right. Younger people (I'm talking teens etc) don't tend to play older titles, no matter how good they are simply for the reasons it's not shiny and new.
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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Ana »

Alt unfriendliness

Myramensgone at Insert Raid Here talks about the rep and valor grind that is already lengthy for main characters must be repeated for alts, making it very difficult to rotate different classes in the endgame content. Quite a few of the commenters claimed this as well.
~Tired of fighting others of my own faction for mobs, quest items, gathering nodes, etc. No more tagging. Make them all shared.
~Pressure to gear up and raid to fully experience the game. I hear this has changed with so many other stuff to do for more casual players, but Blizzard always puts their best work into the raids.
~CRZ, while looks good on paper and was implemented to fix underpopulation, is a mess in game and creates more problems than fixes. Just merge servers into an underflow server for the whole continent, not just zone by zone in an open world game
I agree that the dailies are exhausting. I don't want to do the same dailies over and over to get any shiny mounts or gear
Agree with all of the above

Im 100 % casual so lfr and the lfg tool is just tailor fittet for my needs and if they were to be removed i would simply just stop playing until a new expansion :P

There are alot more which for ME would make wow more pleasent to play

All characters should be able to CHOOSE if they wanted to enheirt a reputation or not. I for once would LOVE not to grind hydrexian waterlords with 12 char but some i know would love to be able to so make it a choise.

More detailed character creation... even with mogging u look like every other player. Make everything custom made (ala Aion.. which still to me has the best character creation)

There is a HUUUUGE gab between factions.. atleast on my server... not quite sure how to solve it but i know the only reason why i dont play hordies atm is cause my alts cannot bennefit the guild im working on with my husband. IF they could be a part of the same guild wihtout communicating with eachother or something.. that would really help.. also being able to send them bags etc which would not be a problem if all ahs were neutral..

I also think that the ah should be neutral in all cities and shared. I really dont think it would destroy the economy

WHY does a npc mount cost 120K? What on earth do Blizzard do with all that money we put into faction mounts.. heck even 10k i think is to steep.. i just spend 3 months getting exalted and then they want alot of money too... to me as a casual player this is bulls¤%t. 2k is fine but no more then that imho


Dragons/large mounts when grounded cannot jump over the smallest twig on the ground....ugh. My mount is 15 times bigger (oki slight exageration) then a stupid fence.. but it cannot jump over it?.. thats stupid


I love a good scenary but putting 4455656 trees into once zone (darkshore, stv, etc) is just frustrating!

A more personal questlinie would be awesome... but then again we have the phasing problem...

i have more ideas.. but i need to go to my fysioterapist now.. but for now these are the ideas of a 100 % casual player ;) Basicly i want more personal choises as i believe the more choises u have the more chance there is that the game appeal to you

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Castile »

cowmuflage wrote:
SylviaDragon wrote:
this sums it up for me and a big chunk of my friends. Also, a lot of wow players started playing young and have to one day set the game aside for jobs, school, family, ect, ect. And when they find time to come back they see this huge wall of stuff they have to grind through before they are caught up with everyone. In the end the thing that keeps me around are my friends and as they switch games or grow up, my reasons for staying start to shrink. Blizz has messed up plenty but I think a lot of WoW problems just comes from player/game age. Eventually everyone gets bored or becomes too busy and the next generation of players go for the shiny new games.

I think your right. Younger people (I'm talking teens etc) don't tend to play older titles, no matter how good they are simply for the reasons it's not shiny and new.
^This. I mentioned it in my post but its also a reason for the casual way (i think anyway) the game is going. I've been playing since 2005 and thats what 8 yrs? I've had 2 careers in that time!! Older player base means less time for the hardcore way of life. And yeah don't see many younger players anymore unless mum and dad plays etc.

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Maizou »

I agreed with most of this, but the part about Pandas... /facepalm.

