Kalliope wrote:*sees Broke Back Bears*
*awaits SB's inevitable (glorious) response*
I want to hug that post, 13thmaiden! xD After all, even though Blizzard doesn't tend to go for realism per se, some animals look more like their real world counterparts than others. It's certainly worth considering, especially since the upcoming model leaves so much to be desired.
13thmaiden wrote:
Yeah yeah I know, hence why I'm trying to give benefit of the doubt to the snarling and stuff. But still, if you're referencing a real life animal, you should try to get it close to it's real counterpart. Or atleast have a good reason WHY they're suddenly Broke Back Bears.
Thank you Kalliope! Took awhile to find the right pictures for all that. But still, Broke Back Bears. It needed to be addressed. It's like the gay cowboy bear in the room you know.
And no worries Tyger, I read your updated post. I mean, the thing is, if you're gonna call it a bear, make it atleast look pretty close to a bear. If you look at crocolisk, we give more leeway because it doesn't say straight up 'crocodile'. But there's also a state of 'what we accept' due to canon of the video games. If bears had say horns, giant teeth and a reptilian tail in the vanilla or prior games, we would be more willing to accept that as a 'bear' because that's what we consider the canon of the game. Just like in Fallout you think of the brahmin as 'cow', even though while it has basic structures of a cow, that thing is NOT what you think of as 'cow' when you go out into the real world.
When you take a walk away from what is familiar to the player, you run into a very bad sense of disassociation, which is what happened with WoD's updates on the player models faces. It disconnected people from their player because the face didn't look like what they envisioned based on what the game had provided when they created the character.
For Worgs, it actually WORKED because they kept it relatively close to the original design, just updated the polygon count, added more fluff around the neck, and gave them the better wolf skeleton to move to, as well as a better textured coat. The over all skeleton was not changed, just increased, and it had enough familiarity that it didn't bother us as much.
But this bear, we've lost alot of familiarity with it, in it's odd broken back, overstated face and snout, and for me personally, that weird-arse beard. I think alot of animals need updating (LIKE HYENAS BLIZZ! >_>) but they need to focus on trying to keep a very close familiarity or they will end up like we're having with the bears, people can't stand the weird changes.
That and lets face it, it's painful to look at a Broke Back Bears.