Battle for Azeroth creatures

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Valnaaros
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Re: Battle for Azeroth creatures

#1541 Unread post by Valnaaros » Fri Sep 14, 2018 11:34 am

I believe he was included on the list a couple months ago. Hopefully they'll make a crab that has that skin and is tamable.

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Wain
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Re: Battle for Azeroth creatures

#1542 Unread post by Wain » Fri Sep 14, 2018 11:40 am

Thanks :) Yeah. I haven't included any battle pets in our listings. Mostly because there are so many of them and they'd cause the untameables section to blow out. If I include any untameable creatures that are also not beasts or mechanicals, it's usually only if they're full-level creatures.
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Re: Battle for Azeroth creatures

#1543 Unread post by Thwip » Fri Sep 14, 2018 11:35 pm

Oh, that's totally understandable! I just wasn't sure anyone was aware it was actually being used yet! Figured I'd bring it up. <3 It's one of those recolors I'd -really- like to tame, so I was kinda excited when I saw it being used, but sad that it was a battle pet.

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Re: Battle for Azeroth creatures

#1544 Unread post by Myzou » Sat Sep 15, 2018 8:23 am

Silly question since someone brought up Shadra on the last page.

Has anyone tried using Shadra against the last boss of Atal'dazar, Yazma? She was the high priestess of Shadra, and even drains the avatar of Shadra of her power during one of the quests, so I'm kinda curious if the devs made any special interaction if Shadra's NPC id pops up against her.

I sincerely doubt it, but you never know.

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Re: Battle for Azeroth creatures

#1545 Unread post by Wain » Sun Sep 16, 2018 2:30 am

Myzou wrote:Silly question since someone brought up Shadra on the last page.

Has anyone tried using Shadra against the last boss of Atal'dazar, Yazma? She was the high priestess of Shadra, and even drains the avatar of Shadra of her power during one of the quests, so I'm kinda curious if the devs made any special interaction if Shadra's NPC id pops up against her.

I sincerely doubt it, but you never know.
That would be funny. Maybe she'd drain that one too and become a Mega-Boss :)
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Re: Battle for Azeroth creatures

#1546 Unread post by Myzou » Thu Sep 20, 2018 12:54 pm

So I just finished Nazmir on my Horde.

The fact Crawgs are just mutated versions of Krag'wa's tadpoles may be why they weren't made tameable. I did not know that about them. They may be very keen on not letting children of Loa be tameable, even corrupted versions of them.

Though we have multiple battle pet versions of Loa children, so... *shrug* (Including literal Loa children *cough* Xu'Fu, Ban'Fu, etc.*cough*, since one of the book states that the August Celestials are Loa)

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Re: Battle for Azeroth creatures

#1547 Unread post by Bowno » Thu Sep 20, 2018 12:55 pm

Crawgs are love. Crawgs are life.

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Re: Battle for Azeroth creatures

#1548 Unread post by WerebearGuy » Thu Sep 20, 2018 6:48 pm

If Crawgs can't be tamed, I'll be content with the mount (JUST DROP ALREADY) and Dart battle pet. I'm glad we at least got those.

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Crawgs are the best hunter pet. Prove me wrong.
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Re: Battle for Azeroth creatures

#1549 Unread post by Wain » Thu Sep 20, 2018 11:55 pm

Myzou wrote:So I just finished Nazmir on my Horde.

The fact Crawgs are just mutated versions of Krag'wa's tadpoles may be why they weren't made tameable. I did not know that about them. They may be very keen on not letting children of Loa be tameable, even corrupted versions of them.

Though we have multiple battle pet versions of Loa children, so... *shrug* (Including literal Loa children *cough* Xu'Fu, Ban'Fu, etc.*cough*, since one of the book states that the August Celestials are Loa)
Yeah, I think the designers may have thought something along those lines. Plus, crawgs don't really fit in an existing family (though they're derived from toads they really have nothing in common), and their origin story means they're unlikely to appear anywhere else in the universe, so they'd remain a tiny, one-time family. I'd love to see them tameable too, but I suspect that's the reason other things were chosen ahead of them. Blood ticks could easily appear in other places (unless they have some magical Blood Troll-related origin I'm unaware of), so we could maybe see those in the future. Or maybe they could just be included with spiders, as arachnids.
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Re: Battle for Azeroth creatures

#1550 Unread post by Gurluas » Tue Sep 25, 2018 8:56 pm

Can someone list all the special pets with unintended effects or cool models?

So far I know of the Hexed Crab and Goat.

