Battle for Azeroth creatures

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Shade
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Re: Battle for Azeroth creatures

Unread post by Shade » Fri Jul 20, 2018 3:52 pm

Valnaaros wrote:I listed them as untamable due to the possibility of them being made untamable (since they are in a dungeon). If Muffinus is fine with them being tamable, then I'll gladly change their status.

They are in the unsinstanced version of the dungeon-is that thing going to stay in live or is it just a bug that you can go in there without being in the dungeon?

*edit: they are also not listed as hostile elites when you go into the uninstanced version of the dungeon.

There is a path right above the alliance base near the summoning stone.
Last edited by Shade on Fri Jul 20, 2018 3:57 pm, edited 1 time in total.

Valnaaros
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Re: Battle for Azeroth creatures

Unread post by Valnaaros » Fri Jul 20, 2018 3:57 pm

If they're in the uninstanced version then they should be fine, assuming Blizz doesn't have plans for it.

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Qraljar
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Re: Battle for Azeroth creatures

Unread post by Qraljar » Sat Jul 21, 2018 12:20 am

Shade wrote:Wild Skyscreamer. Uses the blue, orange, dark green, and yellow-grey variants. Hostile Elites. Found in the Atal'dazar dungeon. Untamable. 122986

These guys are now tameable-pain in the rear to get to them but it is doeable.

Oh I should mention that I am not in the dungeon instance when taming these. There is a way to get into the dungeon play area without actually going into the dungeon? There is a path up the right side near the enterance that goes up and around, taking you to a rare mob and past him into the uninstanced dungeon.
I really do like the size and build of these guys.
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Re: Battle for Azeroth creatures

Unread post by Iowawolf » Sat Jul 21, 2018 2:37 am

Diemetradons got nerfed earlier both of mine were a lot bigger then they are now seems they are now regular sized which is fine with me was fun seeing them so huge but being a new pet to tame and so many taming them I bet Blizzard had to resize them.
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Teigan
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Re: Battle for Azeroth creatures

Unread post by Teigan » Sat Jul 21, 2018 4:32 am

That is too bad. I enjoyed how huge they were. Kinda not surprised at all though, as they were excessively large and I could see that being a problem. I'd assume they were not intended to be that large in the first place

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Re: Battle for Azeroth creatures

Unread post by Qraljar » Sat Jul 21, 2018 7:47 am

Not sure how to feel about the diemetradon's new size. Definitely one of those that wanted it to be smaller, but it feels like it's a tad on the small side now?
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Re: Battle for Azeroth creatures

Unread post by Valnaaros » Sat Jul 21, 2018 11:28 am

I think that it is at a good size now. Not so big that it would be an annoyance to the Hunter and those around them, but not too small where it looks ridiculous or could be used unfairly in PvP.

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Re: Battle for Azeroth creatures

Unread post by Dewclaw » Sat Jul 21, 2018 12:47 pm

I miss the bigger size. :(

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Re: Battle for Azeroth creatures

Unread post by Zyne » Sun Jul 22, 2018 9:05 pm

Why has the Dimentadon shrunk sooooo much in size!!!! I was so overjoyed when I first tamed it purely because of its size!! And why are Skycreamers not tameable?!

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Re: Battle for Azeroth creatures

Unread post by Valnaaros » Sun Jul 22, 2018 9:58 pm

Because it was an annoyance. They were too big and getting in the way of both the Hunter and other players. As for the Skyscreamers, Blizz has been very busy getting things ready for BfA. Hunter pets are a low priority compared to many of the other things on their list, so it was just something they didn't get to. However, Muffinus did say that they will happen, but didn't give a date on when that would be.

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Re: Battle for Azeroth creatures

Unread post by Teigan » Sun Jul 22, 2018 11:29 pm

I too am a big sad, because they were amusingly huge. I do think it's for the best though. And they're still a good size pet :)

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Re: Battle for Azeroth creatures

Unread post by Zyne » Mon Jul 23, 2018 12:04 am

Against my Tauren though they are really small :(

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Re: Battle for Azeroth creatures

Unread post by Myzou » Mon Jul 23, 2018 8:59 pm

I still think they look too big tbh.

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Re: Battle for Azeroth creatures

Unread post by Dewclaw » Mon Jul 23, 2018 9:28 pm

i liked the big size. I see people with other dinos that are bigger, like the triceratops, or non-dinos like clefthoof of kodo. This is dinosaur, it should be bigger.

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Re: Battle for Azeroth creatures

Unread post by Valnaaros » Mon Jul 23, 2018 9:50 pm

The big size is nice, but an annoyance in PvE and PvP. A pet shouldn't be getting in the way of yourself or other players; which is why they decreased the size.

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Re: Battle for Azeroth creatures

Unread post by Wain » Tue Jul 24, 2018 2:14 am

I think they're now about the size I'd expect. It's sad we can't have gigantic pets but it's really not practical.
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Re: Battle for Azeroth creatures

Unread post by Rawr » Tue Jul 24, 2018 3:37 am

Idk, seeing as my Orc can still hide in some of her pets, looking at you Clefthoof and Scalehides, and size adjustment was only for 1 kind of pet, Bufo should have been fixed too, I think someone with some pull didn't like their size and had it changed. :mrgreen:

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Re: Battle for Azeroth creatures

Unread post by Qraljar » Tue Jul 24, 2018 10:17 am

I think it could be a tad bigger, but I'm fine with the current size.
Before, it was just impractically large.
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Re: Battle for Azeroth creatures

Unread post by Syleye » Tue Jul 24, 2018 1:15 pm

not sure if these had been mentioned Sentry owls. Part of the Horde Teldrassil campaign

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Re: Battle for Azeroth creatures

Unread post by Xota » Tue Jul 24, 2018 2:22 pm

Wain wrote:I think they're now about the size I'd expect. It's sad we can't have gigantic pets but it's really not practical.
After noticing that my warlock's doomguard was larger than other warlocks' doomguards I had an idea. Have a glyph (or some other mechanic) that only effects pet size on the player's own screen. Ever since they shrunk Devilsaurs and removed their growing ability, I've felt bad that Harryhausen was so tiny. But I understand how much he got in the way on other player's screens. Having pets that could get bigger than bosses cluttering up melee space was bad (hard for rogues and friends to tell positioning, fire on ground, etc). But my pets could stand to be a little larger, if only I would see it. And if it was a pet I didn't want larger, then I just wouldn't put the glyph on it.

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