I can confirm the drop. It's always there, regardless of whoever grabs it. Friend and I got one back to back, first nest.
Here's its stats when Rare quality (through battle stone) at level 1:
158 Health, 12 Attack, 10 Speed
And its moves:
Level 1: Claw (Beast, 100% Hit)
- Claws at the enemy, dealing 26 to 40 Beast damage.
Level 2: Hawk Eye (Flying)
- Increases your critical strike chance by 75% for 3 rounds.
Level 5: Ravage (Beast, 100% Hit, 2 Round Ability, 1 Round Cooldown)
- Deals 32 Beast damage. If the user kills an enemy with Ravage, they restore 32 health.
- Ravage continues for 2 rounds.
Level 10: Alpha Strike (Flying, 100% Hit)
- Boldly attack, dealing 25 Flying damage plus 16 Flying damage if the user strikes first.
Level 15: Dodge (Humanoid, 100%, 4 Round Cooldown)
- Increases your chance to dodge an attack by 100%.
- Lasts 1 round.
Level 20: Nature's Ward (Elemental)
- Restores 12 health every round for 5 rounds.
- While Healing, your type is transformed into Elemental.
It's got pretty low speed for a flying type, so I assume it'll be one of the first "tanky" flying types. Wouldn't be surprised to see Claw, Dodge, and Nature's Ward as the go-to moveset.
I advocate for immersive features that will never happen. Why do I even bother?
I also do things in WoW that maaaaay not be fully intended. Beta testing live content!
Quivering wrote:actually I don't think we have a thread for all the new minipets coming, do we? Would be a good sticky to have one that listed them all.
Yeah. Usually I handle this for the PTR, but I don't have beta access.