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Re: Battle for Azeroth creatures

#1551 Unread post by WerebearGuy » Tue Sep 25, 2018 11:24 pm

Gurluas wrote:Can someone list all the special pets with unintended effects or cool models?

So far I know of the Hexed Crab and Goat.
Osca the Bloodied (tawny bear with arrows in its hide), Wildtusk (blue hippo riddled with spears), Mugg (yellow saurolisk with a Trogg portrait), and the two you mentioned. That's it, as far as I know.

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Crawgs are the best hunter pet. Prove me wrong.
Oh wait...you can't!

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Re: Battle for Azeroth creatures

#1552 Unread post by Wain » Tue Sep 25, 2018 11:53 pm

WerebearGuy wrote:
Gurluas wrote:Can someone list all the special pets with unintended effects or cool models?

So far I know of the Hexed Crab and Goat.
Osca the Bloodied (tawny bear with arrows in its hide), Wildtusk (blue hippo riddled with spears), Mugg (yellow saurolisk with a Trogg portrait), and the two you mentioned. That's it, as far as I know.
The other saurolisks in the same area as Mugg have a (different) trogg portrait as well. I can't think of any others.
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Re: Battle for Azeroth creatures

#1553 Unread post by Wain » Tue Sep 25, 2018 11:56 pm

That reminds me - is anyone great with photoshop and art skills that would be able to turn a regular crab and goat into the cursed versions, if I sent them the hi-res images to work from? WMV doesn't display the auras and it's beyond my skills. The spears and arrows in Wildtusk and Osca were as good as I could manage.

I'd really like to get separate looks pages for those two cursed beasts.
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Re: Battle for Azeroth creatures

#1554 Unread post by Bowno » Wed Sep 26, 2018 12:28 am

Kite them to a snowy area and use the Magic tool to crop out all the background so you can keep effects/spears? :D
Prob wont work. But. Maybe worth a try?

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Re: Battle for Azeroth creatures

#1555 Unread post by SpiritBinder » Wed Sep 26, 2018 11:46 am

Wain wrote:That reminds me - is anyone great with photoshop and art skills that would be able to turn a regular crab and goat into the cursed versions, if I sent them the hi-res images to work from? WMV doesn't display the auras and it's beyond my skills. The spears and arrows in Wildtusk and Osca were as good as I could manage.

I'd really like to get separate looks pages for those two cursed beasts.
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T A N N O NT H E S P I R I T B I N D E R

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Re: Battle for Azeroth creatures

#1556 Unread post by Gurluas » Wed Sep 26, 2018 9:30 pm

Dangit, was hoping some pet retained the Azerite effect, I think it looks good...That or another Spirit of Koosu.
Also I really like the photoshops, they should definitely be separate looks.

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Re: Battle for Azeroth creatures

#1557 Unread post by Wain » Wed Sep 26, 2018 10:36 pm

Thank you so much! :) The cursed crab and goat have now been moved to their own separate looks categories:

http://www.wow-petopia.com/look.php?id= ... eal-cursed

http://www.wow-petopia.com/look.php?id= ... ots-cursed
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Re: Battle for Azeroth creatures

#1558 Unread post by Vephriel » Thu Sep 27, 2018 2:03 am

Those look fantastic! Awesome job :D

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Re: Battle for Azeroth creatures

#1559 Unread post by Beast Master » Mon Oct 08, 2018 1:43 pm

Okay, so I was looking up dire toad frog models and I came across Gesh'nar, the swamp scourge. It says that he is tamable but I can't find any trace of him. Do you guys know anything. Here is the link: https://us.battle.net/forums/en/wow/topic/20767747481 https://www.wowhead.com/npc=131614/geshnar https://www.wowhead.com/battle-for-azer ... guide#toad

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Re: Battle for Azeroth creatures

#1560 Unread post by Wain » Mon Oct 08, 2018 2:08 pm

Sadly, nobody has found a single tameable example of the new toad model yet, but hopefully that'll change in future patches. Wowhead has no in-game reports of it being tameable, either - just datamined info of whether an NPC would be tameable under the right conditions. It seems that the one toad that was mentioned, Gesh'nar, hasn't been encountered in the game by anyone with a Wowhead addon, and has probably not appeared at all yet. At this stage it probably means it hasn't been added to the live game, though it could also be active but for an extremely rare WQ or event. Even if it did finally appear, its Elite classification makes me worry it'd be one of those 122 elites (and so untameable), as no level data have been recorded.
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