Follow-up questions for discussion : Which families do your raid leaders now ask you to bring and why? Are there any families that retained abilities that you feel really suck anyway?
LOST ABILITIES
- Bats : lost Sonic Focus (multistrike buff)
- Bears : lost Invigorating Roar (stamina buff)
- Birds of Prey : lost Tenacity (versatility buff)
- Boars : lost Indomitable (versatility buff)
- Cats : lost Roar of Courage (mastery buff), but kept Prowl
- Chimaeras [EXOTIC] : lost Duality (multistrike buff), but kept Frost Breath (slow) and Froststorm breath (damage)
- Clefthooves [EXOTIC] : lost Wild Strength (versatility & multistrike buff), but kept Thick Hide (takes less damage below 40% health)
- Core Hounds [EXOTIC] : lost Double Bite (multistrike buff), but kept Molten Hide (damage to melee attackers) and Ancient Hysteria (heroism)
- Devilsaurs [EXOTIC] : lost Terrifying Roar (crit buff), but kept Monstrous Bite (reduces healing) and Feast (heal from corpse)
- Dogs : lost Bark of the Wild (str/agi/int buff)
- Dragonhawks : lost Spry Attacks (multistrike buff)
- Goats : lost Sturdiness (stamina buff)
- Gorillas : lost Blessing of Kongs (str/agi/int buff)
- Hydras : lost Keen Senses (mastery buff)
- Hyenas : lost Cackling Howl (haste buff)
- Porcupines : lost Defensive Quills (versatility buff)
- Quilen [EXOTIC] : lost Fearless Roar (crit buff), but kept Eternal Guardian (combat resurrection) and Stone Armour (takes less damage below 40% health and regens)
- Raptors : lost Strength of the Pack (crit buff)
- Ravagers : lost Chitinous Armor (versatility buff)
- Rylaks [EXOTIC] : lost Savage Vigor (haste & stamina buff), but kept Updraft (slow fall)
- Serpents : lost Serpent's Cunning (spell power buff)
- Shale Spiders [EXOTIC] : lost Embrace of the Shale Spider (str/agi/int/crit buff), but kept Solid Shell (reduced damage)
- Silithids [EXOTIC] : lost Qiraji Fortitude (spell power & stamina buff), but kept Tendon Rip (slows movement)
- Spirit Beasts [EXOTIC] : lost Spirit Beast Blessing (mastery & crit buff), but kept Spirit Mend (heal) and Spirit Walk (a prowl)
- Sporebats : lost Energizing Spores (haste buff)
- Stags : lost Grace (versatility buff)
- Tallstriders : lost Plainswalking (mastery buff)
- Wasps : lost Speed of the Swarm (haste buff)
- Water Striders [EXOTIC] : lost Still Water (spell power & crit buff), but kept Surface Trot (water walking)
- Wind Serpents : lost Breath of the Winds (multistrike buff)
- Wolves : lost Furious Howl (crit buff)
- Worms [EXOTIC] : lost Strength of the Earth (str/agi/int/versatility buff), but kept Burrow Attack (damage)
Of all the families that lost abilities, most Exotics still have something, just one fewer than they had. Cats also have a remaining ability, but it's only Prowl.
NEVER HAD ABILITIES (new families)
- Mechanicals
- Oxen
- Scalehides
DIDN'T CHANGE
- Basilisks : kept Stone Scales (reduced damage)
- Beetles : kept Harden Carapace (reduced damage)
- Carrion Birds : kept Bloody Screech (mortal wounds)
- Crabs : kept Harden Shell (reduced damage)
- Cranes : kept Gift of Chi-Ji (combat resurrection)
- Crocolisks : kept Ankle Crack (slows movement)
- Direhorns : kept Reflective Armor Plating (spell deflection)
- Foxes : kept Agile Reflexes (dodge)
- Monkeys : kept Primal Agility (dodge)
- Moths : kept Dust of Life (combat resurrection)
- Nether Rays : kept Nether Winds (heroism)
- River Beasts : kept Bloody Screech (mortal wounds)
- Scorpions : kept Deadly Sting (mortal wounds)
- Spiders : kept Web Spray (slows movement)
- Turtles : kept Shell Shield (reduced damage)
- Warp Stalkers : kept Warp Time (movement reduction)