--Cast Times--
Shots that previously had no cast times (instant), now seem to have cast times displayed. Additionally, Steady Shot seems to have a much lowered cast time. I'm not sure if the shots are actually taking this long to cast or if it's just a tooltip issue. Please note that this is with naked gear and 0 haste rating
--Cast times changed from live to now
- Aimed Shot: .5s cast time - formerly instant (no longer usable while moving) - no cast bar shown
- Arcane Shot: .5scast time - formerly instant (still usable while moving) - no cast bar shown
- Serpent Sting: .5s cast time - formerly instant (still usable while moving) - no cast bar shown
- Kill Shot: .5s cast time - formerly instant (still usable while moving) - no cast bar shown
- Steady Shot: .5s cast time -formerly 2s cast (still not usable by moving) -cast bar shown
--Auto Shot clipping--
Auto shots appear to be clipping again if you're using shots. If you're constantly hitting Steady Shot, it's possible to never get an auto shot off (at least that's what I saw in the combat log). Additionally, auto shots will no longer shoot alongside instant cast shots such as Arcane Shot (right now on Live if I open with an instant, my auto shot will fire at the same time as my special shot). This appears to be a revert back to BC days.
Hunter Changes in Cat I found
- Adam-Savage
- Grand Master Hunter

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Hunter Changes in Cat I found
I stumbled across this link and I thought I share some of it here..
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Palladiamorsdeus
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Re: Hunter Changes in Cat I found
Please.....please....PLEASE tell me that this is some kind of sick joke.
- Adam-Savage
- Grand Master Hunter

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Re: Hunter Changes in Cat I found
I wish it was. I don't wanna say where I got with the google bots and all but it was official info. If you want the link pm me for it I want to keep out of public eye.Palladiamorsdeus wrote:Please.....please....PLEASE tell me that this is some kind of sick joke.
- Saturo
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Re: Hunter Changes in Cat I found
Yeah, I noticed this in the thread. However, Concussive doesn't have a cooldown anymore, so perhaps it's some attempt at balancing PvP?
I also exist on DeviantArt.
"I'll probably be some kind of scientist, building inventions in my space lab in space!"
Moderation note: Saturo is banned from all forums except the RP forum, and only allowed there until the current RP thread ends.
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Palladiamorsdeus
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Re: Hunter Changes in Cat I found
It put's ALL of our shots on the level of multi-shot, but with some of them still being usable while moving. It isn't AS bad as it could be, but why? I'm not sure I understand the reasoning behind even a .5 second cast time. With multi-shot it's because it's a fairly damaging attack on several targets at once, I understand that. This is an odd nerf to us that doesn't make a whole lot of sense. And auto-shot clipping is back! What the hell? They JUST fixed that!
This is going to be very obvious, but that's all a pretty heavy PvP nerf, and the auto-shot clipping is a PvP AND a PvE nerf. And concussive not having a cooldown just mean's it a more tactical choice. But Aimed shot not being castable while moving is STUPID.
This is going to be very obvious, but that's all a pretty heavy PvP nerf, and the auto-shot clipping is a PvP AND a PvE nerf. And concussive not having a cooldown just mean's it a more tactical choice. But Aimed shot not being castable while moving is STUPID.
- Adam-Savage
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Re: Hunter Changes in Cat I found
Another bad attempt to balance pvp and pve. I keep saying they need to have a different talent tree just for pvp and pve.
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Palladiamorsdeus
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Re: Hunter Changes in Cat I found
Actually...*scratches his chin* I am going to sit back and think objectively about this for a moment. Our shots hit harder now. Our shots don't have a cooldown, and instead are limited by our new resource. Arena's are no longer such a major part of the picture, meaning that BG's are taking front and center for PvP again. Movement is still important in BG's, but you have a lot more opportunity to stand still and fire.
With everything kept in mind, the only real problem is auto-shot clipping. It's not as bad as I thought of originally, when you consider the buffs we are getting.
With everything kept in mind, the only real problem is auto-shot clipping. It's not as bad as I thought of originally, when you consider the buffs we are getting.
- Sarayana
- Illustrious Master Hunter

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Re: Hunter Changes in Cat I found
(I have lots more to say (don't I always?) but I'm tired so I'll just leave it at that.)

Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
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Palladiamorsdeus
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Re: Hunter Changes in Cat I found
I know, Sarayana. I'm just trying to be positive about it!
- Sarayana
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Re: Hunter Changes in Cat I found
Palladiamorsdeus wrote:I know, Sarayana. I'm just trying to be positive about it!

Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
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Palladiamorsdeus
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Re: Hunter Changes in Cat I found
I am extremely nervous about them changing us to focus. I think it's a good thing, but this is Blizzard we are talking about. They never really seem to know what they want to do with hunters.
Re: Hunter Changes in Cat I found
It may also be a temporary stage as they change other things. For example: last I heard, goblins and worgen can't tame pets yet. Of course they will be able to eventually. But hunters have barely been touched yet, so far as I know.
(I'm not in the alpha and I don't have any sources who are, but I hang out in some of the same places that Adam does, looking for shreds of interesting if possibly untrustworthy information.)
(I'm not in the alpha and I don't have any sources who are, but I hang out in some of the same places that Adam does, looking for shreds of interesting if possibly untrustworthy information.)
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Palladiamorsdeus
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Re: Hunter Changes in Cat I found
This is true, it could potentially just be a placeholder for the moment. *Scratches his chin* All we can do is sit back and see what happens, I suppose.
- cowmuflage
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Re: Hunter Changes in Cat I found
You seem to have a very icthy chin.
I am a professional 2D animator :3
Heres my DA page
My wow model sheets (NSFW) that anyone can use!
First 251 Pokemon in Adventure time style! By me XD
Cow's art thread!
Heres my DA page
My wow model sheets (NSFW) that anyone can use!
First 251 Pokemon in Adventure time style! By me XD
Cow's art thread!
- Darkharvest
- Apprentice Hunter

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Re: Hunter Changes in Cat I found
hmm cant say atm that i like what i see. Looks like were losing what we have for attacking while mobile. I wonder if there going to to the same to the other ranged dps classes. Would seem unfair to force just 1 ranged dps class to have to stop to attack, while others can fire on the run.
"Don't take life to seriously, you'll never get out alive."
"He's a Theodore Roosevelt, speak softly and carry a loud obnoxious wasp." BRK
"He's a Theodore Roosevelt, speak softly and carry a loud obnoxious wasp." BRK
- Sarayana
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Re: Hunter Changes in Cat I found
The shammies are actually getting a talent that permits them to keep casting while on the move. It's a large-ish cooldown, so it's not going to be up 100% but it'll help on high mobility fights and, I'd suppose, in PVP.Darkharvest wrote:hmm cant say atm that i like what i see. Looks like were losing what we have for attacking while mobile. I wonder if there going to to the same to the other ranged dps classes. Would seem unfair to force just 1 ranged dps class to have to stop to attack, while others can fire on the run.

Much gratitude to Spiritbinder for the signature and Vephriel for the avatar! <3
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Palladiamorsdeus
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Re: Hunter Changes in Cat I found
The only one not usable while moving is Aimed SHot, which is probably in corrolation to Multi-shot not being usable while moving.
And I scratch my chin while I think, or stroke my beard. *Laughs*
And I scratch my chin while I think, or stroke my beard. *Laughs*
- Darkharvest
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Re: Hunter Changes in Cat I found
bah just noticed, guess my reading skills anit up to par right now >_<
"Don't take life to seriously, you'll never get out alive."
"He's a Theodore Roosevelt, speak softly and carry a loud obnoxious wasp." BRK
"He's a Theodore Roosevelt, speak softly and carry a loud obnoxious wasp." BRK
- Moonlost
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Re: Hunter Changes in Cat I found
As the gnomes say: Hmmm, interesting.
I'm horrible at judging what things are going to be like based on numbers, so I really want to wait until I can test this new system out myself (or at least see someone else testing it on the beta). I remember autoshot clipping sucking hard in BC, but at the same time this is a whole new system we'll be using.
*sits and waits*
I'm horrible at judging what things are going to be like based on numbers, so I really want to wait until I can test this new system out myself (or at least see someone else testing it on the beta). I remember autoshot clipping sucking hard in BC, but at the same time this is a whole new system we'll be using.
*sits and waits*
Re: Hunter Changes in Cat I found
It is Alpha, and we have another 6 months at least before launch... the clipping is the only thing that concerns me, that would put us back to the days of shot macros with timing...
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