Cause you know, the walking, talking cows, wolves, space goats, etc. TOTALLY out of place. -.-;
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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Ana »

Tårnfalk wrote:
Alt unfriendliness

Myramensgone at Insert Raid Here talks about the rep and valor grind that is already lengthy for main characters must be repeated for alts, making it very difficult to rotate different classes in the endgame content. Quite a few of the commenters claimed this as well.
~Tired of fighting others of my own faction for mobs, quest items, gathering nodes, etc. No more tagging. Make them all shared.
~Pressure to gear up and raid to fully experience the game. I hear this has changed with so many other stuff to do for more casual players, but Blizzard always puts their best work into the raids.
~CRZ, while looks good on paper and was implemented to fix underpopulation, is a mess in game and creates more problems than fixes. Just merge servers into an underflow server for the whole continent, not just zone by zone in an open world game
I agree that the dailies are exhausting. I don't want to do the same dailies over and over to get any shiny mounts or gear
Agree with all of the above

Im 100 % casual so lfr and the lfg tool is just tailor fittet for my needs and if they were to be removed i would simply just stop playing until a new expansion :P

There are alot more which for ME would make wow more pleasent to play

All characters should be able to CHOOSE if they wanted to enheirt a reputation or not. I for once would LOVE not to grind hydrexian waterlords with 12 char but some i know would love to be able to so make it a choise.

More detailed character creation... even with mogging u look like every other player. Make everything custom made (ala Aion.. which still to me has the best character creation)

There is a HUUUUGE gab between factions.. atleast on my server... not quite sure how to solve it but i know the only reason why i dont play hordies atm is cause my alts cannot bennefit the guild im working on with my husband. IF they could be a part of the same guild wihtout communicating with eachother or something.. that would really help.. also being able to send them bags etc which would not be a problem if all ahs were neutral..

I also think that the ah should be neutral in all cities and shared. I really dont think it would destroy the economy

WHY does a npc mount cost 120K? What on earth do Blizzard do with all that money we put into faction mounts.. heck even 10k i think is to steep.. i just spend 3 months getting exalted and then they want alot of money too... to me as a casual player this is bulls¤%t. 2k is fine but no more then that imho


Dragons/large mounts when grounded cannot jump over the smallest twig on the ground....ugh. My mount is 15 times bigger (oki slight exageration) then a stupid fence.. but it cannot jump over it?.. thats stupid


I love a good scenary but putting 4455656 trees into once zone (darkshore, stv, etc) is just frustrating!

A more personal questlinie would be awesome... but then again we have the phasing problem...

i have more ideas.. but i need to go to my fysioterapist now.. but for now these are the ideas of a 100 % casual player ;) Basicly i want more personal choises as i believe the more choises u have the more chance there is that the game appeal to you
Whee back form hospital and time for more " what i would do to make WoW better according to my taste"

besides all the above

The Ah from Eq2 please... I HATE having to scroll through 245 pages with ppl selling 1 peacebloom (or something else)

Take the lvl restrictions away from trade and gathering skills... i having to lvl a char up jsut because im in need of the proffesion

Not for me but loads of ppl would love to not be able to lvl beyond lvl 60/70/80 insert lvl here - make 1 realm for each of these " i dont want to lvl - and i want everything to be returned to the way it was" to start with to see if the server gets populated enough.. give it around 3 months then close it if there isnt enough ppl.. Offc the ppl who starts on/move to this server should know this. Personally not for me to have only 3 stable slot and have to learn bite and stuff rom wild pets.. but if ppl want it.. give it to them. Choises are good ;)

Personal surnames...!! I wanted this for SOOOOO long. It should be optional and unique pr realm same with the first name. You should only have to whisper the first name like u do now even if the person have a title. Works fine in other games and for me it would improve the game. make me feel more bound to my char


Along side with that.. allow accents in names. N´tal, G´brekar etc. Troll,dwarves and other races use these accents alot. Let us use them too

Update on models/pet/graphic. dont get me wrong.. i learned to appriciate the wow graphic but it needs an update. It could get alot better without wow loosing its cartoony image.

hmm all i can think off now.. pain in my crosslegiment and legiments so on morphine ;) but at lease all above including quote.. and more options...

