So I have a few questions about the BM talents/spells and such that I am seeing and nobody seems to have mentioned them just yet.
Dire Beast Summons a powerful wild beast to attack your target for 15 8 sec. Each time the beast deals damage, you will gain 2 Focus. Hunter - LvL 60 Talent. 40 yd range. Instant. 30 sec cooldown. 4 Focus. Summoning a beast reduces the remaining cooldown of Bestial Wrath by 15 sec. Hunter - Beast Mastery Spec. 40 yd range. Instant. 10 sec cooldown.
Wild Call (New): Your critical strikes have a 30% chance to reset the cooldown of Dire Beast. Hunter - Beast Mastery Spec.
Is Dire Beast now something that we can cast multiple times and have multiple beasts out at once?
Stampede (New) Summon forth a herd of stampeding animals from the wilds around you that deal damage to your enemies. Hunter - LvL 100 Talent. 30 yd range. Instant. 3 min cooldown.
WE NO LONGER GET TO CALL FIVE OF OUR OWN PETS AT ONCE?! This is really really sad to me, Stampede was always a favorite just to see what random pets people had that they were not using. Dire beast, as it was when I last used it, always seemed buggy and annoying with the different weird things it would summon from the wild-I rather enjoyed seeing my own pets as 'extras' when using stampede because while I wasn't using them right at that moment, I did have them with me and could see them briefly when using the spell.
Volley (New) Continuously fire a volley of ammo at the target area, causing [*50 + 14.3% of Spell Power*] Arcane damage to enemy targets within 8 yards every second for 6 sec. Hunter - LvL 90 Talent. 80 Focus. 40 yd range. Instant.
Is this.... the aoe 'rain hell on them' shower of arrows from way back when? I cannot control my excietment if this is what I think it is... I mean Barrage has been a fun and sometimes challenging spell to use-I've had to learn to be really careful in how I place myself in raids and such when using this ability (and even then it sometimes acts with a mind of its own). I will be thrilled to see a return of our old target this area for AOE spell again over barrage-so I can actually be certain about what I am going to hit without pulling some random mob that looks far enough away to not be hit but somehow gets hit by barrage anyway.