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Gimlion »

The "accent" you're referring to is actually just an apostrophe for a break in sound. Though I fully agree with both, it should be noted that they are not really the same, nor do the stress the same thing.

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by HunterFTW »

i think MOP just has WAY to many dailiys and rep grinds.just make the rep account shared like with mounts so it doesn't seem AS big anymore.just get the rep once and thats it.
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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by AdamSavage »

HunterFTW wrote:i think MOP just has WAY to many dailiys and rep grinds.just make the rep account shared like with mounts so it doesn't seem AS big anymore.just get the rep once and thats it.
Yeah I think it's stupid that you have to do the rep grind all over again for each alt. 2x the rep is nice, but you still have to do everything all over again. If the next expansion is like MOP with double gating the gear behind rep and valor, I will just stop playing till the next expansion. Quite a few people I've talked to said they would stop playing as well, if they do that again.
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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Castile »

AdamSavage wrote:
HunterFTW wrote:i think MOP just has WAY to many dailiys and rep grinds.just make the rep account shared like with mounts so it doesn't seem AS big anymore.just get the rep once and thats it.
Yeah I think it's stupid that you have to do the rep grind all over again for each alt. 2x the rep is nice, but you still have to do everything all over again. If the next expansion is like MOP with double gating the gear behind rep and valor, I will just stop playing till the next expansion. Quite a few people I've talked to said they would stop playing as well, if they do that again.
I don't mean to stir the pot but I just don't understand the rep grind on alts grumbles. This is nothing new. We've been doing it since vanilla....and now you can get DOUBLE the rep on alts once once you've done it once. In fact it has never been so easy! Plus guild perks etc. The gating I can understand but from what I understand they got rid of that anyway? I dunno sounds like people just want a free ride for their alts and I seriously don't think thats ever going to happen - nor should it imo.

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by AdamSavage »

The rep was typically optional to a point. The main source of gear now, is gated behind rep. I'm not asking for a free ride, but if I earned the valor on my alt then I should be able to spend it. So for now I'm just doing the Barren Weekly to get 489 gear. Eventually I will be geared enough for the new LFR and Heroic Scenarios. My priest is 476 so he is close.
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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Ana »

AdamSavage wrote:
HunterFTW wrote:i think MOP just has WAY to many dailiys and rep grinds.just make the rep account shared like with mounts so it doesn't seem AS big anymore.just get the rep once and thats it.
Yeah I think it's stupid that you have to do the rep grind all over again for each alt. 2x the rep is nice, but you still have to do everything all over again. If the next expansion is like MOP with double gating the gear behind rep and valor, I will just stop playing till the next expansion. Quite a few people I've talked to said they would stop playing as well, if they do that again.

100 % agree with that

and i dont think u can call it a free ride since u do SO many daileys just to get exhalted.. and they are the same over and over again.. doing it twice.. no... not even with 2x rep.. so when my alts hit llv 90 they are done.. and thats a bit sad tbh

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Re: Community Blog Topic Results: What's wrong with WoW

Unread post by Castile »

last word on rep: tbh you don't even have to do dailies with 2x rep and you technically don't even need exhalted - revered is enough for gear. If you just do the quests in the zone thats enough to get you pretty close to revered. I think I hit revered with Klaxxi before I finished the zone on my druid! Also tick which faction for extra rep you want the most and doing dungeons as you lvl helps with that too.

THATS why I think its like asking for a free ride, I feel theres so many other options to gain rep besides dailies that it really isn't that bad. But if your REALLy hate quests then yes you probably wouldn't want to grind it again which is sad for alts. As much as i disagree I do respects others right to gripe and it seems im on my lonesome with this one anyways :P Just some crazy that doesn't mind the grind!

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